diff --git a/weapons/zm/fnp45_zm b/weapons/zm/fnp45_zm index c9aca961..96b9fbfd 100644 --- a/weapons/zm/fnp45_zm +++ b/weapons/zm/fnp45_zm @@ -1,3 +1 @@ -WEAPONFILE\displayName\WEAPON_FNP45\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_pistol_fnp45_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_fnp45_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_fnp45_idle_empty\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_fnp45_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_fnp45_lastshot\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_fnp45_tactical_melee\meleeAnimEmpty\viewmodel_fnp45_tactical_melee_empty\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_fnp45_tactical_melee\meleeChargeAnimEmpty\viewmodel_fnp45_tactical_melee_empty\reloadAnim\viewmodel_fnp45_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_fnp45_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_fnp45_pullout\dropAnim\viewmodel_fnp45_putaway\firstRaiseAnim\viewmodel_fnp45_first_raise\altRaiseAnim\viewmodel_fnp45_pullout\altDropAnim\viewmodel_fnp45_putaway\quickRaiseAnim\viewmodel_fnp45_pullout\quickDropAnim\viewmodel_fnp45_putaway\emptyRaiseAnim\viewmodel_fnp45_pullout_empty\emptyDropAnim\viewmodel_fnp45_putaway_empty\sprintInAnim\viewmodel_fnp45_putaway\sprintLoopAnim\viewmodel_fnp45_sprint_loop\sprintOutAnim\viewmodel_fnp45_pullout\sprintInEmptyAnim\viewmodel_fnp45_putaway_empty\sprintLoopEmptyAnim\viewmodel_fnp45_sprint_loop_empty\sprintOutEmptyAnim\viewmodel_fnp45_pullout_empty\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_fnp45_crawl_in\crawlForwardAnim\viewmodel_fnp45_crawl_forward\crawlBackAnim\viewmodel_fnp45_crawl_back\crawlRightAnim\viewmodel_fnp45_crawl_right\crawlLeftAnim\viewmodel_fnp45_crawl_left\crawlOutAnim\viewmodel_fnp45_crawl_out\crawlEmptyInAnim\viewmodel_fnp45_crawl_in_empty\crawlEmptyForwardAnim\viewmodel_fnp45_crawl_forward_empty\crawlEmptyBackAnim\viewmodel_fnp45_crawl_back_empty\crawlEmptyRightAnim\viewmodel_fnp45_crawl_right_empty\crawlEmptyLeftAnim\viewmodel_fnp45_crawl_left_empty\crawlEmptyOutAnim\viewmodel_fnp45_crawl_out_empty\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_fnp45_ads_fire\adsLastShotAnim\viewmodel_fnp45_lastshot\adsRechamberAnim\\adsUpAnim\viewmodel_fnp45_ads_up\adsDownAnim\viewmodel_fnp45_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_fnp45_d2p_in\dtp_loop\viewmodel_fnp45_d2p_loop\dtp_out\viewmodel_fnp45_d2p_out\dtp_empty_in\viewmodel_fnp45_d2p_in_empty\dtp_empty_loop\viewmodel_fnp45_d2p_loop_empty\dtp_empty_out\viewmodel_fnp45_d2p_out_empty\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_1911_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_1911_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_1911_dryfire_npc\emptyFireSoundPlayer\wpn_1911_dryfire_plr\meleeSwipeSound\wpn_tac_knife_whoosh_npc\meleeSwipeSoundPlayer\wpn_tac_knife_whoosh_plr\meleeHitSound\wpn_melee_knife_hit_body\meleeMissSound\wpn_melee_hit_other\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0\standMoveU\0\standRotP\2.5\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\-0.6\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\-2\mantleOfsR\-3\mantleOfsU\3\mantleRotP\0\mantleRotY\0\mantleRotR\-5\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2.5\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.4\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\5\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_pistol_fnp45_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_single\hudIcon\menu_mp_weapons_fnp45\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_fnp45\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\4\ammoDisplayName\\ammoName\.45acp fnp45\clipName\fnp45\maxAmmo\10\clipSize\8\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\90\cooldownRate\10\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\20\minDamage\20\maxDamageRange\500\minDamageRange\1300\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.1\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.096\flourishTime\0.096\lastFireTime\0.24\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\0.5\reloadTime\1.48\reloadShowRocketTime\0\reloadEmptyTime\1.8\reloadAddTime\0.95\reloadEmptyAddTime\0\reloadQuickAddTime\0.7\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\1.48\reloadQuickEmptyTime\1.8\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1.3\emptyRaiseTime\0.25\emptyDropTime\0.25\sprintInTime\0.2\sprintLoopTime\0.55\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\7\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.22\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_fnp45\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0\parallelAsphaltBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelCeramicBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelCushionBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelFruitBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaintedMetalBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelPlasticBounce\0\parallelRockBounce\0\parallelRubberBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelRiotShieldBounce\0\perpendicularDefaultBounce\0\perpendicularAsphaltBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularCeramicBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularCushionBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularFruitBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaintedMetalBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularPlasticBounce\0\perpendicularRockBounce\0\perpendicularRubberBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularRiotShieldBounce\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.125\adsTransOutTime\0.125\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\60\adsZoomFov2\60\adsZoomFov3\60\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\0.3\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.225\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-15\adsGunKickPitchMax\25\adsGunKickYawMin\-15\adsGunKickYawMax\25\adsGunKickAccel\150\adsGunKickSpeedMax\1500\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\25\adsViewKickPitchMax\50\adsViewKickMinMagnitude\30\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1100\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\6\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\25\hipViewKickPitchMax\50\hipViewKickMinMagnitude\0\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\pistol\enemyTracerType\pistol_enemy\adsDofStart\0.1\adsDofEnd\13\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\fnp45\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_fnp45\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dw\attachmentUniques\au_fnp45_none -au_fnp45_dw \ No newline at end of file +WEAPONFILE\displayName\WEAPON_FNP45\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_pistol_fnp45_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_fnp45_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_fnp45_idle_empty\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_fnp45_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_fnp45_lastshot\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\viewmodel_fnp45_tactical_melee\meleeAnimEmpty\viewmodel_fnp45_tactical_melee_empty\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\viewmodel_fnp45_tactical_melee\meleeChargeAnimEmpty\viewmodel_fnp45_tactical_melee_empty\reloadAnim\viewmodel_fnp45_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_fnp45_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_fnp45_pullout\dropAnim\viewmodel_fnp45_putaway\firstRaiseAnim\viewmodel_fnp45_first_raise\altRaiseAnim\viewmodel_fnp45_pullout\altDropAnim\viewmodel_fnp45_putaway\quickRaiseAnim\viewmodel_fnp45_pullout\quickDropAnim\viewmodel_fnp45_putaway\emptyRaiseAnim\viewmodel_fnp45_pullout_empty\emptyDropAnim\viewmodel_fnp45_putaway_empty\sprintInAnim\viewmodel_fnp45_putaway\sprintLoopAnim\viewmodel_fnp45_sprint_loop\sprintOutAnim\viewmodel_fnp45_pullout\sprintInEmptyAnim\viewmodel_fnp45_putaway_empty\sprintLoopEmptyAnim\viewmodel_fnp45_sprint_loop_empty\sprintOutEmptyAnim\viewmodel_fnp45_pullout_empty\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_fnp45_crawl_in\crawlForwardAnim\viewmodel_fnp45_crawl_forward\crawlBackAnim\viewmodel_fnp45_crawl_back\crawlRightAnim\viewmodel_fnp45_crawl_right\crawlLeftAnim\viewmodel_fnp45_crawl_left\crawlOutAnim\viewmodel_fnp45_crawl_out\crawlEmptyInAnim\viewmodel_fnp45_crawl_in_empty\crawlEmptyForwardAnim\viewmodel_fnp45_crawl_forward_empty\crawlEmptyBackAnim\viewmodel_fnp45_crawl_back_empty\crawlEmptyRightAnim\viewmodel_fnp45_crawl_right_empty\crawlEmptyLeftAnim\viewmodel_fnp45_crawl_left_empty\crawlEmptyOutAnim\viewmodel_fnp45_crawl_out_empty\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_fnp45_ads_fire\adsLastShotAnim\viewmodel_fnp45_lastshot\adsRechamberAnim\\adsUpAnim\viewmodel_fnp45_ads_up\adsDownAnim\viewmodel_fnp45_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_fnp45_d2p_in\dtp_loop\viewmodel_fnp45_d2p_loop\dtp_out\viewmodel_fnp45_d2p_out\dtp_empty_in\viewmodel_fnp45_d2p_in_empty\dtp_empty_loop\viewmodel_fnp45_d2p_loop_empty\dtp_empty_out\viewmodel_fnp45_d2p_out_empty\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\pistol\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_1911_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_1911_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_1911_dryfire_npc\emptyFireSoundPlayer\wpn_1911_dryfire_plr\meleeSwipeSound\wpn_tac_knife_whoosh_npc\meleeSwipeSoundPlayer\wpn_tac_knife_whoosh_plr\meleeHitSound\wpn_melee_knife_hit_body\meleeMissSound\wpn_melee_hit_other\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.3\standMoveR\0\standMoveU\0\standRotP\2.5\standRotY\0\standRotR\-2\duckedOfsF\-0.8\duckedOfsR\0.5\duckedOfsU\-0.5\duckedMoveF\-0.6\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\1\sprintBobV\1\sprintScale\1\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\-2\mantleOfsR\-3\mantleOfsU\3\mantleRotP\0\mantleRotY\0\mantleRotR\-5\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2.5\duckedRotY\0\duckedRotR\-2\proneOfsF\-0.4\proneOfsR\0\proneOfsU\-1\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\5\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_pistol_fnp45_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\worldClipModel\\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_single\hudIcon\menu_mp_weapons_fnp45\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_fnp45\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\4\ammoDisplayName\\ammoName\.45acp fnp45\clipName\fnp45\maxAmmo\10\clipSize\8\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\90\cooldownRate\10\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\20\minDamage\20\maxDamageRange\500\minDamageRange\1300\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.1\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.096\flourishTime\0.096\lastFireTime\0.24\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\0.5\reloadTime\1.48\reloadShowRocketTime\0\reloadEmptyTime\1.8\reloadAddTime\0.95\reloadEmptyAddTime\0\reloadQuickAddTime\0.7\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\1.48\reloadQuickEmptyTime\1.8\dropTime\0.25\raiseTime\0.25\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.25\firstRaiseTime\1.3\emptyRaiseTime\0.25\emptyDropTime\0.25\sprintInTime\0.2\sprintLoopTime\0.55\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.08\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.1\adsMoveSpeedScale\2.2\sprintDurationScale\1\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\7\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.22\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_fnp45\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\bDisallowAtMatchStart\0\isCameraSensor\0\isAcousticSensor\0\isLaserSensor\0\isHoldUseGrenade\0\parallelDefaultBounce\0\parallelAsphaltBounce\0\parallelBarkBounce\0\parallelBrickBounce\0\parallelCarpetBounce\0\parallelCeramicBounce\0\parallelClothBounce\0\parallelConcreteBounce\0\parallelCushionBounce\0\parallelDirtBounce\0\parallelFleshBounce\0\parallelFoliageBounce\0\parallelFruitBounce\0\parallelGlassBounce\0\parallelGrassBounce\0\parallelGravelBounce\0\parallelIceBounce\0\parallelMetalBounce\0\parallelMudBounce\0\parallelPaintedMetalBounce\0\parallelPaperBounce\0\parallelPlasterBounce\0\parallelPlasticBounce\0\parallelRockBounce\0\parallelRubberBounce\0\parallelSandBounce\0\parallelSnowBounce\0\parallelWaterBounce\0\parallelWoodBounce\0\parallelRiotShieldBounce\0\perpendicularDefaultBounce\0\perpendicularAsphaltBounce\0\perpendicularBarkBounce\0\perpendicularBrickBounce\0\perpendicularCarpetBounce\0\perpendicularCeramicBounce\0\perpendicularClothBounce\0\perpendicularConcreteBounce\0\perpendicularCushionBounce\0\perpendicularDirtBounce\0\perpendicularFleshBounce\0\perpendicularFoliageBounce\0\perpendicularFruitBounce\0\perpendicularGlassBounce\0\perpendicularGrassBounce\0\perpendicularGravelBounce\0\perpendicularIceBounce\0\perpendicularMetalBounce\0\perpendicularMudBounce\0\perpendicularPaintedMetalBounce\0\perpendicularPaperBounce\0\perpendicularPlasterBounce\0\perpendicularPlasticBounce\0\perpendicularRockBounce\0\perpendicularRubberBounce\0\perpendicularSandBounce\0\perpendicularSnowBounce\0\perpendicularWaterBounce\0\perpendicularWoodBounce\0\perpendicularRiotShieldBounce\0\projTrailEffect\\projectileRed\0\projectileGreen\0\projectileBlue\0\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.125\adsTransOutTime\0.125\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\60\adsZoomFov2\60\adsZoomFov3\60\adsZoomInFrac\0.6\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\220\adsOverlayHeight\220\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\0.3\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.225\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\-15\adsGunKickPitchMax\25\adsGunKickYawMin\-15\adsGunKickYawMax\25\adsGunKickAccel\150\adsGunKickSpeedMax\1500\adsGunKickSpeedDecay\25\adsGunKickStaticDecay\50\adsViewKickPitchMin\25\adsViewKickPitchMax\50\adsViewKickMinMagnitude\30\adsViewKickYawMin\35\adsViewKickYawMax\-35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1100\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\2.5\hipSpreadProneMin\2\hipSpreadMax\5\hipSpreadDuckedMax\4\hipSpreadProneMax\3\hipSpreadDecayRate\4\hipSpreadFireAdd\1\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4.5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\6\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\0\hipGunKickPitchMax\0\hipGunKickYawMin\0\hipGunKickYawMax\0\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\2\hipViewKickPitchMin\25\hipViewKickPitchMax\50\hipViewKickMinMagnitude\0\hipViewKickYawMin\35\hipViewKickYawMax\-35\hipViewKickCenterSpeed\1100\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\250\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\1.4\locHead\1.4\locNeck\1\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\pistol_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\pistol\enemyTracerType\pistol_enemy\adsDofStart\0.1\adsDofEnd\13\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0\ikLeftHandOffsetR\0\ikLeftHandOffsetU\0\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\0\ikLeftHandProneOffsetF\0\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\0\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\fnp45\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_fnp45\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/insas_zm b/weapons/zm/insas_zm index 7978a4f2..8342ed8a 100644 --- a/weapons/zm/insas_zm +++ b/weapons/zm/insas_zm @@ -1,30 +1 @@ -WEAPONFILE\displayName\WEAPON_INSAS\AIOverlayDescription\\modeName\\playerAnimType\handleclip\gunModel\t6_wpn_smg_msmc_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_rails\notetrackSoundMap\\idleAnim\viewmodel_msmc_idle\idleAnimLeft\\emptyIdleAnim\\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_msmc_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_msmc_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_msmc_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_msmc_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_msmc_pullout\dropAnim\viewmodel_msmc_putaway\firstRaiseAnim\viewmodel_msmc_first_raise\altRaiseAnim\viewmodel_msmc_pullout\altDropAnim\viewmodel_msmc_putaway\quickRaiseAnim\viewmodel_msmc_pullout_quick\quickDropAnim\viewmodel_msmc_putaway_quick\emptyRaiseAnim\viewmodel_msmc_pullout_quick\emptyDropAnim\viewmodel_msmc_putaway_quick\sprintInAnim\viewmodel_msmc_sprint_in\sprintLoopAnim\viewmodel_msmc_sprint_loop\sprintOutAnim\viewmodel_msmc_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_msmc_crawl_in\crawlForwardAnim\viewmodel_msmc_crawl_forward\crawlBackAnim\viewmodel_msmc_crawl_back\crawlRightAnim\viewmodel_msmc_crawl_right\crawlLeftAnim\viewmodel_msmc_crawl_left\crawlOutAnim\viewmodel_msmc_crawl_out\crawlEmptyInAnim\viewmodel_msmc_crawl_in\crawlEmptyForwardAnim\viewmodel_msmc_crawl_forward\crawlEmptyBackAnim\viewmodel_msmc_crawl_back\crawlEmptyRightAnim\viewmodel_msmc_crawl_right\crawlEmptyLeftAnim\viewmodel_msmc_crawl_left\crawlEmptyOutAnim\viewmodel_msmc_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_msmc_ads_fire\adsLastShotAnim\viewmodel_msmc_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_msmc_ads_up\adsDownAnim\viewmodel_msmc_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_msmc_d2p_in\dtp_loop\viewmodel_msmc_d2p_loop\dtp_out\viewmodel_msmc_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_2_side_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_mp5k_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_mp5k_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.1\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\1\mantleOfsR\-2\mantleOfsU\1\mantleRotP\5\mantleRotY\5\mantleRotR\-10\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\7\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\t6_wpn_smg_msmc_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_msmc_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_msmc_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\-0.187\attachViewModelOffsetY7\0\attachViewModelOffsetZ7\-0.706\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-11.071\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.278\stowedModelOffsetsF\5.93\stowedModelOffsetsR\1.41\stowedModelOffsetsU\4.09\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_msmc_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_insas\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_insas\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\5\ammoDisplayName\\ammoName\5.56x30mm insas\clipName\insas\maxAmmo\5\clipSize\30\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\60\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\100\minDamage\50\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.08\flourishTime\0.08\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.1\reloadShowRocketTime\0\reloadEmptyTime\2.45\reloadAddTime\1.6\reloadEmptyAddTime\0\reloadQuickAddTime\0.95\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.1\reloadQuickEmptyTime\2.45\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.15\sprintLoopTime\0.675\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.15\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.5\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_insas\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\5\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-30\adsViewKickPitchMax\61\adsViewKickMinMagnitude\30\adsViewKickYawMin\-56\adsViewKickYawMax\56\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1300\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5.5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickMinMagnitude\0\hipViewKickYawMin\-55\hipViewKickYawMax\55\hipViewKickCenterSpeed\1300\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.4\adsDofEnd\4.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\-2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\-1.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\insas\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_msmc\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dualclip_fastadd -extbarrel -extclip -fastads_smg -fmj -grip_smg -holo -mms -rangefinder -reflex -rf_fast -sf -silencer_smg -stalker_smg -steadyaim_smg\attachmentUniques\au_insas_none -au_insas_dualclip -au_insas_extclip -au_insas_grip -au_insas_holo -au_insas_mms -au_insas_rangefinder -au_insas_reflex -au_insas_sf -au_insas_silencer -au_insas_steadyaim -au_insas_dualclip+grip -au_insas_holo+grip -au_insas_rangefinder+grip -au_insas_grip+sf \ No newline at end of file +WEAPONFILE\displayName\WEAPON_INSAS\AIOverlayDescription\\modeName\\playerAnimType\handleclip\gunModel\t6_wpn_smg_msmc_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_rails\notetrackSoundMap\\idleAnim\viewmodel_msmc_idle\idleAnimLeft\\emptyIdleAnim\\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_msmc_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_msmc_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_msmc_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_msmc_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_msmc_pullout\dropAnim\viewmodel_msmc_putaway\firstRaiseAnim\viewmodel_msmc_first_raise\altRaiseAnim\viewmodel_msmc_pullout\altDropAnim\viewmodel_msmc_putaway\quickRaiseAnim\viewmodel_msmc_pullout_quick\quickDropAnim\viewmodel_msmc_putaway_quick\emptyRaiseAnim\viewmodel_msmc_pullout_quick\emptyDropAnim\viewmodel_msmc_putaway_quick\sprintInAnim\viewmodel_msmc_sprint_in\sprintLoopAnim\viewmodel_msmc_sprint_loop\sprintOutAnim\viewmodel_msmc_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_msmc_crawl_in\crawlForwardAnim\viewmodel_msmc_crawl_forward\crawlBackAnim\viewmodel_msmc_crawl_back\crawlRightAnim\viewmodel_msmc_crawl_right\crawlLeftAnim\viewmodel_msmc_crawl_left\crawlOutAnim\viewmodel_msmc_crawl_out\crawlEmptyInAnim\viewmodel_msmc_crawl_in\crawlEmptyForwardAnim\viewmodel_msmc_crawl_forward\crawlEmptyBackAnim\viewmodel_msmc_crawl_back\crawlEmptyRightAnim\viewmodel_msmc_crawl_right\crawlEmptyLeftAnim\viewmodel_msmc_crawl_left\crawlEmptyOutAnim\viewmodel_msmc_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_msmc_ads_fire\adsLastShotAnim\viewmodel_msmc_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_msmc_ads_up\adsDownAnim\viewmodel_msmc_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_msmc_d2p_in\dtp_loop\viewmodel_msmc_d2p_loop\dtp_out\viewmodel_msmc_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_2_side_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_mp5k_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_mp5k_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.1\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\1\mantleOfsR\-2\mantleOfsU\1\mantleRotP\5\mantleRotY\5\mantleRotR\-10\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\7\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\t6_wpn_smg_msmc_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_msmc_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_msmc_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\-0.187\attachViewModelOffsetY7\0\attachViewModelOffsetZ7\-0.706\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-11.071\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.278\stowedModelOffsetsF\5.93\stowedModelOffsetsR\1.41\stowedModelOffsetsU\4.09\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_msmc_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_insas\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_insas\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\5\ammoDisplayName\\ammoName\5.56x30mm insas\clipName\insas\maxAmmo\5\clipSize\30\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\60\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\100\minDamage\50\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.08\flourishTime\0.08\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.1\reloadShowRocketTime\0\reloadEmptyTime\2.45\reloadAddTime\1.6\reloadEmptyAddTime\0\reloadQuickAddTime\0.95\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.1\reloadQuickEmptyTime\2.45\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.15\sprintLoopTime\0.675\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.15\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.5\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_insas\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\5\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-30\adsViewKickPitchMax\61\adsViewKickMinMagnitude\30\adsViewKickYawMin\-56\adsViewKickYawMax\56\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1300\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5.5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickMinMagnitude\0\hipViewKickYawMin\-55\hipViewKickYawMax\55\hipViewKickCenterSpeed\1300\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.4\adsDofEnd\4.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\-2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\-1.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\insas\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_msmc\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/sa58_zm b/weapons/zm/sa58_zm index fdd7996c..811e8df4 100644 --- a/weapons/zm/sa58_zm +++ b/weapons/zm/sa58_zm @@ -1,39 +1 @@ -WEAPONFILE\displayName\WEAPON_SA58\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_ar_sa58_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\viewmodel_sa58_pullout\altDropAnim\viewmodel_sa58_putaway\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_mg_flash_1p\worldFlashEffect\weapon/muzzleflashes/fx_muz_mg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_fnfal_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_fnfal_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_large\shellCasingPlayer\prj_brass_impact_plr_large\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\weapon/shellejects/fx_rifle\worldLastShotEjectEffect\weapon/shellejects/fx_rifle\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.7\duckedOfsR\0.4\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\-1\mantleOfsR\-1\mantleOfsU\2\mantleRotP\10\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-1\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sa58_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_sa58_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_sa58_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\4.006\attachViewModelOffsetY7\0.015\attachViewModelOffsetZ7\1.821\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-5.286\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.044\attachWorldModelOffsetX8\0\attachWorldModelOffsetY8\0\attachWorldModelOffsetZ8\0\ignoreAttachments\0\stowedModelOffsetsF\2.25\stowedModelOffsetsR\0.95\stowedModelOffsetsU\3.62\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_sa58_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_single\hudIcon\menu_mp_weapons_sa58\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_sa58\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\7\ammoDisplayName\\ammoName\7.62mm fnfal\clipName\fnfal\maxAmmo\7\clipSize\25\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\35\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\160\minDamage\130\maxDamageRange\1600\minDamageRange\3000\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\70\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.096\flourishTime\0.096\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.2\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.15\reloadShowRocketTime\0\reloadEmptyTime\2.7\reloadAddTime\1.5\reloadEmptyAddTime\0\reloadQuickAddTime\0.8\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.15\reloadQuickEmptyTime\2.7\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.5\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.25\emptyRaiseTime\0.85\emptyDropTime\0.6\sprintInTime\0.2\sprintLoopTime\0.93\sprintOutTime\0.25\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\6\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.9\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_sa58\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\30\adsViewKickPitchMax\35\adsViewKickMinMagnitude\31\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1550\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-20\hipGunKickPitchMax\20\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\30\hipViewKickPitchMax\35\hipViewKickMinMagnitude\0\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1550\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2.3\adsDofEnd\5.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\2\ikLeftHandRotationP\50\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\50\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\1\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\sa58\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sa58\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -acog -dualclip -dualoptic -extclip -fastads -fmj -gl -grip -holo -mms -rangefinder -reflex -sf -silencer -stalker -steadyaim\attachmentUniques\au_sa58_none -au_sa58_acog -au_sa58_dualclip -au_sa58_dualoptic -au_sa58_extclip -au_sa58_gl -au_sa58_grip -au_sa58_holo -au_sa58_mms -au_sa58_rangefinder -au_sa58_reflex -au_sa58_sf -au_sa58_silencer -au_sa58_steadyaim -au_sa58_acog+gl -au_sa58_acog+grip -au_sa58_dualclip+gl -au_sa58_dualclip+grip -au_sa58_holo+gl -au_sa58_rangefinder+gl -au_sa58_holo+grip -au_sa58_rangefinder+grip -au_sa58_grip+sf \ No newline at end of file +WEAPONFILE\displayName\WEAPON_SA58\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_ar_sa58_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\\notetrackSoundMap\\idleAnim\viewmodel_sa58_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_sa58_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_sa58_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_sa58_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_sa58_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_sa58_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_sa58_pullout\dropAnim\viewmodel_sa58_putaway\firstRaiseAnim\viewmodel_sa58_first_raise\altRaiseAnim\viewmodel_sa58_pullout\altDropAnim\viewmodel_sa58_putaway\quickRaiseAnim\viewmodel_sa58_pullout_quick\quickDropAnim\viewmodel_sa58_putaway_quick\emptyRaiseAnim\viewmodel_sa58_pullout\emptyDropAnim\viewmodel_sa58_putaway\sprintInAnim\viewmodel_sa58_sprint_in\sprintLoopAnim\viewmodel_sa58_sprint_loop\sprintOutAnim\viewmodel_sa58_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_sa58_crawl_in\crawlForwardAnim\viewmodel_sa58_crawl_forward\crawlBackAnim\viewmodel_sa58_crawl_back\crawlRightAnim\viewmodel_sa58_crawl_right\crawlLeftAnim\viewmodel_sa58_crawl_left\crawlOutAnim\viewmodel_sa58_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_sa58_ads_fire\adsLastShotAnim\viewmodel_sa58_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_sa58_ads_up\adsDownAnim\viewmodel_sa58_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_sa58_d2p_in\dtp_loop\viewmodel_sa58_d2p_loop\dtp_out\viewmodel_sa58_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\rifle\penetrateType\large\impactType\bullet_ap\inventoryType\primary\fireType\Single Shot\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_mg_flash_1p\worldFlashEffect\weapon/muzzleflashes/fx_muz_mg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_fnfal_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_fnfal_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_large\shellCasingPlayer\prj_brass_impact_plr_large\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_rifle\worldShellEjectEffect\weapon/shellejects/fx_rifle\viewLastShotEjectEffect\weapon/shellejects/fx_rifle\worldLastShotEjectEffect\weapon/shellejects/fx_rifle\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\4\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.7\duckedOfsR\0.4\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.8\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\-1\mantleOfsR\-1\mantleOfsU\2\mantleRotP\10\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\-1\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\5\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_ar_sa58_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_sa58_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_sa58_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\4.006\attachViewModelOffsetY7\0.015\attachViewModelOffsetZ7\1.821\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-5.286\attachWorldModelOffsetY7\0\attachWorldModelOffsetZ7\-3.044\attachWorldModelOffsetX8\0\attachWorldModelOffsetY8\0\attachWorldModelOffsetZ8\0\ignoreAttachments\0\stowedModelOffsetsF\2.25\stowedModelOffsetsR\0.95\stowedModelOffsetsU\3.62\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_sa58_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_single\hudIcon\menu_mp_weapons_sa58\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_sa58\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\7\ammoDisplayName\\ammoName\7.62mm fnfal\clipName\fnfal\maxAmmo\7\clipSize\25\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\35\cooldownRate\5\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\160\minDamage\130\maxDamageRange\1600\minDamageRange\3000\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\70\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.096\flourishTime\0.096\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0.2\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.15\reloadShowRocketTime\0\reloadEmptyTime\2.7\reloadAddTime\1.5\reloadEmptyAddTime\0\reloadQuickAddTime\0.8\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.15\reloadQuickEmptyTime\2.7\dropTime\0.4\raiseTime\0.6\altDropTime\0\altRaiseTime\0.5\quickDropTime\0.25\quickRaiseTime\0.4\firstRaiseTime\1.25\emptyRaiseTime\0.85\emptyDropTime\0.6\sprintInTime\0.2\sprintLoopTime\0.93\sprintOutTime\0.25\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.7\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\1000\aimAssistRangeAds\1500\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\0.95\adsMoveSpeedScale\1\sprintDurationScale\1\idleCrouchFactor\1\idleProneFactor\0.4\gunMaxPitch\8\gunMaxYaw\25\swayMaxAngle\6\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.9\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\1\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_sa58\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.25\adsTransOutTime\0.25\adsIdleAmount\2\adsIdleSpeed\1\adsZoomFov1\50\adsZoomFov2\50\adsZoomFov3\50\adsZoomInFrac\0.5\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\80\adsGunKickPitchMin\5\adsGunKickPitchMax\15\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\800\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\32\adsGunKickStaticDecay\40\adsViewKickPitchMin\30\adsViewKickPitchMax\35\adsViewKickMinMagnitude\31\adsViewKickYawMin\-35\adsViewKickYawMax\35\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1550\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\4\hipSpreadDuckedMin\3\hipSpreadProneMin\2\hipSpreadMax\8\hipSpreadDuckedMax\6\hipSpreadProneMax\5\hipSpreadDecayRate\5\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\1\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-20\hipGunKickPitchMax\20\hipGunKickYawMin\-20\hipGunKickYawMax\20\hipGunKickAccel\800\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\16\hipGunKickStaticDecay\20\hipViewKickPitchMin\30\hipViewKickPitchMax\35\hipViewKickMinMagnitude\0\hipViewKickYawMin\-35\hipViewKickYawMax\35\hipViewKickCenterSpeed\1550\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\lmg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\assaultrifle\enemyTracerType\\adsDofStart\2.3\adsDofEnd\5.7\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\2\ikLeftHandRotationP\50\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\2\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2.5\ikLeftHandProneRotationP\50\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\2\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\1\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\sa58\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_sa58\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/vector_extclip_zm b/weapons/zm/vector_extclip_zm index 710d07a3..f2e01dfa 100644 --- a/weapons/zm/vector_extclip_zm +++ b/weapons/zm/vector_extclip_zm @@ -1,30 +1 @@ -WEAPONFILE\displayName\ZMWEAPON_VECTOR_EXTCLIP\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_smg_vector_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_5_star_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_ak74u_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_ak74u_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.3\duckedOfsU\0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0.1\proneOfsR\-0.3\proneOfsU\-0.3\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_smg_vector_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_vector_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_vector_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\6.9\attachViewModelOffsetY7\0.193\attachViewModelOffsetZ7\-0.56\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-3.929\attachWorldModelOffsetY7\0.193\attachWorldModelOffsetZ7\-2.867\attachWorldModelOffsetPitch7\25.6\attachWorldModelOffsetYaw7\0\attachWorldModelOffsetRoll7\0\attachWorldModelOffsetPitch8\0\attachWorldModelOffsetYaw8\0\attachWorldModelOffsetRoll8\0\ignoreAttachments\0\stowedModelOffsetsF\6.8\stowedModelOffsetsR\1.13\stowedModelOffsetsU\5.31\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_vector_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_kriss\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_kriss\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\6\ammoDisplayName\\ammoName\.45 acp vector\clipName\vector\maxAmmo\6\clipSize\36\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\120\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dualclip -extbarrel -extclip -fastads_smg -fmj -grip_smg -holo -mms -rangefinder -reflex -rf_fast -sf -silencer_smg -stalker_smg -steadyaim_smg\attachmentUniques\au_vector_none -au_vector_dualclip -au_vector_extclip -au_vector_grip -au_vector_holo -au_vector_mms -au_vector_rangefinder -au_vector_reflex -au_vector_sf -au_vector_silencer -au_vector_steadyaim -au_vector_dualclip+grip -au_vector_holo+grip -au_vector_rangefinder+grip -au_vector_grip+sf \ No newline at end of file +WEAPONFILE\displayName\ZMWEAPON_VECTOR_EXTCLIP\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_smg_vector_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_5_star_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_ak74u_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_ak74u_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.3\duckedOfsU\0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0.1\proneOfsR\-0.3\proneOfsU\-0.3\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_smg_vector_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_vector_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_vector_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\6.9\attachViewModelOffsetY7\0.193\attachViewModelOffsetZ7\-0.56\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-3.929\attachWorldModelOffsetY7\0.193\attachWorldModelOffsetZ7\-2.867\attachWorldModelOffsetPitch7\25.6\attachWorldModelOffsetYaw7\0\attachWorldModelOffsetRoll7\0\attachWorldModelOffsetPitch8\0\attachWorldModelOffsetYaw8\0\attachWorldModelOffsetRoll8\0\ignoreAttachments\0\stowedModelOffsetsF\6.8\stowedModelOffsetsR\1.13\stowedModelOffsetsU\5.31\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_vector_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_kriss\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_kriss\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\6\ammoDisplayName\\ammoName\.45 acp vector\clipName\vector\maxAmmo\6\clipSize\36\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\120\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file diff --git a/weapons/zm/vector_zm b/weapons/zm/vector_zm index e8443a77..591c32b0 100644 --- a/weapons/zm/vector_zm +++ b/weapons/zm/vector_zm @@ -1,30 +1 @@ -WEAPONFILE\displayName\WEAPON_VECTOR\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_smg_vector_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_5_star_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_ak74u_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_ak74u_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.3\duckedOfsU\0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0.1\proneOfsR\-0.3\proneOfsU\-0.3\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_smg_vector_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_vector_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_vector_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\6.9\attachViewModelOffsetY7\0.193\attachViewModelOffsetZ7\-0.56\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-3.929\attachWorldModelOffsetY7\0.193\attachWorldModelOffsetZ7\-2.867\attachWorldModelOffsetPitch7\25.6\attachWorldModelOffsetYaw7\0\attachWorldModelOffsetRoll7\0\attachWorldModelOffsetPitch8\0\attachWorldModelOffsetYaw8\0\attachWorldModelOffsetRoll8\0\ignoreAttachments\0\stowedModelOffsetsF\6.8\stowedModelOffsetsR\1.13\stowedModelOffsetsU\5.31\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_vector_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_kriss\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_kriss\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\8\ammoDisplayName\\ammoName\.45 acp vector\clipName\vector\maxAmmo\8\clipSize\24\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\120\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment -dualclip -extbarrel -extclip -fastads_smg -fmj -grip_smg -holo -mms -rangefinder -reflex -rf_fast -sf -silencer_smg -stalker_smg -steadyaim_smg\attachmentUniques\au_vector_none -au_vector_dualclip -au_vector_extclip -au_vector_grip -au_vector_holo -au_vector_mms -au_vector_rangefinder -au_vector_reflex -au_vector_sf -au_vector_silencer -au_vector_steadyaim -au_vector_dualclip+grip -au_vector_holo+grip -au_vector_rangefinder+grip -au_vector_grip+sf \ No newline at end of file +WEAPONFILE\displayName\WEAPON_VECTOR\AIOverlayDescription\\modeName\\playerAnimType\default\gunModel\t6_wpn_smg_vector_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_sights_off\notetrackSoundMap\\idleAnim\viewmodel_vector_idle\idleAnimLeft\\emptyIdleAnim\viewmodel_vector_idle\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_vector_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_vector_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_vector_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_vector_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_vector_pullout\dropAnim\viewmodel_vector_putaway\firstRaiseAnim\viewmodel_vector_first_raise\altRaiseAnim\viewmodel_vector_pullout\altDropAnim\viewmodel_vector_putaway\quickRaiseAnim\viewmodel_vector_pullout_quick\quickDropAnim\viewmodel_vector_putaway_quick\emptyRaiseAnim\viewmodel_vector_pullout\emptyDropAnim\viewmodel_vector_putaway\sprintInAnim\viewmodel_vector_sprint_in\sprintLoopAnim\viewmodel_vector_sprint_loop\sprintOutAnim\viewmodel_vector_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_vector_crawl_in\crawlForwardAnim\viewmodel_vector_crawl_forward\crawlBackAnim\viewmodel_vector_crawl_back\crawlRightAnim\viewmodel_vector_crawl_right\crawlLeftAnim\viewmodel_vector_crawl_left\crawlOutAnim\viewmodel_vector_crawl_out\crawlEmptyInAnim\\crawlEmptyForwardAnim\\crawlEmptyBackAnim\\crawlEmptyRightAnim\\crawlEmptyLeftAnim\\crawlEmptyOutAnim\\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_vector_ads_fire\adsLastShotAnim\viewmodel_vector_ads_last_shot\adsRechamberAnim\\adsUpAnim\viewmodel_vector_ads_up\adsDownAnim\viewmodel_vector_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_vector_d2p_in\dtp_loop\viewmodel_vector_d2p_loop\dtp_out\viewmodel_vector_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_1p_5_star_mb\worldFlashEffect\weapon/muzzleflashes/fx_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_ak74u_fire_npc\crackSound\\whizbySound\\fireSoundPlayer\wpn_ak74u_fire_plr\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\0\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-0.6\duckedOfsR\0.3\duckedOfsU\0.2\duckedMoveF\0\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\1\dtpBobV\1\dtpScale\1\mantleOfsF\0\mantleOfsR\0\mantleOfsU\0\mantleRotP\0\mantleRotY\0\mantleRotR\0\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0.1\proneOfsR\-0.3\proneOfsU\-0.3\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\3\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\6\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\0\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\0\proneRotMinSpeed\0\worldModel\t6_wpn_smg_vector_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_vector_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_vector_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\attachWorldModelTag6\\attachWorldModelTag7\\attachWorldModelTag8\\attachViewModelOffsetX1\0\attachViewModelOffsetY1\0\attachViewModelOffsetZ1\0\attachViewModelOffsetX2\0\attachViewModelOffsetY2\0\attachViewModelOffsetZ2\0\attachViewModelOffsetX3\0\attachViewModelOffsetY3\0\attachViewModelOffsetZ3\0\attachViewModelOffsetX4\0\attachViewModelOffsetY4\0\attachViewModelOffsetZ4\0\attachViewModelOffsetX5\0\attachViewModelOffsetY5\0\attachViewModelOffsetZ5\0\attachViewModelOffsetX6\0\attachViewModelOffsetY6\0\attachViewModelOffsetZ6\0\attachViewModelOffsetX7\6.9\attachViewModelOffsetY7\0.193\attachViewModelOffsetZ7\-0.56\attachViewModelOffsetX8\0\attachViewModelOffsetY8\0\attachViewModelOffsetZ8\0\attachWorldModelOffsetX1\0\attachWorldModelOffsetY1\0\attachWorldModelOffsetZ1\0\attachWorldModelOffsetX2\0\attachWorldModelOffsetY2\0\attachWorldModelOffsetZ2\0\attachWorldModelOffsetX3\0\attachWorldModelOffsetY3\0\attachWorldModelOffsetZ3\0\attachWorldModelOffsetX4\0\attachWorldModelOffsetY4\0\attachWorldModelOffsetZ4\0\attachWorldModelOffsetX5\0\attachWorldModelOffsetY5\0\attachWorldModelOffsetZ5\0\attachWorldModelOffsetX6\0\attachWorldModelOffsetY6\0\attachWorldModelOffsetZ6\0\attachWorldModelOffsetX7\-3.929\attachWorldModelOffsetY7\0.193\attachWorldModelOffsetZ7\-2.867\attachWorldModelOffsetPitch7\25.6\attachWorldModelOffsetYaw7\0\attachWorldModelOffsetRoll7\0\attachWorldModelOffsetPitch8\0\attachWorldModelOffsetYaw8\0\attachWorldModelOffsetRoll8\0\ignoreAttachments\0\stowedModelOffsetsF\6.8\stowedModelOffsetsR\1.13\stowedModelOffsetsU\5.31\stowedModelOffsetsPitch\0\stowedModelOffsetsYaw\0\stowedModelOffsetsRoll\0\worldClipModel\t6_attach_mag_vector_world\rocketModel\\mountedModel\\AdditionalMeleeModel\\fireTypeIcon\hud_mp_firerate_auto\hudIcon\menu_mp_weapons_kriss\hudIconRatio\2:1\indicatorIcon\\indicatorIconRatio\1:1\ammoCounterIcon\menu_mp_weapons_kriss\ammoCounterIconRatio\1:1\ammoCounterClip\Magazine\startAmmo\8\ammoDisplayName\\ammoName\.45 acp vector\clipName\vector\maxAmmo\8\clipSize\24\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0\overheatWeapon\0\overheatRate\40\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\120\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.064\flourishTime\0.064\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2\reloadShowRocketTime\0\reloadEmptyTime\2.61\reloadAddTime\1.3\reloadEmptyAddTime\0\reloadQuickAddTime\0.85\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2\reloadQuickEmptyTime\2.61\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1.15\emptyRaiseTime\0.65\emptyDropTime\0.45\sprintInTime\0.15\sprintLoopTime\0.685\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.1\contFireLoopTime\0.1\contFireOutTime\0.1\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.3\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.036\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\1000\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-1.5\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\1\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.125\adsSwayYawScale\0.125\adsSwayHorizScale\0.125\adsSwayVertScale\0.125\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_kriss\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.2\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.25\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\65\adsGunKickPitchMin\-10\adsGunKickPitchMax\10\adsGunKickYawMin\-5\adsGunKickYawMax\5\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-52.5\adsViewKickPitchMax\57.5\adsViewKickMinMagnitude\30\adsViewKickYawMin\-45\adsViewKickYawMax\45\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1675\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\2\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\5\hipSpreadDuckedMax\4.5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\5\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1.1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\2000\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-52.5\hipViewKickPitchMax\57.5\hipViewKickMinMagnitude\0\hipViewKickYawMin\-45\hipViewKickYawMax\45\hipViewKickCenterSpeed\1675\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\590\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.3\adsDofEnd\6.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\0.5\ikLeftHandOffsetR\0\ikLeftHandOffsetU\-2\ikLeftHandRotationP\0\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\1.4\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\-1.8\ikLeftHandProneRotationP\0\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\1\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\-15\ikLeftHandUiViewerRotationR\0\parentWeaponName\vector\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_vector\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\\attachmentUniques\ \ No newline at end of file