diff --git a/Zombies Mods/Zombies++/v1.3/README.md b/Zombies Mods/Zombies++/v1.3/README.md deleted file mode 100644 index 95f3e90..0000000 --- a/Zombies Mods/Zombies++/v1.3/README.md +++ /dev/null @@ -1,12 +0,0 @@ -# ZOMBIES++ -If you want to just run the mod, use the precompiled version of the files to save time. If you want to change anything about Z++, you need to edit the open source code. -## DIRECTIONS -###### PRECOMPILED -- Take the **maps** folder containing the precompiled files and directories and place it in your **/t6r/data** folder -- You can now load Custom Games or a dedicated server to play Z++ -###### EDITING SOURCE CODE -- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**/t6r/data/maps/mp/gametypes_zm/_clientids.gsc**_ -###### UPDATES V1.3 -- _**_clientids.gsc**_ now holds all functions for Z++ as a Plutonium update broke the other files -- Disabled Staminup on MOTD to prevent crashes with the afterlife system -- Disabled Staminup & Deadshot on Die Rise to prevent crashes with Who's Who