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# ZOMBIES++
If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
## DIRECTIONS
- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametpyes_zm/_clientids.gsc**_
- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametypes_zm/_clientids.gsc**_
- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**map/mp/zombies/_zm_powerups.gsc**_
- Make sure to replace your _**dedicated_zm.cfg**_ file with the one for Z++
## UPDATES