# ZOMBIES++ If you want to just run the mod, use the precompiled version of the files to save time. If you want to change anything about Z++, you need to edit the open source code. ## DIRECTIONS ###### PRECOMPILED - Take the **maps** folder containing the precompiled files and directories and place it in your **/t6r/data** folder - You can now load Custom Games or a dedicated server to play Z++ ###### EDITING SOURCE CODE - Compile _**_clientids.gsc**_ as _**_clientids.gsc**_ and place it in the directory _**/t6r/data/maps/mp/gametypes_zm/_clientids.gsc**_ ###### UPDATES V1.3 - _**_clientids.gsc**_ now holds all functions for Z++ as a Plutonium update broke the other files - Disabled Staminup on MOTD to prevent crashes with the afterlife system - Disabled Staminup & Deadshot on Die Rise to prevent crashes with Who's Who