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# ZOMBIES++ # ZOMBIES++
If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files. If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
## DIRECTIONS ## DIRECTIONS
- Compile **_clientids.gsc** as **_clientids.gsc** and place it in the directory **maps/mp/gametpyes_zm/_clientids.gsc** - Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_
- Compile **_zm_powerups.gsc** as **_zm_powerups.gsc** and place it in the directory **map/mp/zombies/_zm_powerups.gsc** - Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_
## UPDATES ## UPDATES
- _zm_powerups.gsc now holds all functions for custom powerups - _zm_powerups.gsc now holds all functions for custom powerups
- _clientids.gsc now holds all other functions for Z++ - _clientids.gsc now holds all other functions for Z++