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https://github.com/Paintball/BO2-GSC-Releases.git
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Update overwrite_default_class.gsc
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@ -49,8 +49,8 @@ doRandomLoadout()
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self.Tactical = strTok("trophy_system_mp,sensor_grenade_mp,emp_grenade_mp,proximity_grenade_mp,flash_grenade_mp,willy_pete_mp", ",");
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self.Tactical = strTok("trophy_system_mp,sensor_grenade_mp,emp_grenade_mp,proximity_grenade_mp,flash_grenade_mp,willy_pete_mp", ",");
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self.Frag = strTok("satchel_charge_mp,bouncingbetty_mp,claymore_mp,sticky_grenade_mp,frag_grenade_mp,hatchet_mp", ",");
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self.Frag = strTok("satchel_charge_mp,bouncingbetty_mp,claymore_mp,sticky_grenade_mp,frag_grenade_mp,hatchet_mp", ",");
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self.RandPrimary = RandomInt(self.Sniper.size);
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self.RandPrimary = RandomInt(self.Primary.size);
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self.RandSecondary = RandomInt(self.Weapon.size);
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self.RandSecondary = RandomInt(self.Secondary.size);
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self.RandTactical = RandomInt(self.Tactical.size);
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self.RandTactical = RandomInt(self.Tactical.size);
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self.RandFrag = RandomInt(self.Frag.size);
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self.RandFrag = RandomInt(self.Frag.size);
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