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https://github.com/JezuzLizard/BO2-Reimagined.git
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Time Bomb: spawn zombies during activation
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@ -185,13 +185,11 @@ time_bomb_detonation()
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_time_bomb_show_overlay();
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_time_bomb_show_overlay();
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time_bomb_clears_global_data();
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time_bomb_clears_global_data();
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time_bomb_clears_player_data();
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time_bomb_clears_player_data();
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flag_clear( "spawn_zombies" );
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wait 4;
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wait 4;
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_time_bomb_kill_all_active_enemies();
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_time_bomb_kill_all_active_enemies();
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flag_set( "spawn_zombies" );
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delete_time_bomb_model();
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delete_time_bomb_model();
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_time_bomb_hide_overlay();
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_time_bomb_hide_overlay();
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level thread set_time_bomb_restore_active();
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level thread set_time_bomb_restore_active();
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