From 084cd2e8c4c2512f9469e48b09caab2a00441bf5 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 17 Oct 2023 00:17:15 -0700 Subject: [PATCH] Buried: fix Arthur trap being activatable before jail door is closed --- scripts/zm/zm_buried/zm_buried_reimagined.gsc | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/scripts/zm/zm_buried/zm_buried_reimagined.gsc b/scripts/zm/zm_buried/zm_buried_reimagined.gsc index 57a491f3..ba41d873 100644 --- a/scripts/zm/zm_buried/zm_buried_reimagined.gsc +++ b/scripts/zm/zm_buried/zm_buried_reimagined.gsc @@ -467,6 +467,11 @@ sloth_trap() level.sloth dance_action(); level.sloth maps\mp\zombies\_zm_ai_sloth::sloth_set_state( "jail_wait" ); + + while (level.sloth.state != "jail_idle") + { + wait 0.05; + } } }