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867 B
867 B
ZOMBIES++
If you want to just run the mod, use the precompiled version of the files to save time. If you want to change anything about Z++, you need to edit the open source code.
DIRECTIONS
PRECOMPILED
- Take the maps folder containing the precompiled files and directories and place it in your <your_game_folder>/t6r/data folder
- You can now load Custom Games or a dedicated server to play Z++
EDITING SOURCE CODE
- Compile _clientids.gsc as _clientids.gsc and place it in the directory <your_game_folder>/t6r/data/maps/mp/gametypes_zm/_clientids.gsc
UPDATES V1.3
- _clientids.gsc now holds all functions for Z++ as a Plutonium update broke the other files
- Disabled Staminup on MOTD to prevent crashes with the afterlife system
- Disabled Staminup & Deadshot on Die Rise to prevent crashes with Who's Who