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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-07 21:59:49 -05:00
Move map vote HUD up on Classic and Survival
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parent
bf7b593bd2
commit
131fe81802
@ -303,7 +303,14 @@ map_vote()
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level.zombie_vars["vote_input_hud"] = create_map_vote_input_hud(0, y);
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y = 150;
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y = 70;
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if (is_gametype_active("zgrief"))
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{
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y = 150;
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}
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og_y = y;
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level.zombie_vars["map_image_hud"] = [];
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level.zombie_vars["map_image_hud"][0] = create_map_image_hud(get_image_for_loc(maps[0]["map_name"], maps[0]["loc_name"], maps[0]["gametype_name"]), -200, y);
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@ -350,7 +357,7 @@ map_vote()
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level.zombie_vars["obj_votes"][2] = 0;
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}
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array_thread(get_players(), ::player_choose_map);
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array_thread(get_players(), ::player_choose_map, og_y);
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wait time;
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@ -607,7 +614,7 @@ create_obj_select_hud(x, y)
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return hud;
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}
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player_choose_map()
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player_choose_map(y)
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{
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self endon("disconnect");
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@ -616,9 +623,9 @@ player_choose_map()
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self.map_select.selected = 0;
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self.map_select.name = "map";
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self.map_select.hud = [];
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self.map_select.hud[0] = self create_map_select_hud(-200, 150);
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self.map_select.hud[1] = self create_map_select_hud(0, 150);
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self.map_select.hud[2] = self create_map_select_hud(200, 150);
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self.map_select.hud[0] = self create_map_select_hud(-200, y);
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self.map_select.hud[1] = self create_map_select_hud(0, y);
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self.map_select.hud[2] = self create_map_select_hud(200, y);
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self.map_select.hud[self.map_select.ind].color = (1, 1, 0);
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if (level.zombie_vars["obj_vote_active"])
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@ -628,9 +635,9 @@ player_choose_map()
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self.obj_select.selected = 0;
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self.obj_select.name = "obj";
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self.obj_select.hud = [];
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self.obj_select.hud[0] = self create_obj_select_hud(-200, 215);
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self.obj_select.hud[1] = self create_obj_select_hud(0, 215);
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self.obj_select.hud[2] = self create_obj_select_hud(200, 215);
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self.obj_select.hud[0] = self create_obj_select_hud(-200, y + 65);
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self.obj_select.hud[1] = self create_obj_select_hud(0, y + 65);
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self.obj_select.hud[2] = self create_obj_select_hud(200, y + 65);
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}
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self notifyonplayercommand("left", "+speed_throw");
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