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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Buried: fix player gravity on initial spawn
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16
scripts/zm/replaced/_zm_weap_slowgun.gsc
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16
scripts/zm/replaced/_zm_weap_slowgun.gsc
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@ -0,0 +1,16 @@
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps/mp/zombies/_zm_weap_slowgun;
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watch_reset_anim_rate()
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{
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self set_anim_rate( 1 );
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self setclientfieldtoplayer( "slowgun_fx", 0 );
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while ( 1 )
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{
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self waittill_any( "spawned_player", "entering_last_stand", "player_revived", "player_suicide" );
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self setclientfieldtoplayer( "slowgun_fx", 0 );
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self set_anim_rate( 1 );
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}
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}
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@ -4,12 +4,14 @@
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#include scripts/zm/replaced/_zm_equip_subwoofer;
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#include scripts/zm/replaced/_zm_banking;
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#include scripts/zm/replaced/_zm_weap_slowgun;
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main()
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{
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precachemodel( "collision_wall_128x128x10_standard" );
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//replaceFunc(maps/mp/zombies/_zm_equip_subwoofer::startsubwooferdecay, scripts/zm/replaced/_zm_equip_subwoofer::startsubwooferdecay);
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replaceFunc(maps/mp/zombies/_zm_weap_slowgun::watch_reset_anim_rate, scripts/zm/replaced/_zm_weap_slowgun::watch_reset_anim_rate);
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replaceFunc(maps/mp/zombies/_zm_banking::init, scripts/zm/replaced/_zm_banking::init);
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replaceFunc(maps/mp/zombies/_zm_banking::bank_deposit_box, scripts/zm/replaced/_zm_banking::bank_deposit_box);
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replaceFunc(maps/mp/zombies/_zm_banking::bank_deposit_unitrigger, scripts/zm/replaced/_zm_banking::bank_deposit_unitrigger);
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