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Update README.md
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@ -7,6 +7,7 @@ If you want to just run the mod, use the precompiled version of the files to sav
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###### EDITING SOURCE CODE
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###### EDITING SOURCE CODE
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- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametypes_zm/_clientids.gsc**_
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- Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**maps/mp/gametypes_zm/_clientids.gsc**_
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- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**maps/mp/zombies/_zm_powerups.gsc**_
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- Compile _**_zm_powerups.gsc**_ as _**_zm_powerups.gsc**_ and place it in the directory _**maps/mp/zombies/_zm_powerups.gsc**_
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- Compile _**_zm_chugabud.gsc**_ as _**_zm_chugabud.gsc**_ and place it in the directory _**maps/mp/zombies/_zm_chugabud.gsc**_
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- Make sure to replace your _**dedicated_zm.cfg**_ file with the one for Z++
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- Make sure to replace your _**dedicated_zm.cfg**_ file with the one for Z++
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###### UPDATES V1.2
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###### UPDATES V1.2
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- _**_zm_powerups.gsc**_ now holds all functions for custom powerups
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- _**_zm_powerups.gsc**_ now holds all functions for custom powerups
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