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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Replace / with \

This commit is contained in:
Jbleezy
2023-02-24 13:55:10 -08:00
parent 7955de54a6
commit 0e4ff2b9cb
56 changed files with 866 additions and 866 deletions

View File

@ -1,15 +1,15 @@
#include maps/mp/zombies/_load;
#include maps/mp/_utility;
#include common_scripts/utility;
#include maps/mp/zombies/_zm_zonemgr;
#include maps/mp/gametypes_zm/_zm_gametype;
#include maps/mp/zombies/_zm_utility;
#include maps/mp/zombies/_zm_weapons;
#include maps/mp/zombies/_zm_melee_weapon;
#include maps/mp/zombies/_zm_weap_claymore;
#include maps/mp/zombies/_zm_weap_ballistic_knife;
#include maps/mp/zombies/_zm_equipment;
#include maps/mp/zombies/_zm_magicbox;
#include maps\mp\zombies\_load;
#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_zonemgr;
#include maps\mp\gametypes_zm\_zm_gametype;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zombies\_zm_weapons;
#include maps\mp\zombies\_zm_melee_weapon;
#include maps\mp\zombies\_zm_weap_claymore;
#include maps\mp\zombies\_zm_weap_ballistic_knife;
#include maps\mp\zombies\_zm_equipment;
#include maps\mp\zombies\_zm_magicbox;
struct_class_init()
{
@ -231,7 +231,7 @@ wallbuy( weapon_name, target, targetname, origin, angles )
unitrigger_stub.require_look_at = 1;
unitrigger_stub.require_look_from = 0;
unitrigger_stub.zombie_weapon_upgrade = weapon_name;
maps/mp/zombies/_zm_unitrigger::unitrigger_force_per_player_triggers( unitrigger_stub, 1 );
maps\mp\zombies\_zm_unitrigger::unitrigger_force_per_player_triggers( unitrigger_stub, 1 );
if ( is_melee_weapon( weapon_name ) )
{
@ -275,20 +275,20 @@ wallbuy( weapon_name, target, targetname, origin, angles )
wallmodel.origin += anglesToForward(angles) * -8; // _zm_melee_weapon::melee_weapon_show moves this back
maps/mp/zombies/_zm_unitrigger::register_static_unitrigger( unitrigger_stub, ::melee_weapon_think );
maps\mp\zombies\_zm_unitrigger::register_static_unitrigger( unitrigger_stub, ::melee_weapon_think );
}
else if ( weapon_name == "claymore_zm" )
{
wallmodel.angles += (0, 90, 0);
wallmodel.script_int = 90; // fix for model sliding right to left
unitrigger_stub.prompt_and_visibility_func = scripts/zm/replaced/_zm_weap_claymore::claymore_unitrigger_update_prompt;
maps/mp/zombies/_zm_unitrigger::register_static_unitrigger( unitrigger_stub, scripts/zm/replaced/_zm_weap_claymore::buy_claymores );
unitrigger_stub.prompt_and_visibility_func = scripts\zm\replaced\_zm_weap_claymore::claymore_unitrigger_update_prompt;
maps\mp\zombies\_zm_unitrigger::register_static_unitrigger( unitrigger_stub, scripts\zm\replaced\_zm_weap_claymore::buy_claymores );
}
else
{
unitrigger_stub.prompt_and_visibility_func = ::wall_weapon_update_prompt;
maps/mp/zombies/_zm_unitrigger::register_static_unitrigger( unitrigger_stub, ::weapon_spawn_think );
maps\mp\zombies\_zm_unitrigger::register_static_unitrigger( unitrigger_stub, ::weapon_spawn_think );
}
chalk_fx = weapon_name + "_fx";