diff --git a/overwrite_default_class.gsc b/overwrite_default_class.gsc deleted file mode 100644 index 43b47a0..0000000 --- a/overwrite_default_class.gsc +++ /dev/null @@ -1,115 +0,0 @@ -#include maps/mp/gametypes/_hud; -#include maps/mp/gametypes/_hud_util; -#include maps/mp/_utility; -#include common_scripts/utility; - -init() -{ - level thread onPlayerConnect(); - game["strings"]["change_class"] = undefined; -} - -onPlayerConnect() -{ - for(;;) - { - level waittill("connected", player); - - player thread onPlayerSpawned(); - player thread doChangeClass(); - } -} - -onPlayerSpawned() -{ - self endon("disconnect"); - level endon("game_ended"); - for(;;) - { - self waittill("spawned_player"); - - if(isDefined(self.RandomClass)) - self thread doLoadout(); - } -} - -doChangeClass() -{ - self endon("disconnect"); - for(;;) - { - self waittill("changed_class"); - if(self.pers[ "class" ] == "CLASS_SMG") - { - self.pers[ "class" ] = undefined; - self maps/mp/gametypes/_class::giveloadout( self.team, self.class ); - self thread doRandomClass(); - self.RandomClass = true; - } - else - { - self.pers[ "class" ] = undefined; - self maps/mp/gametypes/_class::giveloadout( self.team, self.class ); - self.RandomClass = undefined; - } - } -} - -doRandomClass() -{ - self.Sniper = strTok("dsr50_mp+steadyaim+fmj,dsr50_mp+steadyaim+acog,dsr50_mp+steadyaim+ir,dsr50_mp+steadyaim+dualclip,ballista_mp+steadyaim+fmj,ballista_mp+steadyaim+acog,ballista_mp+steadyaim+ir,ballista_mp+steadyaim+dualclip,ballista_mp+steadyaim+is,as50_mp+steadyaim+fmj,as50_mp+steadyaim+acog,as50_mp+steadyaim+ir,as50_mp+steadyaim+dualclip,svu_mp+steadyaim+fmj,svu_mp+steadyaim+acog,svu_mp+steadyaim+ir,svu_mp+steadyaim+dualclip", ","); - self.Weapon = strTok("hk416_mp+dualoptic,srm1216_mp,870mcs_mp,an94_mp+gl,as50_mp+fmj,ballista_mp+fmj+is,ballista_mp+fmj,beretta93r_mp,beretta93r_dw_mp,crossbow_mp,dsr50_mp+fmj,evoskorpion_mp+sf,fiveseven_mp,knife_ballistic_mp,ksg_mp+silencer,mp7_mp+sf,pdw57_mp+silencer,peacekeeper_mp+sf,riotshield_mp,sa58_mp+sf,sa58_mp+fmj+silencer,saritch_mp+sf,saritch_mp+fmj+silencer,scar_mp+gl,svu_mp+fmj+silencer,tar21_mp+dualclip,type95_mp+dualclip,vector_mp+sf,vector_mp+rf,usrpg_mp", ","); - self.Tactical = strTok("trophy_system_mp,sensor_grenade_mp,emp_grenade_mp,proximity_grenade_mp,flash_grenade_mp,willy_pete_mp", ","); - self.Frag = strTok("satchel_charge_mp,bouncingbetty_mp,claymore_mp,sticky_grenade_mp,frag_grenade_mp,hatchet_mp", ","); - - self.RandSniper = RandomInt(self.Sniper.size); - self.RandWeapon = RandomInt(self.Weapon.size); - self.RandTactical = RandomInt(self.Tactical.size); - self.RandFrag = RandomInt(self.Frag.size); - self.randy = RandomIntRange(1,45); - self thread doLoadout(); -} - -doLoadout() -{ - self thread takeDefaultClass(); - self thread doPerks(); - - self giveWeapon(self.Sniper[self.RandSniper], 0, true(self.randy,0,0,0,0)); - self giveWeapon(self.Weapon[self.RandWeapon], 0, true(self.randy,0,0,0,0)); - self giveWeapon(self.Frag[self.RandFrag]); - self giveWeapon(self.Frag[self.RandFrag]); - self giveWeapon(self.Tactical[self.RandTactical]); - self giveWeapon(self.Tactical[self.RandTactical]); - self switchToWeapon(self.Sniper[self.RandSniper]); -} - -takeDefaultClass() -{ - self takeWeapon("evoskorpion_mp+extclip+grip"); - self takeWeapon("beretta93r_mp+steadyaim"); - self takeWeapon("satchel_charge_mp"); - self takeWeapon("willy_pete_mp"); -} - -doPerks() -{ - self setperk("specialty_fallheight"); - self setperk("specialty_fastequipmentuse"); - self setperk("specialty_fastladderclimb"); - self setperk("specialty_fastmantle"); - self setperk("specialty_fastmeleerecovery"); - self setperk("specialty_fasttoss"); - self setperk("specialty_fastweaponswitch"); - self setperk("specialty_movefaster"); - self setperk("specialty_sprintrecovery"); - self setperk("specialty_twogrenades"); - self setperk("specialty_twoprimaries"); - self setperk("specialty_immunecounteruav"); - self setperk("specialty_immuneemp"); - self setperk("specialty_immunemms"); - self setperk("specialty_immunenvthermal"); - self setperk("specialty_immunerangefinder"); - self setperk("specialty_longersprint"); - self setperk("specialty_unlimitedsprint"); -}