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https://github.com/JezuzLizard/BO2-Reimagined.git
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@ -1,7 +1,7 @@
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps/mp/zombies/_zm_weap_claymore;
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#include maps\mp\zombies\_zm_weap_claymore;
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buy_claymores()
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{
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@ -36,13 +36,13 @@ buy_claymores()
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if ( !who is_player_placeable_mine( "claymore_zm" ) || who getWeaponAmmoStock( "claymore_zm" ) < 2 )
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{
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play_sound_at_pos( "purchase", self.origin );
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who maps/mp/zombies/_zm_score::minus_to_player_score( self.zombie_cost );
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who maps\mp\zombies\_zm_score::minus_to_player_score( self.zombie_cost );
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if ( !who is_player_placeable_mine( "claymore_zm" ) )
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{
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who thread show_claymore_hint( "claymore_purchased" );
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}
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who thread claymore_setup();
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who thread maps/mp/zombies/_zm_audio::create_and_play_dialog( "weapon_pickup", "grenade" );
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who thread maps\mp\zombies\_zm_audio::create_and_play_dialog( "weapon_pickup", "grenade" );
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if ( isDefined( self.stub ) )
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{
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self.claymores_triggered = self.stub.claymores_triggered;
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@ -52,7 +52,7 @@ buy_claymores()
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model = getent( self.target, "targetname" );
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if ( isDefined( model ) )
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{
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model thread maps/mp/zombies/_zm_weapons::weapon_show( who );
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model thread maps\mp\zombies\_zm_weapons::weapon_show( who );
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}
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else
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{
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@ -72,7 +72,7 @@ buy_claymores()
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else
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{
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who play_sound_on_ent( "no_purchase" );
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who maps/mp/zombies/_zm_audio::create_and_play_dialog( "general", "no_money_weapon" );
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who maps\mp\zombies\_zm_audio::create_and_play_dialog( "general", "no_money_weapon" );
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}
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}
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}
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