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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 07:37:56 -05:00

Borough: added Bowie Knife wallbuy

This commit is contained in:
Jbleezy
2021-12-06 03:29:53 -08:00
parent 0ea1bf2881
commit 0f1b0ecaef
2 changed files with 35 additions and 9 deletions

View File

@ -179,12 +179,11 @@
#### Farm #### Farm
* Zombies now spawn in the Farm zone when in the Barn zone * Zombies now spawn in the Farm zone when in the Barn zone
* Survival: replaced Galvaknuckles wallbuy with Claymore wallbuy * Added Claymore wallbuy
* Grief: added Claymore wallbuy * Survival: removed Galvaknuckles wallbuy
#### Bus Depot #### Bus Depot
* Lava pit is now accessible * Lava pit is now accessible
* Grief: Turbine doors closed
### Die Rise ### Die Rise
* Zombies no longer spawn in the Upper Blue Highrise zone when in the Trample Steam zone * Zombies no longer spawn in the Upper Blue Highrise zone when in the Trample Steam zone
@ -208,6 +207,7 @@
* Navcard table automatically crafted * Navcard table automatically crafted
#### Borough #### Borough
* Added Bowie Knife wallbuy
* Moved Quick Revive to its location on Buried * Moved Quick Revive to its location on Buried
* Moved Speed Cola to its location on Buried * Moved Speed Cola to its location on Buried
* Moved Stamin-Up to Vulture Aid's location on Buried * Moved Stamin-Up to Vulture Aid's location on Buried

View File

@ -2013,6 +2013,14 @@ wallbuy_location_changes()
add_wallbuy("claymore_zm"); add_wallbuy("claymore_zm");
} }
if(level.scr_zm_map_start_location == "street")
{
if(level.scr_zm_ui_gametype == "zgrief")
{
add_wallbuy("bowie_knife_zm");
}
}
} }
} }
@ -2109,13 +2117,17 @@ add_wallbuy( name )
model hide(); model hide();
maps/mp/zombies/_zm_unitrigger::unitrigger_force_per_player_triggers( unitrigger_stub, 1 ); maps/mp/zombies/_zm_unitrigger::unitrigger_force_per_player_triggers( unitrigger_stub, 1 );
if ( is_melee_weapon( unitrigger_stub.zombie_weapon_upgrade ) ) if ( unitrigger_stub.zombie_weapon_upgrade == "bowie_knife_zm" )
{ {
if ( unitrigger_stub.zombie_weapon_upgrade == "tazer_knuckles_zm" && isDefined( level.taser_trig_adjustment ) ) unitrigger_stub.cost = 3000;
{ unitrigger_stub.weapon_name = "bowie_knife_zm";
unitrigger_stub.origin += level.taser_trig_adjustment; unitrigger_stub.vo_dialog_id = "bowie";
} unitrigger_stub.flourish_weapon_name = "zombie_bowie_flourish";
maps/mp/zombies/_zm_unitrigger::register_static_unitrigger( unitrigger_stub, maps/mp/zombies/_zm_weapons::weapon_spawn_think ); unitrigger_stub.ballistic_weapon_name = "knife_ballistic_bowie_zm";
unitrigger_stub.ballistic_upgraded_weapon_name = "knife_ballistic_bowie_upgraded_zm";
unitrigger_stub.prompt_and_visibility_func = ::bowie_knife_update_prompt;
maps/mp/zombies/_zm_unitrigger::register_static_unitrigger( unitrigger_stub, maps/mp/zombies/_zm_melee_weapon::melee_weapon_think );
} }
else if ( unitrigger_stub.zombie_weapon_upgrade == "claymore_zm" ) else if ( unitrigger_stub.zombie_weapon_upgrade == "claymore_zm" )
{ {
@ -2157,6 +2169,20 @@ claymore_rotate_model_when_bought()
self.angles += ( 0, 90, 0 ); self.angles += ( 0, 90, 0 );
} }
bowie_knife_update_prompt(player)
{
if(player get_player_melee_weapon() == self.stub.weapon_name)
{
self sethintstring("");
self setcursorhint("HINT_NOICON");
return 0;
}
self sethintstring(&"ZOMBIE_WEAPON_BOWIE_BUY", self.stub.cost);
self setcursorhint("HINT_WEAPON", self.stub.weapon_name);
return 1;
}
wallbuy_cost_changes() wallbuy_cost_changes()
{ {
flag_wait( "initial_blackscreen_passed" ); flag_wait( "initial_blackscreen_passed" );