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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Buried: fix player gravity on initial spawn

This commit is contained in:
Jbleezy
2022-01-22 11:36:18 -08:00
parent 2a5f65984a
commit 0065a91484
2 changed files with 18 additions and 0 deletions

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@ -0,0 +1,16 @@
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
#include maps/mp/zombies/_zm_weap_slowgun;
watch_reset_anim_rate()
{
self set_anim_rate( 1 );
self setclientfieldtoplayer( "slowgun_fx", 0 );
while ( 1 )
{
self waittill_any( "spawned_player", "entering_last_stand", "player_revived", "player_suicide" );
self setclientfieldtoplayer( "slowgun_fx", 0 );
self set_anim_rate( 1 );
}
}

View File

@ -4,12 +4,14 @@
#include scripts/zm/replaced/_zm_equip_subwoofer;
#include scripts/zm/replaced/_zm_banking;
#include scripts/zm/replaced/_zm_weap_slowgun;
main()
{
precachemodel( "collision_wall_128x128x10_standard" );
//replaceFunc(maps/mp/zombies/_zm_equip_subwoofer::startsubwooferdecay, scripts/zm/replaced/_zm_equip_subwoofer::startsubwooferdecay);
replaceFunc(maps/mp/zombies/_zm_weap_slowgun::watch_reset_anim_rate, scripts/zm/replaced/_zm_weap_slowgun::watch_reset_anim_rate);
replaceFunc(maps/mp/zombies/_zm_banking::init, scripts/zm/replaced/_zm_banking::init);
replaceFunc(maps/mp/zombies/_zm_banking::bank_deposit_box, scripts/zm/replaced/_zm_banking::bank_deposit_box);
replaceFunc(maps/mp/zombies/_zm_banking::bank_deposit_unitrigger, scripts/zm/replaced/_zm_banking::bank_deposit_unitrigger);