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Major Stability Update
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@ -31,8 +31,8 @@ init()
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level thread onPlayerConnect();
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level thread StartInfected();
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level thread EndInfected();
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wait 1;
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level thread spawnBot(10);
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//wait 1;
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//level thread spawnBot(10); //uncomment these 2 lines if you'd like to test with bots (bots r trash :( :( :( )
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}
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onPlayerConnect()
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