From 022e5d81cb7f63ccd642dad2665b0cdbaf78dd4f Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Wed, 22 Mar 2023 20:57:20 -0700 Subject: [PATCH] Trample Steam: uses fast cooldown when player activates --- README.md | 1 + scripts/zm/replaced/_zm_equip_springpad.gsc | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 8662a16b..610ce47d 100644 --- a/README.md +++ b/README.md @@ -366,6 +366,7 @@ ### Trample Steam * No longer gets destroyed from kills * Gets destroyed after activating 15 times +* Uses fast cooldown when player activates ### Head Chopper * No longer gets destroyed from kills diff --git a/scripts/zm/replaced/_zm_equip_springpad.gsc b/scripts/zm/replaced/_zm_equip_springpad.gsc index 182a7f01..30e62853 100644 --- a/scripts/zm/replaced/_zm_equip_springpad.gsc +++ b/scripts/zm/replaced/_zm_equip_springpad.gsc @@ -43,7 +43,7 @@ springpadthink( weapon, electricradius, armed ) if ( isdefined( weapon.fling_targets ) && weapon.fling_targets.size > 0 ) { - weapon notify( "fling", weapon.zombies_only ); + weapon notify( "fling", 1 ); weapon.is_armed = 0; weapon.zombies_only = 1;