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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-02 10:00:27 -05:00

Replace / with \

This commit is contained in:
Jbleezy
2023-02-24 13:55:10 -08:00
parent 7955de54a6
commit 0e4ff2b9cb
56 changed files with 866 additions and 866 deletions

View File

@ -23,7 +23,7 @@ emp_detonate(grenade)
}
level notify( "emp_detonate", origin, emp_radius );
self thread maps/mp/zombies/_zm_weap_emp_bomb::emp_detonate_zombies( grenade_origin, grenade_owner );
self thread maps\mp\zombies\_zm_weap_emp_bomb::emp_detonate_zombies( grenade_origin, grenade_owner );
if ( isDefined( level.custom_emp_detonate ) )
{
@ -32,15 +32,15 @@ emp_detonate(grenade)
if ( isDefined( grenade_owner ) )
{
grenade_owner thread maps/mp/zombies/_zm_weap_emp_bomb::destroyequipment( origin, emp_radius );
grenade_owner thread maps\mp\zombies\_zm_weap_emp_bomb::destroyequipment( origin, emp_radius );
}
emp_players( origin, emp_radius, grenade_owner );
disabled_list = maps/mp/zombies/_zm_power::change_power_in_radius( -1, origin, emp_radius );
disabled_list = maps\mp\zombies\_zm_power::change_power_in_radius( -1, origin, emp_radius );
wait emp_time;
maps/mp/zombies/_zm_power::revert_power_to_list( 1, origin, emp_radius, disabled_list );
maps\mp\zombies\_zm_power::revert_power_to_list( 1, origin, emp_radius, disabled_list );
}
emp_players(origin, radius, owner)
@ -51,7 +51,7 @@ emp_players(origin, radius, owner)
{
if(distancesquared(origin, player.origin) < rsquared)
{
if(is_player_valid(player) || player maps/mp/zombies/_zm_laststand::player_is_in_laststand())
if(is_player_valid(player) || player maps\mp\zombies\_zm_laststand::player_is_in_laststand())
{
time = 30;
player shellshock( "frag_grenade_mp", 2 );
@ -147,7 +147,7 @@ player_perk_pause( perk )
if ( self.disabled_perks[ perk ] )
{
self unsetperk( perk );
self maps/mp/zombies/_zm_perks::set_perk_clientfield( perk, 2 );
self maps\mp\zombies\_zm_perks::set_perk_clientfield( perk, 2 );
if ( perk == "specialty_armorvest" || perk == "specialty_armorvest_upgrade" )
{
self setmaxhealth( self.premaxhealth );
@ -158,7 +158,7 @@ player_perk_pause( perk )
}
if ( perk == "specialty_additionalprimaryweapon" || perk == "specialty_additionalprimaryweapon_upgrade" )
{
self maps/mp/zombies/_zm::take_additionalprimaryweapon();
self maps\mp\zombies\_zm::take_additionalprimaryweapon();
}
if ( issubstr( perk, "specialty_scavenger" ) )
{
@ -188,13 +188,13 @@ player_perk_unpause( perk )
if ( isDefined( self.disabled_perks ) && is_true( self.disabled_perks[ perk ] ) )
{
self.disabled_perks[ perk ] = 0;
self maps/mp/zombies/_zm_perks::set_perk_clientfield( perk, 1 );
self maps\mp\zombies\_zm_perks::set_perk_clientfield( perk, 1 );
self setperk( perk );
if ( issubstr( perk, "specialty_scavenger" ) )
{
self.hasperkspecialtytombstone = 1;
}
self maps/mp/zombies/_zm_perks::perk_set_max_health_if_jugg( perk, 0, 0 );
self maps\mp\zombies\_zm_perks::perk_set_max_health_if_jugg( perk, 0, 0 );
if ( isDefined( level._custom_perks[ perk ] ) && isDefined( level._custom_perks[ perk ].player_thread_give ) )
{
self thread [[ level._custom_perks[ perk ].player_thread_give ]]();