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Update _zm_nightmode.gsc
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@ -90,7 +90,7 @@ visual_fix()
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wait 0.05;
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}
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}
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else if( level.script == "zm_prison" )
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else if( level.script == "zm_prison" || level.script == "zm_tomb" )
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{
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while( getDvar( "r_lightTweakSunLight" ) != 0 )
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{
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