From 76b4ee09b4f4e839c8a3f83e8e7b2f236279a619 Mon Sep 17 00:00:00 2001 From: Cahz Date: Sat, 8 Aug 2020 09:35:38 -0700 Subject: [PATCH] Delete main.gsc --- .../main.gsc | 356 ------------------ 1 file changed, 356 deletions(-) delete mode 100644 Simple VoteKickSystem v1.1 [Developed by @ItsCahz]/main.gsc diff --git a/Simple VoteKickSystem v1.1 [Developed by @ItsCahz]/main.gsc b/Simple VoteKickSystem v1.1 [Developed by @ItsCahz]/main.gsc deleted file mode 100644 index d323ec7..0000000 --- a/Simple VoteKickSystem v1.1 [Developed by @ItsCahz]/main.gsc +++ /dev/null @@ -1,356 +0,0 @@ -/*///////////////////////////////// -// SIMPLE VOTE KICK SYSTEM BO2 // -// DEVELOPED BY @ITSCAHZ // -//////////////////////////////// - -THANKS @THEHIDDENHOUR FOR THE HELP AND ANSWERING QUESTIONS WHEN I HAD THEM - - VERSION 1.1 ADDED A DVAR FOR BANNING TO PREVENT SOMEONE FROM REJOINING AFTER BEING VOTEKICKED - ADDED VOTE KICK LIMIT: ONE VOTE KICK PER PERSON, PER MAP*/ - -#include maps\mp\_utility; -#include common_scripts\utility; -#include maps\mp\gametypes\_hud_util; -#include maps\mp\gametypes\_hud_message; - -init() -{ - level thread onPlayerConnect(); -} - -onPlayerConnect() -{ - for(;;) - { - level waittill("connected", player); - - if(getPlayerDvar(player, "banned") == "") {} // if the dvar "banned" = none: do nonthing - else if(getPlayerDvar(player, "banned") == true) // if the dvar "banned" = true, - kick(player getEntityNumber(),"EXE_PLAYERKICKED");// kick that lil bitch lmao - - player thread onPlayerSpawned(); - } -} - -onPlayerSpawned() -{ - self endon("disconnect"); - level endon("game_ended"); - for(;;) - { - self waittill("spawned_player"); - - self thread voteKickButtonMonitor(); - } -} - -voteKickButtonMonitor() -{ - self endon("disconnect"); - level endon("game_ended"); - for(;;) - { - if(self adsbuttonpressed() && self actionslottwobuttonpressed() && !isDefined(level.voting) && !isDefined(self.checkingToVote)) - { - self thread votekickText(); - self thread func_whotokick(); - } - wait 0.05; - } -} - -func_whotokick() -{ - self endon("disconnect"); - self endon("close_voting"); - level endon("game_ended"); - - self.checkingToVote = true; - level thread recountPlayers(); - - i = 0; - player = level.players[i]; - - self.VoteKickTopString setText("Vote Kick Who?"); - self.VoteKickBottomString setText("[{+actionslot 3}] << ^1"+player.name+"^7 >> [{+actionslot 4}]"); - self.VoteKickInfoString setText("^5Press [{+gostand}] to Select, [{+melee}] to Close"); - - for(;;) - { - if(self actionslotfourbuttonpressed()) - { - if(i != (level.players.size - 1)) - { - i++; - player = level.players[i]; - self.VoteKickBottomString setText("[{+actionslot 3}] << ^1"+player.name+"^7 >> [{+actionslot 4}]"); - } - else - { - i = 0; - player = level.players[i]; - self.VoteKickBottomString setText("[{+actionslot 3}] << ^1"+player.name+"^7 >> [{+actionslot 4}]"); - } - } - if(self actionslotthreebuttonpressed()) - { - if(i == 0) - { - i = (level.players.size - 1); - player = level.players[i]; - self.VoteKickBottomString setText("[{+actionslot 3}] << ^1"+player.name+"^7 >> [{+actionslot 4}]"); - } - else - { - i--; - player = level.players[i]; - self.VoteKickBottomString setText("[{+actionslot 3}] << ^1"+player.name+"^7 >> [{+actionslot 4}]"); - } - } - if(self meleebuttonpressed()) - { - self.checkingToVote = undefined; - self.VoteKickTopString destroy(); - self.VoteKickBottomString destroy(); - self.VoteKickInfoString destroy(); - self notify("close_voting"); - } - if(self jumpbuttonpressed()) - self thread CheckIfCanVoteKick(player); - wait 0.05; - } -} - -CheckIfCanVoteKick(badplayer) -{ - if(!isDefined(level.voting)) - { - - if(isDefined(self.VoteKickedAlready)) //only lets a player votekick once per game to prevent abuse - self iprintln("^1You cannot vote kick more than once a game!"); - /* - ----------------------------------------------- - | *USE THIS IF USING A VERFICATION SYSTEM* | - | TO STOP VERIFIED USERS FROM BEING VOTEKICKED | - ----------------------------------------------- - else if(badplayer isVerified()) - { - self iprintln("^1Cannot vote kick verified users!"); - } - */ - else - { - level.voting = true; - self.VoteKickedAlready = true; - foreach(player in level.players) - { - player.VoteKickTopString destroy(); - player.VoteKickBottomString destroy(); - player.VoteKickInfoString destroy(); - } - level thread StartVoteKick(badplayer); - self.checkingToVote = undefined; - self notify("close_voting"); - } - } - else - self iprintln("^1Voting taking place! Please wait until it has finished!"); -} - -StartVoteKick(badplayer) -{ - level endon("voting_ended"); - level endon("game_ended"); - - level thread StartVoteKickTimeLimit(badplayer); - level thread KickIfVotesAreEnough(badplayer); - - level.votesneeded = ceil(level.numberOfPlayers / 2); - level.votestokick = 0; - - foreach(player in level.players) - { - player thread votekickText(); - if(player.name == badplayer.name) - { - player freezeControls(true); - player.VoteKickTopString setText("^1Vote Kicking "+badplayer.name); - player.VoteKickBottomString setText("^1( "+level.votestokick+" / "+level.votesneeded+" ) ^7votes needed!"); - player.VoteKickInfoString setText("The lobby is vote kicking you please wait"); - } - else - { - player thread VotingButtonMonitor(badplayer); - player.VoteKickTopString setText("^1Vote Kicking "+badplayer.name); - player.VoteKickBottomString setText("^1( "+level.votestokick+" / "+level.votesneeded+" ) ^7votes needed!"); - player.VoteKickInfoString setText("^5Prone [{+actionslot 1}] ^1Vote to Kick\n^5Prone [{+actionslot 2}] ^2Vote to Stay"); - } - } -} - -VotingButtonMonitor(badplayer) -{ - self endon("disconnect"); - level endon("voting_ended"); - level endon("game_ended"); - - for(;;) - { - if(self getStance() == "prone" && self actionslotonebuttonpressed() && !isDefined(self.menu.open) && !isDefined(self.voted)) - { - self.voted = true; - level.votestokick += 1; - level notify("update_vote_text"); - self iprintln("^1You voted for ^5"+badplayer.name+" to get kicked!"); - self.VoteKickInfoString destroy(); - } - if(self getStance() == "prone" && self actionslottwobuttonpressed() && !isDefined(self.menu.open) && !isDefined(self.voted)) - { - self.voted = true; - self iprintln("^2You voted for ^5"+badplayer.name+" to stay!"); - self.VoteKickInfoString destroy(); - } - wait 0.05; - } -} - -KickIfVotesAreEnough(badplayer) -{ - level endon("voting_ended"); - level endon("game_ended"); - - for(;;) - { - wait 0.05; - if(level.votestokick >= level.votesneeded) - { - foreach(player in level.players) - { - player iprintln("^5Vote Passed! ^1"+badplayer.name+" got Kicked!"); - player.voted = undefined; - player.checkingToVote = undefined; - } - setPlayerDvar(badplayer, "banned", true); //this dvar is sticky, and will "ban" the player until - //the server is reset - kick(badplayer getentitynumber()); - level.votestokick = undefined; - level.voting = undefined; - level notify("voting_ended"); - } - } -} - -StartVoteKickTimeLimit(badplayer) -{ - level endon("voting_ended"); - level endon("game_ended"); - - level thread updateText(); - level thread removeText(); - level.votesneeded = ceil(level.numberOfPlayers / 2); - level.votestokick = 0; - wait 15; - if(level.votestokick < level.votesneeded) - { - foreach(player in level.players) - { - player.voted = undefined; - player.checkingToVote = undefined; - if(player.name == badplayer.name) - { - player iprintln("^1Not Enough votes to kick you!"); - player freezeControls(false); - } - else - player iprintln("^1Not Enough Votes to Kick ^5"+badplayer.name+"!"); - } - } - level.votestokick = undefined; - level.voting = undefined; - level notify("voting_ended"); -} - -updateText() -{ - level endon("voting_ended"); - - for(;;) - { - level waittill("update_vote_text"); - foreach(player in level.players) - player.VoteKickBottomString setText("^1( "+level.votestokick+" / "+level.votesneeded+" ) ^7votes needed!"); - } -} - -removeText() -{ - for(;;) - { - level waittill("voting_ended"); - foreach(player in level.players) - { - player.VoteKickTopString destroy(); - player.VoteKickBottomString destroy(); - player.VoteKickInfoString destroy(); - } - } -} - -votekickText() -{ - self.VoteKickTopString = self createFontString("objective", 1.2); - self.VoteKickTopString setPoint("CENTER", "CENTER", -345, -100); - self.VoteKickBottomString = self createFontString("objective", 1.2); - self.VoteKickBottomString setPoint("CENTER", "CENTER", -345, -85); - self.VoteKickInfoString = self createFontString("objective", 1); - self.VoteKickInfoString setPoint("CENTER", "CENTER", -345, -70); -} - -recountPlayers() -{ - level.numberOfBots = 0; - level.numberOfPlayers = 0; - foreach(player in level.players) - { - if(isDefined(player.pers["isBot"])&& player.pers["isBot"]) - level.numberOfBots += 1; - else - level.numberOfPlayers += 1; - } -} - -setPlayerDvar(player, dvar, value) -{ - thedvar = player getXUID() + "_" + dvar; - setDvar(thedvar, value); -} - -getPlayerDvar(player, dvar) -{ - thedvar = player getXUID() + "_" + dvar; - - return getDvar(thedvar); -} - -getPlayerDvarFloat(player, dvar) -{ - thedvar = player getXUID() + "_" + dvar; - - return getDvarFloat(thedvar); -} - -setPlayerDvarVector(player, dvar, vec) -{ - setPlayerDvar(player, dvar + "_0", vec[0]); - setPlayerDvar(player, dvar + "_1", vec[1]); - setPlayerDvar(player, dvar + "_2", vec[2]); -} - -getPlayerDvarVector(player, dvar) -{ - vec_0 = getPlayerDvarFloat(player, dvar + "_0"); - vec_1 = getPlayerDvarFloat(player, dvar + "_1"); - vec_2 = getPlayerDvarFloat(player, dvar + "_2"); - - return (vec_0, vec_1, vec_2); -}