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ZOMBIES++
If you want to just run the mod, use the precompiled version of the files to save time. If you want to edit Z++, you need to edit the open source files.
DIRECTIONS
- Compile _clientids.gsc as _clientids.gsc and place it in the directory maps/mp/gametypes_zm/_clientids.gsc
- Compile _zm_powerups.gsc as _zm_powerups.gsc and place it in the directory map/mp/zombies/_zm_powerups.gsc
- Make sure to replace your dedicated_zm.cfg file with the one for Z++
UPDATES
- _zm_powerups.gsc now holds all functions for custom powerups
- _clientids.gsc now holds all other functions for Z++
- Fixed Zombie Blood
- Fixed Zombie Counter
- Optimized Code for Stability