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# ZOMBIES++
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# ZOMBIES++
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If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
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If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
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## DIRECTIONS
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## DIRECTIONS
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- Compile **_clientids.gsc** as **_clientids.gsc** and place it in the directory **maps/mp/gametpyes_zm/_clientids.gsc**
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- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_
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- Compile **_zm_powerups.gsc** as **_zm_powerups.gsc** and place it in the directory **map/mp/zombies/_zm_powerups.gsc**
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- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_
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## UPDATES
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## UPDATES
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- _zm_powerups.gsc now holds all functions for custom powerups
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- _zm_powerups.gsc now holds all functions for custom powerups
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- _clientids.gsc now holds all other functions for Z++
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- _clientids.gsc now holds all other functions for Z++
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