From 3c60fd81ebe1a77cd6cbf0d9fc5f2c0e45ab25c2 Mon Sep 17 00:00:00 2001 From: Cahz Date: Sat, 8 Aug 2020 06:58:42 -0700 Subject: [PATCH] Delete zm_custom_easteregg.gsc --- zomb++ (UPDATE)/zm_custom_easteregg.gsc | 174 ------------------------ 1 file changed, 174 deletions(-) delete mode 100644 zomb++ (UPDATE)/zm_custom_easteregg.gsc diff --git a/zomb++ (UPDATE)/zm_custom_easteregg.gsc b/zomb++ (UPDATE)/zm_custom_easteregg.gsc deleted file mode 100644 index 36fa7d0..0000000 --- a/zomb++ (UPDATE)/zm_custom_easteregg.gsc +++ /dev/null @@ -1,174 +0,0 @@ -CustomWeaponSystem(string, origin, weapon) -{ - level thread LowerMessage( "Secret Room Weapons", string ); - RoomWeapons = spawn("trigger_radius", origin, 1, 20, 20); - RoomWeapons rotateTo((0, 90, 0), .1); - RoomWeapons SetCursorHint( "HINT_NOICON" ); - RoomWeapons setLowerMessage( RoomWeapons, "Secret Room Weapons" ); - for(;;) - { - RoomWeapons waittill("trigger", i); - if(isDefined(self.staffgrabbed)) - { - RoomWeapons delete(); - } - if(i useButtonPressed() && distance(i.origin, origin) < 40) - { - wait .3; - if(i useButtonPressed()) - { - if(!isDefined(self.staffgrabbed)) - { - self.staffgrabbed = true; - w = i GetWeaponsListPrimaries(); - i playsound( "zmb_cha_ching" ); - playerCurrent = i getCurrentWeapon(); - if(w.size > 1)i takeWeapon(playerCurrent); - i giveweapon( "knife_zm" ); - i giveWeapon( weapon ); - i givemaxammo( weapon ); - i switchToWeapon( weapon ); - i play_weapon_vo( weapon ); - wait 1; - RoomWeapons delete(); - } - } - } - } -} -CustomEventTrigger( origin ) -{ - self endon( "disconnect" ); - level endon( "end_game" ); - if(!isDefined(self.totalskulls)) - self.totalskulls = 1; - else - self.totalskulls += 1; - trig = spawn("trigger_radius", origin, 1, 25, 25); - for(;;) - { - trig waittill("trigger", self); - if(self useButtonPressed()) - { - wait .25; - if(self useButtonPressed()) - { - if(!isDefined(self.skulls)) - self.skulls = 1; - else - self.skulls += 1; - wait 0.05; - if(self.skulls != self.totalskulls) - { - self playsound("zmb_insta_kill"); - return; - } - else - { - self playsound("zmb_cha_ching"); - self thread getAllPerks(); - if(level.script == "zm_tomb") - { - self thread CustomWeaponSystem("Hold ^3F ^7for Lightning Staff", (54, 230.5, -752), "staff_lightning_zm"); - self thread CustomWeaponSystem("Hold ^3F ^7for Fire Staff", (139.4, 189, -752), "staff_fire_zm"); - self thread CustomWeaponSystem("Hold ^3F ^7for Water Staff", (-57.5, 230, -752), "staff_water_zm"); - self thread CustomWeaponSystem("Hold ^3F ^7for Wind Staff", (-142, 187, -752), "staff_lightning_zm"); - } - else if(level.script == "zm_prison") - { - self playsound( "zmb_buildable_complete" ); - w = self GetWeaponsListPrimaries(); - if(w.size > 1) - self takeWeapon(self getCurrentWeapon()); - self giveWeapon("blundergat_zm"); - self SwitchToWeapon("blundergat_zm"); - } - else - self playsoundtoplayer( level.zmb_laugh_alias, self ); - self iprintln("Congratulations! You completed the easter egg!"); - return; - } - } - } - } -} -customEasterEgg() -{ - if(level.script == "zm_tranzit") - { - self thread CustomEventTrigger( (10411, 7326, -570) ); - self thread CustomEventTrigger( (-7622, 4903, -54) ); - self thread CustomEventTrigger( (452, -384, -62) ); - } - else if(level.script == "zm_buried") - { - self thread CustomEventTrigger( (2596, 34.5, 88) ); - self thread CustomEventTrigger( (1333, 1391, 200) ); - self thread CustomEventTrigger( (3281, 430, 240) ); - } - else if(level.script == "zm_highrise") - { - self thread CustomEventTrigger( (3448, 1347, 3032) ); - self thread CustomEventTrigger( (2843.5, 1228.5, 2711) ); - self thread CustomEventTrigger( (2105, 103, 1120) ); - } - else if(level.script == "zm_nuked") - { - self thread CustomEventTrigger( (184, 664, -61.5) ); - self thread CustomEventTrigger( (795, 373, 88) ); - self thread CustomEventTrigger( (-485, 554, 85) ); - } - else if(level.script == "zm_prison") - { - self thread CustomEventTrigger( (436, 10264, 1337) ); - self thread CustomEventTrigger( (2503, 9440, 1528) ); - self thread CustomEventTrigger( (4.5, 7610, 64) ); - } - else if(level.script == "zm_tomb") - { - self thread CustomEventTrigger( (-446, 3976, -352) ); - self thread CustomEventTrigger( (-479, 2952, -256) ); - self thread CustomEventTrigger( (2095, 4567, -304) ); - } -} -getAllPerks() -{ - self endon("disconnect"); - level endon("end_game"); - - for(;;) - { - wait 0.5; - if (isDefined(level.zombiemode_using_juggernaut_perk) && level.zombiemode_using_juggernaut_perk) - self doGivePerk("specialty_armorvest"); - if (isDefined(level.zombiemode_using_sleightofhand_perk) && level.zombiemode_using_sleightofhand_perk) - self doGivePerk("specialty_fastreload"); - if (isDefined(level.zombiemode_using_revive_perk) && level.zombiemode_using_revive_perk) - self doGivePerk("specialty_quickrevive"); - if (isDefined(level.zombiemode_using_doubletap_perk) && level.zombiemode_using_doubletap_perk) - self doGivePerk("specialty_rof"); - if (isDefined(level.zombiemode_using_marathon_perk) && level.zombiemode_using_marathon_perk) - self doGivePerk("specialty_longersprint"); - if(isDefined(level.zombiemode_using_additionalprimaryweapon_perk) && level.zombiemode_using_additionalprimaryweapon_perk) - self doGivePerk("specialty_additionalprimaryweapon"); - if (isDefined(level.zombiemode_using_deadshot_perk) && level.zombiemode_using_deadshot_perk) - self doGivePerk("specialty_deadshot"); - if (isDefined(level.zombiemode_using_tombstone_perk) && level.zombiemode_using_tombstone_perk) - self doGivePerk("specialty_scavenger"); - if (isDefined(level._custom_perks) && isDefined(level._custom_perks["specialty_flakjacket"]) && (level.script != "zm_buried")) - self doGivePerk("specialty_flakjacket"); - if (isDefined(level._custom_perks) && isDefined(level._custom_perks["specialty_nomotionsensor"])) - self doGivePerk("specialty_nomotionsensor"); - if (isDefined(level._custom_perks) && isDefined(level._custom_perks["specialty_grenadepulldeath"])) - self doGivePerk("specialty_grenadepulldeath"); - //if (isDefined(level.zombiemode_using_chugabud_perk) && level.zombiemode_using_chugabud_perk) - //self doGivePerk("specialty_finalstand"); - } -} -doGivePerk(perk) -{ - if (!(self hasperk(perk))) - self thread maps/mp/zombies/_zm_perks::give_perk(perk, 1); -} - -