mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Grief on Town: add Tombstone
This commit is contained in:
@ -229,6 +229,7 @@
|
||||
* Moved Quick Revive to Stamin-Up's location on Town
|
||||
* Moved Stamin-Up to its location on Tranzit
|
||||
* Moved Tombstone Soda to the laundry room front door
|
||||
* Grief: added Tombstone Soda
|
||||
|
||||
#### Farm
|
||||
* Zombies spawn in the Farm zone when in the Barn zone
|
||||
|
@ -359,7 +359,7 @@ town_move_staminup_machine()
|
||||
|
||||
town_move_tombstone_machine()
|
||||
{
|
||||
if (!(level.scr_zm_ui_gametype == "zstandard" && level.scr_zm_map_start_location == "town"))
|
||||
if (!(!is_classic() && level.scr_zm_map_start_location == "town"))
|
||||
{
|
||||
return;
|
||||
}
|
||||
@ -383,7 +383,9 @@ town_move_tombstone_machine()
|
||||
return;
|
||||
}
|
||||
|
||||
// delete old machine
|
||||
// delete old machine (only on Survival)
|
||||
if(level.scr_zm_ui_gametype == "zstandard")
|
||||
{
|
||||
vending_triggers = getentarray( "zombie_vending", "targetname" );
|
||||
for (i = 0; i < vending_trigger.size; i++)
|
||||
{
|
||||
@ -397,6 +399,7 @@ town_move_tombstone_machine()
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// spawn new machine
|
||||
origin = (1852, -825, -56);
|
||||
|
Reference in New Issue
Block a user