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# ZOMBIES++
If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
## DIRECTIONS
- Compile **_clientids.gsc** as **_clientids.gsc** and place it in the directory **maps/mp/gametpyes_zm/_clientids.gsc**
- Compile **_zm_powerups.gsc** as **_zm_powerups.gsc** and place it in the directory **map/mp/zombies/_zm_powerups.gsc**
- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_
- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_
## UPDATES
- _zm_powerups.gsc now holds all functions for custom powerups
- _clientids.gsc now holds all other functions for Z++