mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-23 13:40:22 -05:00
Encounter: add better team randomization between games
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@ -58,31 +58,28 @@ menuautoassign( comingfrommenu )
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{
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{
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if ( sessionmodeiszombiesgame() )
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if ( sessionmodeiszombiesgame() )
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{
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{
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if (level.allow_teamchange)
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if (assignment == "")
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{
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{
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if (assignment == "")
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guids = strTok(getDvar("team_axis"), " ");
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foreach (guid in guids)
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{
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{
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guids = strTok(getDvar("team_axis"), " ");
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if (self getguid() == int(guid))
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foreach (guid in guids)
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{
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{
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if (self getguid() == int(guid))
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assignment = "axis";
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{
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break;
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assignment = "axis";
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break;
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}
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}
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}
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}
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}
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}
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if (assignment == "")
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if (assignment == "")
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{
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guids = strTok(getDvar("team_allies"), " ");
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foreach (guid in guids)
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{
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{
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guids = strTok(getDvar("team_allies"), " ");
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if (self getguid() == int(guid))
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foreach (guid in guids)
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{
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{
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if (self getguid() == int(guid))
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assignment = "allies";
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{
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break;
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assignment = "allies";
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break;
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}
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}
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}
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}
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}
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}
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}
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@ -1144,6 +1144,9 @@ round_start_wait(time, initial)
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level thread freeze_hotjoin_players();
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level thread freeze_hotjoin_players();
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flag_wait("initial_blackscreen_passed");
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flag_wait("initial_blackscreen_passed");
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setDvar("team_axis", "");
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setDvar("team_allies", "");
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}
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}
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else
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else
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{
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{
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@ -2552,23 +2555,41 @@ save_teams_on_intermission()
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{
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{
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level waittill("intermission");
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level waittill("intermission");
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text = "";
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axis_guids = "";
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players = get_players("axis");
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allies_guids = "";
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foreach (player in players)
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if (level.allow_teamchange)
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{
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{
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text += player getguid() + " ";
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players = get_players("axis");
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foreach (player in players)
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{
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axis_guids += player getguid() + " ";
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}
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players = get_players("allies");
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foreach (player in players)
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{
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allies_guids += player getguid() + " ";
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}
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}
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else
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{
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players = array_randomize(get_players());
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for (i = 0; i < players.size; i++)
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{
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if (i % 2 == 0)
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{
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axis_guids += player getguid() + " ";
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}
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else
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{
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allies_guids += player getguid() + " ";
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}
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}
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}
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}
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setDvar("team_axis", text);
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setDvar("team_axis", axis_guids);
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setDvar("team_allies", allies_guids);
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text = "";
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players = get_players("allies");
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foreach (player in players)
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{
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text += player getguid() + " ";
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}
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setDvar("team_allies", text);
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}
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}
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all_voice_on_intermission()
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all_voice_on_intermission()
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