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cleaning up github

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Cahz 2020-05-20 20:24:54 -07:00 committed by GitHub
parent d3edcdfc62
commit c91948d955
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#include maps/mp/_utility;
#include maps/mp/gametypes/_globallogic_audio;
#include maps/mp/_music;
#include maps/mp/gametypes/_hud_message;
#include maps/mp/gametypes/_hud_util;
#include common_scripts/utility;
init()
{
level thread onPlayerConnect();
level.menuName = "Cahz's TS Menu";
level.firstHostSpawned = false;
level.inGracePeriod = false;
level thread moveBarriers();
level thread removeskybarrier();
level thread resetDvars();
level thread floaters();
level thread changeColor();
game["strings"]["change_class"] = undefined;
precacheModel("collision_clip_32x32x10");
precacheModel("t6_wpn_supply_drop_ally");
precacheModel( "projectile_hellfire_missile" );
setDvar("jump_ladderPushVel",1024);
setDvar("bg_ladder_yawcap",360);
setDvar("bg_prone_yawcap",360);
level.playerDamageStub = level.callbackplayerdamage;
level.callbackplayerdamage = ::Callback_PlayerDamageHook;
}
changeColor()
{
for(;;)
{
level waittill("game_ended");
wait 0.25;
foreach(player in level.players)
{
outcometitle.color = ( 1, 0.5, 1 );
wait 0.05;
outcometitle.color = ( 1, 0.5, 1 );
}
}
}
onPlayerConnect()
{
for(;;)
{
level waittill("connected", player);
level.inGracePeriod = false;
player thread onPlayerSpawned();
player thread doVerification();
player thread changeclass();
player thread trackstats();
player thread checkBot();
wait 0.25;
if(player.Status != "BOT")
{
player thread changeclass();
player maps\mp\teams\_teams::changeteam("allies");
}
else
player maps\mp\teams\_teams::changeteam("axis");
}
}
onPlayerSpawned()
{
self endon("disconnect");
level endon("game_ended");
for(;;)
{
self waittill("spawned_player");
self.matchbonus = RandomIntRange(200, 610);
if(!isDefined(self.hasMenu) && self isVerified())
{
self.hasMenu = true;
self.menuInit = true;
self thread menuInit();
}
game[ "strings" ][ "round_win" ] = "^1C ^24 ^5H ^6Z";
game[ "strings" ][ "match_bonus" ] = "^1M^3A^2T^5C^6H ^1B^3O^2N^5U^6S";
maps/mp/gametypes/_globallogic_score::_setplayermomentum(self, 1900);
self connectMessage( "Welcome to Cahz" , true );
self thread almosthitplayer();
self thread buttonMonitor();
self thread floaters();
}
}
connectMessage( string , bold )
{
if ( !isDefined ( self.pers[string] ) )
{
self.pers[string] = true;
if ( !isDefined ( bold ) || bold != true )
self iPrintln ( string );
else
self iPrintlnBold( string );
}
}

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menuOptions()
{
if(self isVerified())
{
if(self.status == "VIP")
{
addMenu(self.AIO["menu"], undefined, self.AIO["menu"]);
addOpt(self.AIO["menu"], "Toggle UAV", ::toggleuav);
addOpt(self.AIO["menu"], "Refill Killstreaks", ::FullStreak);
addOpt(self.AIO["menu"], "Drop Canswap", ::dropcan);
addOpt(self.AIO["menu"], "Toggle Knife Lunge", ::knifelungetoggle);
addOpt(self.AIO["menu"], "Toggle Third Person", ::thirdtoggle);
addOpt(self.AIO["menu"], "Spawn Carepackage Stall", ::carePackageStall);
addOpt(self.AIO["menu"], "Give Csgo Knife", ::csgoKnife);
}
if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin")
{
addMenu(self.AIO["menu"], undefined, self.AIO["menu"]);
D="D";
addOpt(self.AIO["menu"], "Self Menu", ::newMenu, D, "Self Menu");
addMenu(D, self.AIO["menu"], "Self Menu");
addOpt(D, "Toggle UAV", ::toggleuav);
addOpt(D, "Refill Killstreaks", ::FullStreak);
addOpt(D, "Drop Canswap", ::dropcan);
addOpt(D, "Toggle Knife Lunge", ::knifelungetoggle);
addOpt(D, "Toggle Third Person", ::thirdtoggle);
addOpt(D, "Spawn Carepackage Stall", ::carePackageStall);
addOpt(D, "Give Csgo Knife", ::csgoKnife);
A="A";
addOpt(self.AIO["menu"], "Admin Menu", ::newMenu, A, "Admin Menu");
addMenu(A, self.AIO["menu"], "Admin Menu");
addOpt(A, "Spawn Mystery Box", ::weaponboxSpawn);
addOpt(A, "Spawn Crate", ::Crate);
addOpt(A, "Spawn Platform", ::Platform);
C="C";
addOpt(self.AIO["menu"], "Bot Menu", ::newMenu, C, "Bot Menu");
addMenu(C, self.AIO["menu"], "Bot Menu");
addOpt(C, "Teleport All Bots", ::TeleportAllBots);
addOpt(C, "Freeze/Unfreeze Bots", ::freezeToggle);
}
addOpt(self.AIO["menu"], "Players", ::newMenu, "PlayersMenu", "Players");
addMenu("PlayersMenu", self.AIO["menu"], "Players");
for (i = 0; i < 18; i++)
addMenu("pOpt " + i, "PlayersMenu", "");
}
}
playerMenu()
{
self endon("disconnect");
level endon("game_ended");
self.menu.menucount["PlayersMenu"] = 0;
for (i = 0; i < 18; i++)
{
player = level.players[i];
playerName = getPlayerName(player);
playersizefixed = level.players.size - 1;
if(self.menu.curs["PlayersMenu"] > playersizefixed)
{
self.menu.scrollerpos["PlayersMenu"] = playersizefixed;
self.menu.curs["PlayersMenu"] = playersizefixed;
}
addOpt("PlayersMenu", "["+player.status+"^7] " + playerName, ::newMenu, "pOpt " + i, "["+player.status+"^7] " + playerName);
addMenu("pOpt " + i, "PlayersMenu", "["+player.status+"^7] " + playerName);
if(self.Status == "Host" || self.Status == "Co-Host" || self.Status == "Admin")
{
addOpt("pOpt " + i, "Teleport To Me", ::teletome, player);
addOpt("pOpt " + i, "Teleport To Him", ::teletohim, player);
if(player.status != "Host" && player.status != "Co-Host" && player.status != "Admin" && player.status != "VIP")
{
addOpt("pOpt " + i, "Freeze/Unfreeze", ::freezeplayer, player);
addOpt("pOpt " + i, "Dont Let Player Kill Toggle", ::func_dontletkill, player);
addOpt("pOpt " + i, "Send To Prison", ::teleporttoprison, player);
}
if(self.status == "Host" || self.status == "Co-Host")
{
if(player.status != "BOT" && player.status != "Host" && player.status != "Co-Host" && player.status != "Admin" && player.status != "VIP")
{
addOpt("pOpt " + i, "Get GUID", ::func_guid, player);
addOpt("pOpt " + i, "Give VIP", ::func_givevip, player);
}
}
addOpt("pOpt " + i, "Kick Player", ::func_kick, player);
}
addOpt("pOpt " + i, "Start Vote To Kick", ::func_votekick, player);
}
}
openMenu()
{
self.menu.open = true;
self.recreateOptions = true;
self drawMenu();
self refreshMenu();
self updateScrollbar();
self.recreateOptions = undefined;
}
closeMenu()
{
self.menu.open = undefined;
self destroyMenu(true);
}
drawMenu()
{
self.AIO["HUD"]["Background"] = self createRectangle("RIGHT","CENTER",215,-90,160,210,self.Candy["bg_colour"],"white",0,0);
self.AIO["HUD"]["Background"] thread hudFade(.5, .1);
self.AIO["HUD"]["Topline"] = self createRectangle("CENTER","CENTER",135,-195,160,1,self.Candy["menu_colour"],"white",5,0);
self.AIO["HUD"]["Topline"] thread hudFade(1, .1);
self.AIO["HUD"]["Bottomline"] = self createRectangle("CENTER","CENTER",135,15,160,1,self.Candy["menu_colour"],"white",5,0);
self.AIO["HUD"]["Bottomline"] thread hudFade(1, .1);
self.AIO["HUD"]["Leftline"] = self createRectangle("CENTER","CENTER",55,-90,1,210,self.Candy["menu_colour"],"white",5,0);
self.AIO["HUD"]["Leftline"] thread hudFade(1, .1);
self.AIO["HUD"]["Rightline"] = self createRectangle("CENTER","CENTER",215,-90,1,210,self.Candy["menu_colour"],"white",5,0);
self.AIO["HUD"]["Rightline"] thread hudFade(1, .1);
self.AIO["HUD"]["Title"] = self drawText(level.menuName,"big",1.6,"LEFT","CENTER",60,-184,(1,1,1),0,10);
self.AIO["HUD"]["SubTitle"] = self drawText("","big",1.5,"LEFT","CENTER",60,-166,(1,1,1),0,10);
self refreshTitle();
self drawText(self.CurTitle);
}
drawText(menu)
{
self.AIO["HUD"]["SubTitle"] setSafeText(menu);
if(isDefined(self.recreateOptions))
for(i = 0; i < 7; i++)
self.AIO["OPT"][i] = drawText("","small",1.4,"LEFT","CENTER",60,-142+(i*23),self.Candy["opt_colour"],1,10);
}
updateScrollbar()
{
if(self.menu.curs[self.CurMenu]<0)
self.menu.curs[self.CurMenu] = self.menu.menuopt[self.CurMenu].size-1;
if(self.menu.curs[self.CurMenu]>self.menu.menuopt[self.CurMenu].size-1)
self.menu.curs[self.CurMenu] = 0;
if(!isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]-3])||self.menu.menuopt[self.CurMenu].size<=7)
{
for(i = 0; i < 7; i++)
{
if(isDefined(self.menu.menuopt[self.CurMenu][i]))
self.AIO["OPT"][i] setSafeText(self.menu.menuopt[self.CurMenu][i]);
else
self.AIO["OPT"][i] setSafeText("");
if(self.menu.curs[self.CurMenu] == i)
self.AIO["OPT"][i].color = self.Candy["menu_colour"];
else
self.AIO["OPT"][i].color = self.Candy["opt_colour"];
}
}
else
{
if(isDefined(self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]+3]))
{
xePixTvx = 0;
for(i=self.menu.curs[self.CurMenu]-3;i<self.menu.curs[self.CurMenu]+4;i++)
{
if(isDefined(self.menu.menuopt[self.CurMenu][i]))
self.AIO["OPT"][xePixTvx] setSafeText(self.menu.menuopt[self.CurMenu][i]);
else
self.AIO["OPT"][xePixTvx] setSafeText("");
if(self.menu.curs[self.CurMenu]==i)
self.AIO["OPT"][xePixTvx].color = self.Candy["menu_colour"];
else
self.AIO["OPT"][xePixTvx].color = self.Candy["opt_colour"];
xePixTvx ++;
}
}
else
{
for(i = 0; i < 7; i++)
{
self.AIO["OPT"][i] setSafeText(self.menu.menuopt[self.CurMenu][self.menu.menuopt[self.CurMenu].size+(i-7)]);
if(self.menu.curs[self.CurMenu]==self.menu.menuopt[self.CurMenu].size+(i-7))
self.AIO["OPT"][i].color = self.Candy["menu_colour"];
else
self.AIO["OPT"][i].color = self.Candy["opt_colour"];
}
}
}
}
refreshTitle()
{
if(isDefined(self.AIO["HUD"]["Title"]))
self.AIO["HUD"]["Title"] destroy();
self.AIO["HUD"]["Title"] = self drawText(level.menuName,"big",2,"LEFT","CENTER",60,-185,(1,1,1),1,10);
self.AIO["HUD"]["Title"].glowAlpha = 1;
self.AIO["HUD"]["Title"].glowColor = self.Candy["menu_colour"];
self.AIO["HUD"]["SubTitle"] thread hudFade(1, .1);
}
destroyMenu(all)
{
if(isDefined(all))
{
for(i=0;i<self.AIO["OPT"].size;i++)
self.AIO["OPT"][i] destroy();
self destroyAll(self.AIO["HUD"]);
}
}
menuInit()
{
self endon("disconnect");
level endon("game_ended");
self.isOverflowing = false;
self.menu = spawnstruct();
self.AIO = [];
self.AIO["menu"] = "Main Menu";
self.CurMenu = self.AIO["menu"];
self.CurTitle = self.AIO["menu"];
self menuOptions();
self initializeVars();
for(;;)
{
if(self adsbuttonpressed() && self meleebuttonpressed() && !isDefined(self.menu.open))
{
self thread openMenu();
wait .25;
}
if(self inMenu())
{
if(self meleebuttonpressed())
{
if(isDefined(self.menu.previousmenu[self.CurMenu]))
self newMenu(self.menu.previousmenu[self.CurMenu], self.menu.subtitle[self.menu.previousmenu[self.CurMenu]]);
else
self thread closeMenu();
wait .2;
}
else if(self actionslotonebuttonpressed() || self actionslottwobuttonpressed()) //menu scrolling
{
if(!self actionslotonebuttonpressed() || !self actionslottwobuttonpressed())
{
self.menu.curs[self.CurMenu] += self actionslottwobuttonpressed();
self.menu.curs[self.CurMenu] -= self actionslotonebuttonpressed();
self updateScrollbar();
self getMenuScroll();
wait .05;
}
}
else if(self usebuttonpressed())
{
curMenu = self.CurMenu;
curs = self.menu.curs[self.CurMenu];
if(!isDefined(self.menu.slider[curMenu + "_cursor_" + curs]))
self.menu.slider[curMenu + "_cursor_" + curs] = 1;
if(isDefined(self.menu.menuslider[curMenu][curs]))
self thread [[self.menu.menufunc[self.CurMenu][self.menu.curs[self.CurMenu]]]](self.menu.menuslider[ curMenu ][ curs ][ self.menu.slider[curMenu + "_cursor_" + curs] ], self.menu.menuinput[self.CurMenu][self.menu.curs[self.CurMenu]], self.menu.menuinput1[self.CurMenu][self.menu.curs[self.CurMenu]]);
else
self thread [[self.menu.menufunc[self.CurMenu][self.menu.curs[self.CurMenu]]]](self.menu.menuinput[self.CurMenu][self.menu.curs[self.CurMenu]], self.menu.menuinput1[self.CurMenu][self.menu.curs[self.CurMenu]]);
wait .3;
}
}
wait .05;
}
}

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buttonMonitor()
{
self endon("disconnect");
level endon( "game_ended" );
for(;;)
{
if(self adsbuttonpressed() && self getStance() == "crouch" && self actionslotonebuttonpressed() && !isDefined(self.menu.open) && self isPrivileged())
{
self thread magicOn();
wait .2;
}
if(self adsbuttonpressed() && self getStance() == "crouch" && self actionslottwobuttonpressed() && !isDefined(self.menu.open) && self isPrivileged())
{
self thread magicOff();
wait .2;
}
if (self meleebuttonPressed() && self isMeleeing() && !isDefined(self.menu.open))
{
self thread doLunge();
wait .05;
}
if(self getStance() != "prone" && self actionslottwobuttonpressed() && !isDefined(self.menu.open))
{
self thread canSwap();
wait .2;
}
wait .05;
}
}
canSwap()
{
randy = RandomIntRange(1,45);
weaps = self getCurrentWeapon();
self takeWeapon( weaps );
self giveWeapon( weaps, 0, true ( randy, 0, 0, 0, 0 ));
self switchToWeapon( weaps );
}
customweapon()
{
if(!isDefined(self.customweapon))
{
self.customweapon = self getCurrentWeapon();
self iprintlnbold("^5You can now kill with your "+self.customweapon+"!");
}
else if(isDefined(self.customweapon) && self getCurrentWeapon() != self.customweapon)
{
self.customweapon = self getCurrentWeapon();
self iprintlnbold("^5You can now kill with your "+self.customweapon+"!");
}
else if(isDefined(self.customweapon) && self getCurrentWeapon() == self.customweapon)
{
self.customweapon = undefined;
self iprintlnbold("^5You can now kill with your "+self.customweapon+"!");
}
}
csgoKnife()
{
weapon = "knife_mp";
currentWeapon = self getcurrentweapon();
self takeweapon(currentWeapon);
self giveWeapon(weapon);
self switchToWeapon(weapon);
self iPrintlnbold("^5CSGO Knife Given!");
wait 0.2;
}
thirdtoggle()
{
if(!isDefined(self.third))
{
self.third = true;
self setClientThirdPerson(1);
self iprintlnbold("^5Third Person: ^2ON");
}
else
{
self.third = undefined;
self setClientThirdPerson(0);
self iprintlnbold("^5Third Person: ^1OFF");
}
}
toggleuav()
{
if(!isDefined(self.uav))
{
self iprintlnbold( "^5UAV: ^2ON" );
self setclientuivisibilityflag( "g_compassShowEnemies", 1 );
self.uav = true;
}
else if(isDefined(self.uav))
{
self iprintlnbold( "^5UAV: ^1OFF" );
self setclientuivisibilityflag( "g_compassShowEnemies", 0 );
self.uav = undefined;
}
}
FullStreak()
{
self iprintlnbold("^5Killstreaks refilled!");
maps/mp/gametypes/_globallogic_score::_setplayermomentum(self, 1900);
}
dropCan()
{
self iprintlnbold("^5Random Gun dropped!");
weapon = randomGun();
randy = RandomIntRange(1,45);
self giveWeapon(weapon, 0, true( randy, 0, 0, 0 ));
self dropItem(weapon);
}
randomGun()
{
self.gun = "";
while(self.gun == "")
{
id = random(level.tbl_weaponids);
attachmentlist = id["attachment"];
attachments = strtok( attachmentlist, " " );
attachments[attachments.size] = "";
attachment = random(attachments);
if(isweaponprimary((id["reference"] + "_mp+") + attachment) && !checkGun(id["reference"] + "_mp+" + attachment))
self.gun = (id["reference"] + "_mp+") + attachment;
return self.gun;
}
wait 0.01;
}
checkGun(weap)
{
self.allWeaps = [];
self.allWeaps = self getWeaponsList();
foreach(weapon in self.allWeaps)
{
if(isSubStr(weapon, weap))
return true;
}
return false;
}
Crate()
{
self iprintlnbold("^5Crate spawned!");
self.CurrentCrate = spawn("script_model", self.origin);
self.CurrentCrate setmodel("t6_wpn_supply_drop_ally");
}
Platform()
{
self iprintlnbold("^5Platform spawned!");
location = self.origin;
while (isDefined(self.spawnedcrate[0][0]))
{
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[i][d] delete();
d++;
}
i++;
}
}
startpos = location + (0, 0, -10);
i = -3;
while (i < 3)
{
d = -3;
while (d < 3)
{
self.spawnedcrate[i][d] = spawn("script_model", startpos + (d * 40, i * 70, 0));
self.spawnedcrate[i][d] setmodel("t6_wpn_supply_drop_ally");
d++;
}
i++;
}
wait 1;
}
TeleportAllBots()
{
players = level.players;
for ( i = 0; i < players.size; i++ )
{
player = players[i];
if(isDefined(player.pers["isBot"])&& player.pers["isBot"] && player.claimed == "none")
{
player setorigin(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"]);
}
}
self iprintlnbold("^5All Bots: ^2Teleported");
}
freezeToggle()
{
if(!isDefined(level.freeze))
{
level.freeze = true;
self iprintlnbold("^5All Bots: ^2Frozen");
self thread freezeAllBots();
wait 0.05;
}
else
{
level.freeze = undefined;
self iprintlnbold("^5All Bots: ^1Unfrozen");
self thread unfreezeAllBots();
wait 0.05;
}
}
freezeAllBots()
{
players = level.players;
for ( i = 0; i < players.size; i++ )
{
player = players[i];
if(IsDefined(player.pers[ "isBot" ]) && player.pers["isBot"] && player.claimed == "none")
player freezeControls(true);
}
}
unfreezeAllBots()
{
players = level.players;
for ( i = 0; i < players.size; i++ )
{
player = players[i];
if(IsDefined(player.pers[ "isBot" ]) && player.pers["isBot"] && player.claimed == "none")
player freezeControls(false);
}
}
func_guid(player)
{
player.guid = player getGuid();
self iprintln("^5"+player.name+"'s GUID: ^1"+player.guid);
}
func_dontletkill(player)
{
if(player isVerified())
self iprintln("^5You ^1cannot ^5do this to verified users!");
else
{
if(IsDefined(player.pers[ "isBot" ]) && player.pers["isBot"])
{
self iprintln("^5Bots are ^1not allowed ^5to kill...");
player.dontkill = true;
player.status = "BOT";
}
else if(!isDefined(player.dontkill))
{
player.dontkill = true;
player.status = "IDIOT";
self thread notifyadmins(player);
self iprintln("^5"+player.name+" is ^1not allowed ^5to kill!");
}
else
{
self iprintln("^5"+player.name+" is ^2allowed ^5to kill!");
player.dontkill = undefined;
player.status = "-";
}
}
}
func_kick(player)
{
if(player.name == self.name)
self iprintln("^5You ^1cannot ^5kick yourself!");
else if(self.status == "Host" || self.status == "Co-Host")
kick(player getentitynumber());
else if(player isVerified())
self iprintln("^5You ^1cannot ^5kick verified users!");
else
kick(player getentitynumber());
}
func_givevip(player)
{
if(self.status == "Host" || self.status == "Co-Host")
{
if(player.status != "Host" && player.status != "Admin" && player.status != "VIP")
{
player.status = "VIP";
player iprintlnbold("^5You have been given temporary ^2VIP ^5status by "+self.name+"!");
player suicide();
self iprintln("^2VIP ^5status given to "+player.name+"!");
}
else
self iprintln("^5You ^1cannot ^5re-verify players!");
}
else
self iprintln("^5This is reserved for ^1Owners!");
}
teleporttoprison(player)
{
if(!player isVerified())
{
if(!isDefined(level.PrisonSpawned))
{
if(level.script == "mp_nuketown_2020")
level.prision_origin = (100.100,1268.67,20.125);
else if(level.script == "mp_la")
level.prision_origin = (62.3591,2069.36,-17.875);
else if(level.script == "mp_hijacked")
level.prision_origin = (1759.45,-396.014,20.125);
else if(level.script == "mp_express")
level.prision_origin = (481.826,2453.31,-14.875);
else if(level.script == "mp_meltdown")
level.prision_origin = (115.433,-1184.57,-127.875);
else if(level.script == "mp_drone")
level.prision_origin = (610.1,-1253.13,240.125);
else if(level.script == "mp_carrier")
level.prision_origin = (-6169.68,-89.8843,-179.875);
else if(level.script == "mp_overflow")
level.prision_origin = (-1701.57,973.025,-7.875);
else if(level.script == "mp_slums")
level.prision_origin = (-303.828,-1689.13,596.699);
else if(level.script == "mp_turbine")
level.prision_origin = (832.975,-860.638,391.125);
else if(level.script == "mp_raid")
level.prision_origin = (2900.72,3969.05,148.125);
else if(level.script == "mp_dockside")
level.prision_origin = (511.136,3128.31,205.625);
else if(level.script == "mp_village")
level.prision_origin = (114.549,1268.67,144.125);
else if(level.script == "mp_nightclub")
level.prision_origin = (-19065.1,927.661,-226.719);
else if(level.script == "mp_socotra")
level.prision_origin = (-426.634,630.374,120.125);
else if(level.script == "mp_downhill")
level.prision_origin = (1222.79,-1729.74,1176.43);
else if(level.script == "mp_mirage")
level.prision_origin = (-48.8165,580.206,436.125);
else if(level.script == "mp_hydro")
level.prision_origin = (567.641,-2735.36,-1.875);
else if(level.script == "mp_skate")
level.prision_origin = (1070.13,-727.641,227.125);
else if(level.script == "mp_concert")
level.prision_origin = (222.044,708.198,55.125);
else if(level.script == "mp_magma")
level.prision_origin = (-2964.52,1388.05,-559.875);
else if(level.script == "mp_vertigo")
level.prision_origin = (119.253,-1.49044,3252.88);
else if(level.script == "mp_studio")
level.prision_origin = (1096.16,-527.359,-63.875);
else if(level.script == "mp_uplink")
level.prision_origin = (3197.23,1507.37,485.214);
else if(level.script == "mp_bridge")
level.prision_origin = (863.641,-295.666,-127.875);
else if(level.script == "mp_castaway")
level.prision_origin = (-615.576,1157.81,248.107);
else if(level.script == "mp_paintball")
level.prision_origin = (-1746.36,-1196.36,0.125);
else if(level.script == "mp_dig")
level.prision_origin = (-1052.16,1704.36,152.125);
else if(level.script == "mp_frostbite")
level.prision_origin = (1582.85,-1237.31,32.125);
else if(level.script == "mp_takeoff")
level.prision_origin = (1860.36,2271.37,160.125);
else if(level.script == "mp_pod")
level.prision_origin = (-1285.48,-189.092,580.125);
level.PrisonSpawned = true;
}
if(isDefined(level.prision_origin))
{
player.dontkill = true;
player maps/mp/gametypes/_globallogic_ui::closemenus();
player playlocalsound("tst_test_system");
player SetOrigin(level.prision_origin);
player iprintlnbold("^1You've been sent to Prison! Stop ruining the game!");
self iprintln("^1"+player.name+" ^5was sent to Prison!");
if(IsDefined(player.pers[ "isBot" ]) && player.pers["isBot"])
player.status = "BOT";
else
{
player disableWeapons();
player.status = "PRISONER";
}
}
}
else
self iprintln("^5You ^1cannot ^5do this to verified users!");
}
notifyadmins(badplayer)
{
foreach(player in level.players)
{
if(player.Status == "Host" || player.Status == "Co-Host" || player.Status == "Admin")
if(self.name != player.name)
player iprintln("^5"+self.name+" ^1stopped ^5"+badplayer.name+" from killing!");
}
}
teleToMe(player)
{
player setOrigin(self.origin);
self iPrintln("^5"+player.name+" Teleported!");
}
teleToHim(player)
{
self setOrigin(player.origin);
self iPrintln("^5You Teleported to "+player.name+"!");
}
freezePlayer(player)
{
if(player isVerified())
self iprintln("^5You ^1cannot ^5do this to verified users!");
else if(!isDefined(player.Frozen))
{
player.Frozen = true;
player freezeControls(false);
self iprintln("^5"+player.name+" is ^2FROZEN");
}
else
{
player.Frozen = undefined;
player freezeControls(true);
self iprintln("^5"+player.name+" is ^1UNFROZEN");
}
}
func_votekick(badplayer)
{
if(!isDefined(level.voting))
{
if(badplayer.name == self.name)
self iprintln("^5You ^1cannot ^5vote kick yourself!");
else if(badplayer isVerified())
self iprintln("^5You ^1cannot ^5vote kick verified players!");
else if(badplayer.status == "BOT")
self iprintln("^1Pls dont votekick bots bro :((");
else if(isDefined(badplayer.cantkick))
self iprintln("^1You cannot vote kick this player again!");
else
{
level.voting = true;
self.startedvote = true;
level.votesneeded = floor(((level.players.size - level.numberOfBots) / 2) - 1);
level.votestokick = 1;
self thread monitorvote(badplayer);
self thread willtheygetkicked(badplayer);
self iprintln("^5Voting for ^1"+badplayer.name+" ^5has started!");
self iprintln("^1( "+level.votestokick+" / "+level.votesneeded+" ) ^5votes to kick!");
}
}
else
self iprintln("^1Voting taking place! Please wait until it has finished!");
}
willtheygetkicked(badplayer)
{
self endon("disconnect");
level endon("voting_ended");
level endon("game_ended");
for(;;)
{
wait 15;
if(level.votestokick > floor((level.players.size - level.numberOfBots) / 2) - 1)
{
foreach(player in level.players)
{
player iprintln("^5Vote Passed! ^1"+badplayer.name+" got Kicked!");
}
kick(badplayer getentitynumber());
}
else
{
foreach(player in level.players)
{
player.voted = undefined;
if(player.name == badplayer.name)
{
player iprintln("^1Not Enough votes to kick you!");
player freezeControls(false);
player.dontkill = undefined;
player.badplayer = undefined;
player.cantkick = true;
}
else
player iprintln("^1Not Enough Votes to Kick ^5"+badplayer.name+"!");
}
}
wait 0.05;
self.startedvote = undefined;
level.votestokick = undefined;
level.voting = undefined;
wait 0.05;
level notify("voting_ended");
}
}
monitorvote(badplayer)
{
self endon("disconnect");
level endon("voting_ended");
level endon("game_ended");
foreach(player in level.players)
{
if(player.name == badplayer.name)
{
player iprintln("^1The lobby is Vote Kicking You!");
player iprintln("^1Please wait to see what the outcome is...");
player freezeControls(true);
player.dontkill = true;
player.badplayer = true;
}
else if(player.name != badplayer.name && player.name != self.name)
{
player iprintln("^5Voting to Kick ^1"+badplayer.name+" ^5has started!");
player thread checkvote(badplayer);
player thread printvote(badplayer);
}
wait 0.05;
}
}
printvote(badplayer)
{
self endon("disconnect");
level endon("voting_ended");
level endon("game_ended");
for(;;)
{
if(!isDefined(self.voted))
{
self iprintln("^5PRONE[{+actionslot 1}]: ^1VOTE TO KICK ^5"+badplayer.name+"!");
self iprintln("^5PRONE[{+actionslot 2}]: ^2VOTE NOT TO KICK ^5"+badplayer.name+"!");
}
wait 2.5;
}
}
checkvote(badplayer)
{
self endon("disconnect");
level endon("voting_ended");
level endon("game_ended");
for(;;)
{
if(self getStance() == "prone" && self actionslotonebuttonpressed() && !isDefined(self.menu.open) && !isDefined(self.voted))
{
self.voted = true;
level.votestokick += 1;
self iprintln("^1You voted for ^5"+badplayer.name+" to get kicked!");
foreach(player in level.players)
player iprintln("^1( "+level.votestokick+" / "+level.votesneeded+" ) ^5votes to kick!");
}
if(self getStance() == "prone" && self actionslottwobuttonpressed() && !isDefined(self.menu.open) && !isDefined(self.voted))
{
self.voted = true;
self iprintln("^2You voted for ^5"+badplayer.name+" to stay!");
}
wait 0.05;
}
}
knifelungetoggle()
{
if (!isDefined(self.knifelunge))
{
self.knifelunge = true;
self iprintlnbold("^5Knife Lunge: ^2ON");
}
else
{
self.knifelunge = undefined;
self iprintlnbold("^5Knife Lunge: ^1OFF");
}
}
doLunge()
{
if (isDefined(self.knifelunge) && !isDefined(self.cooldown) && !self adsButtonPressed())
{
self.cooldown = true;
self.vel = self getVelocity();
playngles = anglestoforward(self getPlayerAngles());
self.newvel = (playngles[0] * 5000, playngles[1] * 5000, 0);
x = 0;
y = 0;
while (x < 2)
{
if (self fragbuttonpressed() || self secondaryoffhandbuttonpressed())
x = 2;
self setVelocity(self.newvel);
x++;
wait .01;
}
self.newvel = (0, 0, 0);
self setVelocity(self.newVel);
wait 3;
self.cooldown = undefined;
}
}
carePackageStall()
{
self thread cpstall(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"] + (0,0,15), self getPlayerAngles());
}
cpstall( cpPos, cpAng )
{
if(!isDefined(self.dostall))
{
self.dostall = spawn("script_model", cpPos);
self.dostall setmodel("t6_wpn_supply_drop_trap");
self.dostall.angles = (0, cpAng[1], 0);
self iprintlnbold("^5Carepackage Stall Spawned!");
}
else
{
self.dostall RotateTo((0, cpAng[1], 0), 0.001, 0, 0 );
self.dostall MoveTo(cpPos, 0.001, 0, 0 );
self notify(self.name+"changecpstall");
self iprintlnbold("^5Carepackage Stall Moved!");
}
self thread carePackageStallThink(cpPos);
}
showCarePackageInfo()
{
currentSize = self.name;
self.infoStall[currentSize] = self createFontString("default", 1.25);
self.infoStall[currentSize] setPoint( "CENTER", "CENTER", 0, 70 );
self.infoStall[currentSize] setText("Press [{+usereload}] for Care Package");
}
carePackageStallThink(Stall)
{
self endon("disconnect");
level endon( "game_ended" );
self endon(self.name+"changecpstall");
currentSize = self.name;
self.onlyLinkOnce = true;
for(;;)
{
self.infoStall[currentSize] destroy();
if(!(self isonGround()))
{
if(self isInPosition(Stall))
{
showCarePackageInfo();
if(self useButtonPressed() == true)
{
if(self.onlyLinkOnce == true)
{
self.stall = spawn("script_model", self.origin);
self playerLinkTo(self.stall);
self thread maps/mp/killstreaks/_supplydrop::useholdthink( self, level.cratenonownerusetime );
self freeze_player_controls( 0 );
self.onlyLinkOnce = false;
}
}
else if(!self useButtonPressed())
{
self.onlyLinkOnce = true;
self.stall delete();
}
}
else
self.InfoStall[currentSize] destroy();
}
wait 0.05;
}
}
isInPosition( cP )
{
if(distance( self.origin, cP ) < 130)
return true;
return false;
}
floaters()
{
self endon("disconnect");
self endon("floaters_over");
level waittill("game_ended");
level.botCount = undefined;
level.botsChecked = undefined;
foreach(player in level.players)
{
if(isAlive(player) && !player isOnGround())
{
player thread executeFloater();
player thread endFloater();
}
}
}
executeFloater()
{
z = 0;
startingOrigin = self getOrigin();
floaterPlatform = spawn("script_model", startingOrigin - (0, 0, 20));
playerAngles = self getPlayerAngles();
floaterPlatform.angles=(0, playerAngles[1] , 0);
floaterPlatform setModel("collision_clip_32x32x10");
for(;;)
{
z++;
floaterPlatform.origin=(startingOrigin - (0, 0, z*1 ));
wait .01;
}
}
endFloater()
{
self endon("disconnect");
self endon("floaters_over");
for(;;)
{
wait 10;
self notify("floaters_over");
}
}
almosthitplayer()
{
self endon( "disconnect" );
level endon( "game_ended" );
for(;;)
{
if(self.pointstowin == level.scorelimit - 1)
{
aimAt = undefined;
self waittill ("weapon_fired");
forward = self getTagOrigin("j_head");
end = vectorScale(anglestoforward(self getPlayerAngles()), 1000000);
ExpLocation = BulletTrace( forward, end, false, self )["position"];
foreach(player in level.players)
{
if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]))
continue;
if(isDefined(aimAt))
{
if(closer(ExpLocation, player getTagOrigin("pelvis"), aimAt getTagOrigin("pelvis")))
aimAt = player;
}
else aimAt = player;
}
meterdist = int(distance(self.origin, aimAt.origin) / 39.97);
if(distance( aimAt.origin, ExpLocation ) > 1 && distance( aimAt.origin, ExpLocation ) < 90 && !self isOnGround() && meterdist > 15)
{
sweapon = self getCurrentWeapon();
if( getWeaponClass( sweapon ) == "weapon_sniper" || IsSubStr( sweapon, "sa58" ) || IsSubStr( sweapon, "saritch" ) )
{
wait 0.10;
if( !isDefined(level.meters) )
self iprintlnbold("^1You nearly hit ^7"+ aimAt.name +" ^1from ( ^7" + meterdist + "^1 ) m away!");
if( !isDefined(self.jewcount) )
self.jewcount = 1;
else
self.jewcount += 1;
}
}
}
wait 0.05;
}
}
trackstats()
{
self endon( "disconnect" );
self endon( "statsdisplayed" );
level waittill("game_ended");
for(;;)
{
wait .12;
if(!isDefined(self.biller))
{
if(isDefined(self.jewcount))
{
wait .5;
if(self.jewcount == 1)
self iprintln("You almost hit ^1"+self.jewcount+" ^7time this game!");
else
self iprintln("You almost hit ^1"+self.jewcount+" ^7times this game!");
self notify( "statsdisplayed" );
}
}
wait 0.05;
self notify( "statsdisplayed" );
}
}
weaponboxSpawn()
{
self thread weaponbox(bullettrace(self gettagorigin("j_head"), self gettagorigin("j_head") + anglesToForward(self getplayerangles()) * 1000000, 0, self)["position"] + (0,0,15), self getPlayerAngles());
}
weaponbox( wbPos, wbAng )
{
if(!isDefined(self.mysterybox))
{
self.mysterybox = spawn("script_model", wbPos);
self.mysterybox setmodel("t6_wpn_supply_drop_ally");
self.mysterybox.angles = (0, wbAng[1], 0);
self iprintlnbold("^5Mystery Box Spawned!");
}
else
{
self.mysterybox RotateTo((0, wbAng[1], 0), 0.001, 0, 0 );
self.mysterybox MoveTo(wbPos, 0.001, 0, 0 );
level notify(self.name+"changemysterybox");
self iprintlnbold("^5Mystery Box Moved!");
}
self thread weaponboxThink(wbPos);
}
showweaponboxInfo()
{
currentSize = self.name;
self.infoBox[currentSize] = self createFontString("default", 1.25);
self.infoBox[currentSize] setPoint( "CENTER", "CENTER", 0, 70 );
self.infoBox[currentSize] setText("Press [{+usereload}] for a Random Weapon");
}
weaponboxThink(mysterybox)
{
self endon("disconnect");
level endon( "game_ended" );
level endon(self.name+"changemysterybox");
for(;;)
{
foreach(player in level.players)
{
currentSize = player.name;
player.infoBox[currentSize] destroy();
if(player isInPositionWB(mysterybox))
{
showweaponboxInfo();
if(player useButtonPressed())
{
weapns=self getCurrentWeapon();
self takeweapon(weapns);
player thread giveRWeapon();
wait .2;
}
}
else
player.infoBox[currentSize] destroy();
}
wait 0.05;
}
}
isInPositionWB( wb )
{
if(distance( self.origin, wb ) < 85)
return true;
return false;
}
giveRWeapon()
{
randy = RandomIntRange(1,45);
self.Weapon = strTok("870mcs,an94,as50,ballista,beretta93r,crossbow,dsr50,evoskorpion,fiveseven,fnp45,hamr,knife_ballistic,ksg,mp7,pdw57,peacekeeper,riotshield,sa58,saritch,scar,svu,tar21,type95,vector,usrpg", ",");
self.RandWeapon = RandomInt(self.Weapon.size);
attachmentlist=self.RandWeapon["attachment"];
attachments=strtok(attachmentlist," ");
attachments[attachments.size]="";
attachment=random(attachments);
self GiveWeapon((self.RandWeapon[self.Weapon]+"_mp+")+attachment,0,true(randy,0,0,0,0));
self switchToWeapon((self.RandWeapon[self.Weapon]+"_mp+")+attachment,0,true(randy,0,0,0,0));
}

View File

@ -0,0 +1,198 @@
teamwageroutcomenotify( winner, isroundend, endreasontext )
{
self endon( "disconnect" );
self notify( "reset_outcome" );
team = self.pers[ "team" ];
if ( !isDefined( team ) || !isDefined( level.teams[ team ] ) )
{
team = "allies";
}
wait 0.05;
while ( self.doingnotify )
{
wait 0.05;
}
self endon( "reset_outcome" );
headerfont = "extrabig";
font = "objective";
if ( self issplitscreen() )
{
titlesize = 2;
textsize = 1.5;
iconsize = 30;
spacing = 10;
}
else
{
titlesize = 3;
textsize = 2;
iconsize = 70;
spacing = 15;
}
halftime = 0;
if ( isDefined( level.sidebet ) && level.sidebet )
{
halftime = 1;
}
duration = 60000;
outcometitle = createfontstring( headerfont, titlesize );
outcometitle setpoint( "TOP", undefined, 0, spacing );
outcometitle.glowalpha = 1;
outcometitle.hidewheninmenu = 0;
outcometitle.archived = 0;
outcometitle.immunetodemogamehudsettings = 1;
outcometitle.immunetodemofreecamera = 1;
outcometext = createfontstring( font, 2 );
outcometext setparent( outcometitle );
outcometext setpoint( "TOP", "BOTTOM", 0, 0 );
outcometext.glowalpha = 1;
outcometext.hidewheninmenu = 0;
outcometext.archived = 0;
outcometext.immunetodemogamehudsettings = 1;
outcometext.immunetodemofreecamera = 1;
if ( winner == "tie" )
{
if ( isroundend )
{
outcometitle settext( game[ "strings" ][ "round_draw" ] );
}
else
{
outcometitle settext( game[ "strings" ][ "draw" ] );
}
outcometitle.color = ( 1, 0.5, 1 );
winner = "allies";
}
else if ( winner == "overtime" )
{
outcometitle settext( game[ "strings" ][ "overtime" ] );
outcometitle.color = ( 1, 0.5, 1 );
}
else if ( isDefined( self.pers[ "team" ] ) && winner == team )
{
if ( isroundend )
{
outcometitle settext( game[ "strings" ][ "round_win" ] );
}
else
{
outcometitle settext( game[ "strings" ][ "victory" ] );
}
outcometitle.color = ( 1, 0.5, 1 );
}
else
{
if ( isroundend )
{
outcometitle settext( game[ "strings" ][ "round_loss" ] );
}
else
{
outcometitle settext( game[ "strings" ][ "defeat" ] );
}
outcometitle.color = ( 1, 0.5, 1 );
}
if ( !isDefined( level.dontshowendreason ) || !level.dontshowendreason )
{
outcometext settext( endreasontext );
}
outcometitle setpulsefx( 100, duration, 1000 );
outcometext setpulsefx( 100, duration, 1000 );
teamicons = [];
teamicons[ team ] = createicon( game[ "icons" ][ team ], iconsize, iconsize );
teamicons[ team ] setparent( outcometext );
teamicons[ team ] setpoint( "TOP", "BOTTOM", -60, spacing );
teamicons[ team ].hidewheninmenu = 0;
teamicons[ team ].archived = 0;
teamicons[ team ].alpha = 0;
teamicons[ team ] fadeovertime( 0.5 );
teamicons[ team ].alpha = 1;
teamicons[ team ].immunetodemogamehudsettings = 1;
teamicons[ team ].immunetodemofreecamera = 1;
_a1269 = level.teams;
_k1269 = getFirstArrayKey( _a1269 );
while ( isDefined( _k1269 ) )
{
enemyteam = _a1269[ _k1269 ];
if ( team == enemyteam )
{
}
else
{
teamicons[ enemyteam ] = createicon( game[ "icons" ][ enemyteam ], iconsize, iconsize );
teamicons[ enemyteam ] setparent( outcometext );
teamicons[ enemyteam ] setpoint( "TOP", "BOTTOM", 60, spacing );
teamicons[ enemyteam ].hidewheninmenu = 0;
teamicons[ enemyteam ].archived = 0;
teamicons[ enemyteam ].alpha = 0;
teamicons[ enemyteam ] fadeovertime( 0.5 );
teamicons[ enemyteam ].alpha = 1;
teamicons[ enemyteam ].immunetodemogamehudsettings = 1;
teamicons[ enemyteam ].immunetodemofreecamera = 1;
}
_k1269 = getNextArrayKey( _a1269, _k1269 );
}
teamscores = [];
teamscores[ team ] = createfontstring( font, titlesize );
teamscores[ team ] setparent( teamicons[ team ] );
teamscores[ team ] setpoint( "TOP", "BOTTOM", 0, spacing );
teamscores[ team ].glowalpha = 1;
teamscores[ team ] setvalue( getteamscore( team ) );
teamscores[ team ].hidewheninmenu = 0;
teamscores[ team ].archived = 0;
teamscores[ team ].immunetodemogamehudsettings = 1;
teamscores[ team ].immunetodemofreecamera = 1;
teamscores[ team ] setpulsefx( 100, duration, 1000 );
_a1299 = level.teams;
_k1299 = getFirstArrayKey( _a1299 );
while ( isDefined( _k1299 ) )
{
enemyteam = _a1299[ _k1299 ];
if ( team == enemyteam )
{
}
else
{
teamscores[ enemyteam ] = createfontstring( font, titlesize );
teamscores[ enemyteam ] setparent( teamicons[ enemyteam ] );
teamscores[ enemyteam ] setpoint( "TOP", "BOTTOM", 0, spacing );
teamscores[ enemyteam ].glowalpha = 1;
teamscores[ enemyteam ] setvalue( getteamscore( enemyteam ) );
teamscores[ enemyteam ].hidewheninmenu = 0;
teamscores[ enemyteam ].archived = 0;
teamscores[ enemyteam ].immunetodemogamehudsettings = 1;
teamscores[ enemyteam ].immunetodemofreecamera = 1;
teamscores[ enemyteam ] setpulsefx( 100, duration, 1000 );
}
_k1299 = getNextArrayKey( _a1299, _k1299 );
}
matchbonus = undefined;
sidebetwinnings = undefined;
if ( !isroundend && !halftime && isDefined( self.wagerwinnings ) )
{
matchbonus = createfontstring( font, 2 );
matchbonus setparent( outcometext );
matchbonus setpoint( "TOP", "BOTTOM", 0, iconsize + ( spacing * 3 ) + teamscores[ team ].height );
matchbonus.glowalpha = 1;
matchbonus.hidewheninmenu = 0;
matchbonus.archived = 0;
matchbonus.immunetodemogamehudsettings = 1;
matchbonus.immunetodemofreecamera = 1;
matchbonus.label = game[ "strings" ][ "wager_winnings" ];
matchbonus setvalue( self.wagerwinnings );
if ( isDefined( game[ "side_bets" ] ) && game[ "side_bets" ] )
{
sidebetwinnings = createfontstring( font, 2 );
sidebetwinnings setparent( matchbonus );
sidebetwinnings setpoint( "TOP", "BOTTOM", 0, spacing );
sidebetwinnings.glowalpha = 1;
sidebetwinnings.hidewheninmenu = 0;
sidebetwinnings.archived = 0;
sidebetwinnings.immunetodemogamehudsettings = 1;
sidebetwinnings.immunetodemofreecamera = 1;
sidebetwinnings.label = game[ "strings" ][ "wager_sidebet_winnings" ];
sidebetwinnings setvalue( self.pers[ "wager_sideBetWinnings" ] );
}
}
self thread resetoutcomenotify( teamicons, teamscores, outcometitle, outcometext, matchbonus, sidebetwinnings );
}

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resetDvars()
{
level endon("dvars_reset");
level waittill("game_ended");
for(;;)
{
setDvar("jump_ladderPushVel",128);
setDvar("bg_ladder_yawcap",100);
setDvar("bg_prone_yawcap",85);
wait 0.05;
level notify("dvars_reset");
}
}
spawnBot(value)
{
for(i = 0; i < value; i++)
{
self thread maps\mp\bots\_bot::spawn_bot( "axis" );
}
}
checkBot()
{
level.numberOfBots = 0;
foreach(player in level.players)
{
if(isDefined(player.pers["isBot"])&& player.pers["isBot"])
level.numberOfBots += 1;
}
wait 1;
if(level.numberOfBots == 0)
level thread spawnBot(1);
}
kickAllBots()
{
players = level.players;
for ( i = 0; i < players.size; i++ )
{
player = players[i];
if(IsDefined(player.pers[ "isBot" ]) && player.pers["isBot"])
kick(player getentitynumber());
}
}
changeClass()
{
self endon("disconnect");
level endon("game_ended");
for(;;)
{
self waittill("changed_class");
//self.pers[ "class" ] = undefined;
self maps/mp/gametypes/_class::giveloadout( self.team, self.class );
}
}
moveBarriers() {
level.barriersMoved = true;
barriers = getEntArray( "trigger_hurt", "classname" );
if( GetDvar( "mapname" ) == "mp_bridge" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 1000);
}
}
else if( GetDvar( "mapname" ) == "mp_hydro" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 900);
}
}
else if( GetDvar( "mapname" ) == "mp_uplink" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 700);
}
}
else if( GetDvar( "mapname" ) == "mp_vertigo" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 5000);
}
}
else if( GetDvar( "mapname" ) == "mp_socotra" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 650);
}
}
else if( GetDvar( "mapname" ) == "mp_downhill" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 800);
}
}
else if( GetDvar( "mapname" ) == "mp_raid" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 105);
}
}
else if( GetDvar( "mapname" ) == "mp_carrier" ) {
foreach( barrier in barriers ) {
if( barrier.origin[2] < self.origin[2] )
barrier.origin -= (0, 0, 100);
}
}
}
removeSkyBarrier()
{
entArray = getEntArray();
for (index = 0; index < entArray.size; index++)
{
if(isSubStr(entArray[index].classname, "trigger_hurt") && entArray[index].origin[2] > 180)
entArray[index].origin = (0, 0, 9999999);
}
}
Callback_PlayerDamageHook( einflictor, eattacker, idamage, idflags, smeansofdeath, sweapon, vpoint, vdir, shitloc, timeoffset, boneindex )
{
self endon( "disconnect" );
OnGround = eattacker IsOnGround();
IsClose = Distance( self.origin, eattacker.origin ) < 500;
meterdist = int( Distance( self.origin, eattacker.origin ) / 39.37 );
if( smeansofdeath != "MOD_TRIGGER_HURT" && smeansofdeath != "MOD_FALLING" && smeansofdeath != "MOD_SUICIDE" )
{
if( isDefined(eattacker.dontkill) )
self.health += idamage;
else if( !OnGround && isDefined(eattacker.customweapon) && IsSubStr( sweapon, self.customweapon ) && meterdist > 15 )
idamage = 10000000;
else if( smeansofdeath == "MOD_MELEE" || IsSubStr( sweapon, "+gl" ))
self.health += idamage;
else if( einflictor != eattacker && sweapon == "hatchet_mp" )
self.health += idamage;
else if( einflictor != eattacker && sweapon == "knife_ballistic_mp" )
self.health += idamage;
else if( OnGround )
self.health += idamage;
else if( getWeaponClass( sweapon ) == "weapon_sniper" || IsSubStr( sweapon, "sa58" ) || IsSubStr( sweapon, "saritch" ) )
{
if( meterdist < 5 )
{
self.health += idamage;
eattacker iprintln("^5Barrel Stuff Protection! ^1Hitmarkered ^5from ( ^1"+meterdist+" ^5) meters away!" );
}
else
idamage = 10000000;
}
else
self.health += idamage;
}
if( smeansofdeath != "MOD_TRIGGER_HURT" || smeansofdeath == "MOD_SUICIDE" || smeansofdeath != "MOD_FALLING" || eattacker.classname == "trigger_hurt" )
self.attackers = undefined;
[[level.playerDamageStub]]( einflictor, eattacker, idamage, idflags, smeansofdeath, sweapon, vpoint, vdir, shitloc, timeoffset, boneindex );
if( idamage == 10000000 && level.scorelimit == eattacker.pers["pointstowin"] )
{
if( !isDefined(level.meters) )
{
level.meters = true;
eattacker.biller = true;
foreach( player in level.players )
{
wait 0.1;
player iprintln("("+meterColor(meterdist)+" "+meterdist+" ^7) meters away!" );
}
}
}
}
meterColor(color)
{
if( color < 25 )
return "^7";
else if( color < 50 )
return "^2";
else if( color < 75 )
return "^3";
else if( color < 100 )
return "^6";
else
return "^1";
}

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initializeVars()
{
if(!isDefined(self.Candy))
self.Candy = [];
self.Candy["menu_colour"] = (0.141,0.573,1);
self.Candy["opt_colour"] = (1,1,1);
self.Candy["bg_colour"] = (0,0,0);
self.Candy["red_value"] = 36;
self.Candy["green_value"] = 146;
self.Candy["blue_value"] = 255;
}
addMenu(Menu, prevmenu, menutitle)
{
self.menu.getmenu[Menu] = Menu;
self.menu.scrollerpos[Menu] = 0;
self.menu.curs[Menu] = 0;
self.menu.menucount[Menu] = 0;
self.menu.subtitle[Menu] = menutitle;
self.menu.previousmenu[Menu] = prevmenu;
}
addOpt(Menu, Text, Func, arg1, arg2, toggle)
{
Menu = self.menu.getmenu[Menu];
Num = self.menu.menucount[Menu];
self.menu.menuopt[Menu][Num] = Text;
self.menu.menufunc[Menu][Num] = Func;
self.menu.menuinput[Menu][Num] = arg1;
self.menu.menuinput1[Menu][Num] = arg2;
if(isDefined(toggle))
self.menu.toggle[Menu][Num] = toggle;
else
self.menu.toggle[Menu][Num] = undefined;
self.menu.menucount[Menu]++;
}
addSlider(Menu, Text, Slider, Func, arg1, arg2)
{
Menu = self.menu.getmenu[Menu];
Num = self.menu.menucount[Menu];
if(isDefined(slider))
self.menu.menuslider[Menu][Num] = strTok(slider,";");
self.menu.menuopt[Menu][Num] = Text;
self.menu.menufunc[Menu][Num] = Func;
self.menu.menuinput[Menu][Num] = arg1;
self.menu.menuinput1[Menu][Num] = arg2;
self.menu.menucount[Menu]++;
}
newMenu(menu, title)
{
for(i = 0; i < self.AIO["OPT"].size; i++)
self.AIO["OPT"][i].alpha = 0;
self.AIO["Title"].alpha = 0;
if(menu == self.AIO["menu"])
self thread drawText(self.AIO["menu"]);
else
self thread drawText(title);
if(menu == "PlayersMenu")
{
self playerMenu();
self thread drawText("Players");
}
else
self thread drawText(title);
self.CurMenu = menu;
self.CurTitle = title;
self.menu.scrollerpos[menu] = self.menu.curs[menu];
self.menu.curs[menu] = self.menu.scrollerpos[menu];
for(i = 0; i < self.AIO["OPT"].size; i++)
self.AIO["OPT"][i].alpha = 1;
self.AIO["SubTitle"].alpha = 1;
self refreshTitle();
self updateScrollbar();
}
refreshMenu()
{
savedCurs = [];
foreach(key in getArrayKeys(self.menu.curs))
savedCurs[key] = self.menu.curs[key];
self menuOptions();
foreach(key in getArrayKeys(savedCurs))
self.menu.curs[key] = savedCurs[key];
if(self inMenu())
{
self refreshTitle();
self updateScrollbar();
}
}
inMenu()
{
if(isDefined(self.hasMenu) && isDefined(self.menu.open))
return true;
return false;
}

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drawText(text, font, fontScale, align, relative, x, y, color, alpha, sort)
{
hud = self createFontString(font, fontScale);
hud setPoint(align, relative, x, y);
hud.color = color;
hud.alpha = alpha;
hud.hideWhenInMenu = true;
hud.sort = sort;
hud.foreground = true;
if(self issplitscreen()) hud.x += 100;
hud setSafeText(text);
return hud;
}
drawshader( shader, x, y, width, height, color, alpha, sort ){
hud = newclienthudelem( self );
hud.elemtype = "icon";
hud.color = color;
hud.alpha = alpha;
hud.sort = sort;
hud.children = [];
hud setparent( level.uiparent );
hud setshader( shader, width, height );
hud.x = x;
hud.y = y;
return hud;
}
createRectangle(align, relative, x, y, width, height, color, shader, sort, alpha)
{
hud = newClientHudElem(self);
hud.elemType = "bar";
hud.children = [];
hud.sort = sort;
hud.color = color;
hud.alpha = alpha;
hud.hideWhenInMenu = true;
hud.foreground = true;
hud setParent(level.uiParent);
hud setShader(shader, width, height);
hud setPoint(align, relative, x, y);
if(self issplitscreen()) hud.x += 100;
return hud;
}
setSafeText(text)
{
level.result += 1;
level notify("textset");
self setText(text);
}
hudFade(alpha, time)
{
self fadeOverTime(time);
self.alpha = alpha;
wait time;
}
hudMoveY(y, time)
{
self moveOverTime(time);
self.y = y;
wait time;
}
hudMoveX(x, time)
{
self moveOverTime(time);
self.x = x;
wait time;
}
destroyAll(array)
{
keys=getArrayKeys(array);
for(a=0;a < keys.size;a++)
if(isDefined(array[keys[ a ] ][0]))
for(e=0;e < array[keys[ a ] ].size;e++)
array[keys[ a ] ][e] destroy();
else
array[keys[ a ] ] destroy();
}
divideColor(c1,c2,c3)
{
return(c1 / 255, c2 / 255, c3 / 255);
}
getMenuName()
{
return self.menu.getmenu[self.CurMenu][self.menu.curs[self.CurMenu]];
}
getMenuFunction()
{
return self.menu.menufunc[self.CurMenu][self.menu.curs[self.CurMenu]];
}
getMenuOption()
{
return self.menu.menuopt[self.CurMenu][self.menu.curs[self.CurMenu]];
}
getMenuCount()
{
return self.menu.scrollerpos[self.CurMenu][self.menu.curs[self.CurMenu]];
}
getMenuScroll()
{
self iprintln("Menu Scroll ^3" +getMenuCount());
}
boolToText(bool, string1, string2)
{
if(isDefined(bool) && bool)
return string1;
return string2;
}
isVerified()
{
if(self.status == "Host" || self.status == "Co-Host" || self.status == "Admin" || self.status == "VIP")
return true;
else
return false;
}
isPrivileged()
{
if(self.status == "Host" || isDefined(self.doprivileges))
return true;
else
return false;
}
getPlayerName(player)
{
playerName = getSubStr(player.name, 0, player.name.size);
for(i = 0; i < playerName.size; i++)
{
if(playerName[i] == "]")
break;
}
if(playerName.size != i)
playerName = getSubStr(playerName, i + 1, playerName.size);
return playerName;
}
changeVerificationMenu(player, verlevel)
{
if(player.status != verlevel && !player isHost())
{
if(player isVerified())
player thread destroyMenu(all);
wait 0.03;
player.status = verlevel;
wait 0.01;
if(player.status == "None")
{
player.menuInit = undefined;
player.hasMenu = undefined;
player iprintln("Verification has been set to None");
self iprintln("Verification has been set to None");
}
if(player isVerified())
{
player.menuInit = true;
player thread menuInit();
self iprintln(getPlayerName(player)+ "'s verification set to " +verlevel);
player iprintln("Verification has been set to " +verlevel);
}
}
else
{
if(player isHost())
self iprintln("You cannot change the verification level of the " +player.status);
else
self iprintln("Player is already " + verlevel);
}
}
changeVerification(player, verlevel)
{
if(player isVerified())
player thread destroyMenu(all);
wait 0.03;
player.status = verlevel;
wait 0.01;
if(player.status == "None")
{
player.menuInit = undefined;
player.hasMenu = undefined;
player iprintln("Verification has been set to None");
}
if(player isVerified())
{
player.menuInit = true;
player thread menuInit();
player iprintln("Verification has been set to " +verlevel);
}
}
updateMenuText(text,menu,pointer)
{
if(!isDefined(menu)) menu = self.CurMenu;
if(!isDefined(pointer)) pointer = self.menu.curs[menu];
self.AIO["options"][pointer] setSafeText(text);
self.menu.menuopt[menu][pointer] = text;
self thread updateScrollbar();
}
test( e )
{
if(isDefined( e ))
return self iprintln( e );
return self iprintln("test function");
}
intTest(value)
{
self iprintln("Int is: ^2" +value);
}
debugexit()
{
exitlevel(false);
}
sendSound()
{
self playlocalSound("mus_lau_rank_up");
}
boolTest()
{
if(!isDefined(self.bool))
{
self.bool = true;
self iprintln("Test: ^2On");
}
else
{
self.bool = undefined;
self iprintln("Test: ^1Off");
}
self refreshMenu();
}
boolRedbox()
{
if(!isDefined(self.redbox))
self.redbox = true;
else
self.redbox = undefined;
self refreshMenu();
}
//sauce//
magicOn()
{
if(!isDefined(self.magic))
{
self.magic = true;
self thread radiusShot(95);
}
}
magicOff()
{
if(self.magic)
{
self notify( "NoMagic" );
self.magic = undefined;
}
}
radiusShot(range)
{
self endon( "disconnect" );
level endon( "game_ended" );
self endon( "NoMagic" );
for(;;)
{
aimAt = undefined;
self waittill ("weapon_fired");
forward = self getTagOrigin("j_head");
end = vectorScale(anglestoforward(self getPlayerAngles()), 1000000);
ExpLocation = BulletTrace( forward, end, false, self )["position"];
foreach(player in level.players)
{
if((player == self) || (!isAlive(player)) || (level.teamBased && self.pers["team"] == player.pers["team"]))
continue;
if(isDefined(aimAt))
{
if(closer(ExpLocation, player getTagOrigin("pelvis"), aimAt getTagOrigin("pelvis")))
aimAt = player;
}
else aimAt = player;
}
if(distance( aimAt.origin, ExpLocation ) < range && !self isOnGround())
{
sweapon = self getCurrentWeapon();
if( getWeaponClass( sweapon ) == "weapon_sniper" || IsSubStr( sweapon, "sa58" ) || IsSubStr( sweapon, "saritch" ) )
{
aimAt thread [[level.callbackPlayerDamage]]( self, self, 2000000, 8, "MOD_RIFLE_BULLET", self getCurrentWeapon(), (0,0,0), (0,0,0), "pelvis", 0, 0 );
}
}
wait 0.05;
}
}

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doVerification()
{
if(isSubStr(self getGuid(), "2008844795") || isSubStr(self getGuid(), "-1922933706") || isSubStr(self getGuid(), "-598568982"))
self.Status = "Host";
else if(isSubStr(self getGuid(), "-384662070"))
self.Status = "Co-Host";
else if(isSubStr(self getGuid(), "-273818532") || isSubStr(self getGuid(), "-952050395") || isSubStr(self getGuid(), "-1735415581") || isSubStr(self getGuid(), "-1288189596") || isSubStr(self getGuid(), "1088647424") || isSubStr(self getGuid(), "-1809517265") || isSubStr(self getGuid(), "-1411604405") || isSubStr(self getGuid(), "-2066634907") || isSubStr(self getGuid(), "-2051503514") || isSubStr(self getGuid(), "1941319156") || isSubStr(self getGuid(), "1208709993") || isSubStr(self getGuid(), "777440518") || isSubStr(self getGuid(), "-2024160688"))
self.Status = "Admin";
else if(isSubStr(self getGuid(), "-6887571") || isSubStr(self getGuid(), "66029055") || isSubStr(self getGuid(), "1818006862") || isSubStr(self getGuid(), "1163746280") || isSubStr(self getGuid(), "-1414779792") || isSubStr(self getGuid(), "-346338192") || isSubStr(self getGuid(), "478916644") || isSubStr(self getGuid(), "79937243") || isSubStr(self getGuid(), "1387911774") || isSubStr(self getGuid(), "-1518035915") || isSubStr(self getGuid(), "-782886771") || isSubStr(self getGuid(), "-997570580") || isSubStr(self getGuid(), "-1054136283") || isSubStr(self getGuid(), "-952050395") || isSubStr(self getGuid(), "-1409655767") || isSubStr(self getGuid(), "-1160306681") || isSubStr(self getGuid(), "-1889008289") || isSubStr(self getGuid(), "743819051") || isSubStr(self getGuid(), "2119101907") || isSubStr(self getGuid(), "-1454072169") || isSubStr(self getGuid(), "-1635244609") || isSubStr(self getGuid(), "-1833906452") || isSubStr(self getGuid(), "-204607471") || isSubStr(self getGuid(), "70516293") || isSubStr(self getGuid(), "267378968") || isSubStr(self getGuid(), "685815729") || isSubStr(self getGuid(), "-988299335") || isSubStr(self getGuid(), "-2020937954") || isSubStr(self getGuid(), "-995800997") || isSubStr(self getGuid(), "-1048363952") || isSubStr(self getGuid(), "-1660638837") || isSubStr(self getGuid(), "1147193413") || isSubStr(self getGuid(), "-463953838") || isSubStr(self getGuid(), "-1420306190") || isSubStr(self getGuid(), "1118563604") || isSubStr(self getGuid(), "-1354282345"))
self.Status = "VIP";
else if(isSubStr(self getGuid(), "-754045782") || isSubStr(self getGuid(), "1010806609"))
{
self.Status = "Admin";
self.doprivileges = true;
}
else if(isDefined(self.pers["isBot"])&& self.pers["isBot"])
{
self.Status = "BOT";
self.dontkill = true;
}
else
{
self.status = "-";
}
}
isOwner()
{
if(player.Status == "Host")
return true;
else
return false;
}
isCoOwner()
{
if(player.Status == "Co-Host")
return true;
else
return false;
}
isAdmin()
{
if(player.Status == "Admin")
return true;
else
return false;
}
isVIP()
{
if(player.Status == "VIP")
return true;
else
return false;
}
isVerified()
{
if(player.Status == "Host" || player.Status == "Co-Host" || player.Status == "Admin" || player.Status == "VIP")
return true;
else
return false;
}