1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-29 16:40:18 -05:00

Melee weapons: add proper melee swing sound

This commit is contained in:
Jbleezy
2024-04-14 04:56:53 -07:00
parent 32c4638caa
commit 145ad352cb
13 changed files with 242 additions and 20 deletions

View File

@ -59,25 +59,6 @@
#include maps\mp\zombies\_zm_challenges;
#include maps\mp\zombies\_zm_laststand;
sndmeleewpn_isstaff(weapon)
{
switch (weapon)
{
case "staff_water_melee_zm":
case "staff_melee_zm":
case "staff_lightning_melee_zm":
case "staff_fire_melee_zm":
case "staff_air_melee_zm":
isstaff = 1;
break;
default:
isstaff = 0;
}
return isstaff;
}
tomb_can_track_ammo_custom(weap)
{
if (!isdefined(weap))
@ -128,4 +109,9 @@ tomb_can_track_ammo_custom(weap)
}
return true;
}
sndmeleewpnsound()
{
// removed - added to all maps in _zm_reimagined
}