From 1266a69b620d2ddc41139301f64110421dea6d48 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Fri, 19 Apr 2024 04:05:24 -0700 Subject: [PATCH] Weapons: fix crawlOutFireTime attribute --- weapons/zm/blundersplat_upgraded_zm | 2 +- weapons/zm/blundersplat_zm | 2 +- weapons/zm/m32_upgraded_zm | 2 +- weapons/zm/m32_zm | 2 +- weapons/zm/usrpg_upgraded_zm | 2 +- weapons/zm/usrpg_zm | 2 +- 6 files changed, 6 insertions(+), 6 deletions(-) diff --git a/weapons/zm/blundersplat_upgraded_zm b/weapons/zm/blundersplat_upgraded_zm index 575dee9e..a8dc4d3a 100644 --- a/weapons/zm/blundersplat_upgraded_zm +++ b/weapons/zm/blundersplat_upgraded_zm @@ -6,4 +6,4 @@ tag_muzzle tag_barrel_le_in tag_barrel_ri_in tag_sights 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style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.5\adsZoomOutFrac\0.5\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\240\adsOverlayHeight\240\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\-0.1\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.5\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\35\adsGunKickPitchMax\45\adsGunKickYawMin\-25\adsGunKickYawMax\25\adsGunKickAccel\260\adsGunKickSpeedMax\600\adsGunKickSpeedDecay\50\adsGunKickStaticDecay\10\adsViewKickPitchMin\75\adsViewKickPitchMax\95\adsViewKickMinMagnitude\30\adsViewKickYawMin\-75\adsViewKickYawMax\-95\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1000\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\4\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\4\hipSpreadProneMin\4\hipSpreadMax\4\hipSpreadDuckedMax\4\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\2\hipSpreadDuckedDecay\1.05\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\50\hipGunKickPitchMax\60\hipGunKickYawMin\-30\hipGunKickYawMax\30\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\38\hipViewKickPitchMax\48\hipViewKickMinMagnitude\30\hipViewKickYawMin\-48\hipViewKickYawMax\-48\hipViewKickCenterSpeed\1000\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\1200\maxDist\4000\aiVsAiAccuracyGraph\assault_rifle.accu\aiVsPlayerAccuracyGraph\assault_rifle.accu\locNone\1\locHelmet\1\locHead\1\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\damage_heavy\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\shotgun\enemyTracerType\\adsDofStart\2.5\adsDofEnd\3.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-1\ikLeftHandRotationP\30\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\3\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\-0.5\ikLeftHandUiViewerOffsetU\1\ikLeftHandUiViewerRotationP\20\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\\doGibbing\1\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_blundergat\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/blundersplat_zm b/weapons/zm/blundersplat_zm index 3114cdc8..18017811 100644 --- a/weapons/zm/blundersplat_zm +++ b/weapons/zm/blundersplat_zm @@ -4,4 +4,4 @@ j_ammo_le_bo j_ammo_le_up tag_muzzle tag_barrel_le_in 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\ No newline at end of file diff --git a/weapons/zm/m32_upgraded_zm b/weapons/zm/m32_upgraded_zm index ff504952..bcc8901c 100644 --- a/weapons/zm/m32_upgraded_zm +++ b/weapons/zm/m32_upgraded_zm @@ -1 +1 @@ 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sDofStart\0\adsDofEnd\14\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\0\mmsAspect\0\mmsMaxDist\0\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\3.3\ikLeftHandOffsetR\-0.2\ikLeftHandOffsetU\-0.5\ikLeftHandRotationP\30\ikLeftHandRotationY\32.76\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\m32\doGibbing\0\maxGibDistance\0\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_m32\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/m32_zm b/weapons/zm/m32_zm index 46bb2984..6c44df18 100644 --- a/weapons/zm/m32_zm +++ b/weapons/zm/m32_zm @@ -1 +1 @@ -WEAPONFILE\displayName\WEAPON_M32\AIOverlayDescription\\modeName\\playerAnimType\m203\gunModel\t6_wpn_launch_m32_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_m32_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_m32_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_m32_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_m32_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_m32_reload_loop\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\\reloadEmptyAnimLeft\\reloadStartAnim\viewmodel_m32_reload_in\reloadEndAnim\viewmodel_m32_reload_out\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_m32_pullout\dropAnim\viewmodel_m32_putaway\firstRaiseAnim\viewmodel_m32_first_raise\altRaiseAnim\viewmodel_m32_pullout\altDropAnim\viewmodel_m32_putaway\quickRaiseAnim\viewmodel_m32_pullout_quick\quickDropAnim\viewmodel_m32_putaway_quick\emptyRaiseAnim\viewmodel_m32_pullout\emptyDropAnim\viewmodel_m32_putaway\sprintInAnim\viewmodel_m32_sprint_in\sprintLoopAnim\viewmodel_m32_sprint_loop\sprintOutAnim\viewmodel_m32_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_m32_crawl_in\crawlForwardAnim\viewmodel_m32_crawl_forward\crawlBackAnim\viewmodel_m32_crawl_back\crawlRightAnim\viewmodel_m32_crawl_right\crawlLeftAnim\viewmodel_m32_crawl_left\crawlOutAnim\viewmodel_m32_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_m32_ads_fire\adsLastShotAnim\viewmodel_m32_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_m32_ads_up\adsDownAnim\viewmodel_m32_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_m32_d2p_in\dtp_loop\viewmodel_m32_d2p_loop\dtp_out\viewmodel_m32_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\t5_viewmodel_camera_mantle\script\\weaponType\projectile\weaponClass\grenade\penetrateType\none\impactType\grenade_explode\inventoryType\primary\fireType\Single 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\ No newline at end of file diff --git a/weapons/zm/usrpg_upgraded_zm b/weapons/zm/usrpg_upgraded_zm index 9e18c216..53f94db5 100644 --- a/weapons/zm/usrpg_upgraded_zm +++ b/weapons/zm/usrpg_upgraded_zm @@ -1 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/usrpg_zm b/weapons/zm/usrpg_zm index b5f345eb..5d566960 100644 --- a/weapons/zm/usrpg_zm +++ b/weapons/zm/usrpg_zm @@ -1 +1 @@ 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