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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-08 06:12:17 -05:00

Melee weapons: add proper melee swing sound

This commit is contained in:
Jbleezy 2024-04-14 04:56:53 -07:00
parent 32c4638caa
commit 145ad352cb
13 changed files with 242 additions and 20 deletions

View File

@ -275,6 +275,7 @@
## Weapons ## Weapons
* Switch to melee weapon by pressing the Melee Weapon button (same button as Time Bomb and Maxis Drone) * Switch to melee weapon by pressing the Melee Weapon button (same button as Time Bomb and Maxis Drone)
* Added proper melee swing sound to all melee weapons
* Fixed world model position of certain melee weapons * Fixed world model position of certain melee weapons
* Grenades: improved projectile upward speed * Grenades: improved projectile upward speed
* Grenades: can no longer be thrown faster than intended by throwing a grenade right after throwing one * Grenades: can no longer be thrown faster than intended by throwing a grenade right after throwing one

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@ -4,6 +4,7 @@
main() main()
{ {
replaceFunc(clientscripts\mp\zombies\_zm::init_wallbuy_fx, scripts\zm\replaced\_zm::init_wallbuy_fx); replaceFunc(clientscripts\mp\zombies\_zm::init_wallbuy_fx, scripts\zm\replaced\_zm::init_wallbuy_fx);
replaceFunc(clientscripts\mp\zombies\_zm_audio::sndmeleeswipe, scripts\zm\replaced\_zm_audio::sndmeleeswipe);
replaceFunc(clientscripts\mp\zombies\_zm_weapons::init, scripts\zm\replaced\_zm_weapons::init); replaceFunc(clientscripts\mp\zombies\_zm_weapons::init, scripts\zm\replaced\_zm_weapons::init);
powerup_changes(); powerup_changes();

View File

@ -376,6 +376,7 @@ on_player_connect()
player thread on_player_fake_revive(); player thread on_player_fake_revive();
player thread grenade_fire_watcher(); player thread grenade_fire_watcher();
player thread sndmeleewpnsound();
} }
} }
@ -1901,6 +1902,121 @@ temp_disable_offhand_weapons()
} }
} }
sndmeleewpnsound()
{
self endon("disconnect");
level endon("end_game");
while (1)
{
while (!self ismeleeing())
{
wait 0.05;
}
current_melee_weapon = self get_player_melee_weapon();
current_weapon = self getcurrentweapon();
alias = "zmb_melee_whoosh_npc";
if (is_true(self.is_player_zombie))
{
alias = "zmb_melee_whoosh_zmb_npc";
}
else if (issubstr(current_weapon, "shield_zm"))
{
alias = "fly_riotshield_zm_swing";
}
else if (current_melee_weapon == "bowie_knife_zm")
{
alias = "zmb_bowie_swing";
}
else if (current_melee_weapon == "tazer_knuckles_zm")
{
alias = "wpn_tazer_whoosh_npc";
}
else if (current_melee_weapon == "spoon_zm_alcatraz")
{
alias = "zmb_spoon_swing";
}
else if (current_melee_weapon == "spork_zm_alcatraz")
{
alias = "zmb_spork_swing";
}
else if (current_melee_weapon == "one_inch_punch_zm")
{
alias = "wpn_one_inch_punch_npc";
}
else if (current_melee_weapon == "one_inch_punch_upgraded_zm")
{
alias = "wpn_one_inch_punch_npc";
}
else if (current_melee_weapon == "one_inch_punch_fire_zm")
{
alias = "wpn_one_inch_punch_fire_npc";
}
else if (current_melee_weapon == "one_inch_punch_air_zm")
{
alias = "wpn_one_inch_punch_air_npc";
}
else if (current_melee_weapon == "one_inch_punch_ice_zm")
{
alias = "wpn_one_inch_punch_ice_npc";
}
else if (current_melee_weapon == "one_inch_punch_lightning_zm")
{
alias = "wpn_one_inch_punch_lightning_npc";
}
else if (sndmeleewpn_isstaff(current_melee_weapon))
{
alias = "zmb_melee_staff_upgraded_npc";
}
if (maps\mp\zombies\_zm_audio::sndisnetworksafe())
{
self play_sound_to_nearby_players(alias);
}
while (self ismeleeing())
{
wait 0.05;
}
}
}
play_sound_to_nearby_players(alias, range = 500)
{
players = get_players();
foreach (player in players)
{
if (player != self && distancesquared(player.origin, self.origin) <= range * range)
{
self playsoundtoplayer(alias, player);
}
}
}
sndmeleewpn_isstaff(weapon)
{
switch (weapon)
{
case "staff_melee_zm":
case "staff_air_melee_zm":
case "staff_fire_melee_zm":
case "staff_water_melee_zm":
case "staff_lightning_melee_zm":
isstaff = 1;
break;
default:
isstaff = 0;
}
return isstaff;
}
buildbuildables() buildbuildables()
{ {
wait 1; // need a wait or else some buildables dont build wait 1; // need a wait or else some buildables dont build

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@ -0,0 +1,112 @@
#include clientscripts\mp\_utility;
#include clientscripts\mp\_ambientpackage;
#include clientscripts\mp\zombies\_zm_utility;
#include clientscripts\mp\_music;
#include clientscripts\mp\_audio;
sndmeleeswipe(localclientnum, notifystring)
{
player = undefined;
while (!isdefined(player))
{
player = getnonpredictedlocalplayer(localclientnum);
wait 0.05;
}
player endon("disconnect");
for (;;)
{
player waittill(notifystring);
currentweapon = getcurrentweapon(localclientnum);
alias = "zmb_melee_whoosh_plr";
if (is_true(player.is_player_zombie))
{
alias = "zmb_melee_whoosh_zmb_plr";
}
else if (issubstr(currentweapon, "shield_zm"))
{
alias = "fly_riotshield_zm_swing";
}
else if (has_weapon_or_held(localclientnum, "bowie_knife_zm"))
{
alias = "zmb_bowie_swing_plr";
}
else if (has_weapon_or_held(localclientnum, "tazer_knuckles_zm"))
{
alias = "wpn_tazer_whoosh_plr";
}
else if (has_weapon_or_held(localclientnum, "spoon_zm_alcatraz"))
{
alias = "zmb_spoon_swing_plr";
}
else if (has_weapon_or_held(localclientnum, "spork_zm_alcatraz"))
{
alias = "zmb_spork_swing_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_zm"))
{
alias = "wpn_one_inch_punch_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_upgraded_zm"))
{
alias = "wpn_one_inch_punch_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_air_zm"))
{
alias = "wpn_one_inch_punch_air_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_fire_zm"))
{
alias = "wpn_one_inch_punch_fire_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_ice_zm"))
{
alias = "wpn_one_inch_punch_ice_plr";
}
else if (has_weapon_or_held(localclientnum, "one_inch_punch_lightning_zm"))
{
alias = "wpn_one_inch_punch_lightning_plr";
}
else if (has_staff_melee(localclientnum))
{
alias = "zmb_melee_staff_upgraded_plr";
}
playsound(0, alias, player.origin);
}
}
has_weapon_or_held(localclientnum, weapon)
{
return hasweapon(localclientnum, weapon) || hasweapon(localclientnum, "held_" + weapon);
}
has_staff_melee(localclientnum)
{
if (hasweapon(localclientnum, "staff_melee_zm"))
{
return 1;
}
else if (hasweapon(localclientnum, "staff_air_melee_zm"))
{
return 1;
}
else if (hasweapon(localclientnum, "staff_fire_melee_zm"))
{
return 1;
}
else if (hasweapon(localclientnum, "staff_water_melee_zm"))
{
return 1;
}
else if (hasweapon(localclientnum, "staff_lightning_melee_zm"))
{
return 1;
}
return 0;
}

View File

@ -59,25 +59,6 @@
#include maps\mp\zombies\_zm_challenges; #include maps\mp\zombies\_zm_challenges;
#include maps\mp\zombies\_zm_laststand; #include maps\mp\zombies\_zm_laststand;
sndmeleewpn_isstaff(weapon)
{
switch (weapon)
{
case "staff_water_melee_zm":
case "staff_melee_zm":
case "staff_lightning_melee_zm":
case "staff_fire_melee_zm":
case "staff_air_melee_zm":
isstaff = 1;
break;
default:
isstaff = 0;
}
return isstaff;
}
tomb_can_track_ammo_custom(weap) tomb_can_track_ammo_custom(weap)
{ {
if (!isdefined(weap)) if (!isdefined(weap))
@ -129,3 +110,8 @@ tomb_can_track_ammo_custom(weap)
return true; return true;
} }
sndmeleewpnsound()
{
// removed - added to all maps in _zm_reimagined
}

View File

@ -5,8 +5,8 @@
main() main()
{ {
replaceFunc(maps\mp\zm_tomb::sndmeleewpn_isstaff, scripts\zm\replaced\zm_tomb::sndmeleewpn_isstaff);
replaceFunc(maps\mp\zm_tomb::tomb_can_track_ammo_custom, scripts\zm\replaced\zm_tomb::tomb_can_track_ammo_custom); replaceFunc(maps\mp\zm_tomb::tomb_can_track_ammo_custom, scripts\zm\replaced\zm_tomb::tomb_can_track_ammo_custom);
replaceFunc(maps\mp\zm_tomb::sndmeleewpnsound, scripts\zm\replaced\zm_tomb::sndmeleewpnsound);
replaceFunc(maps\mp\zm_tomb_main_quest::main_quest_init, scripts\zm\replaced\zm_tomb_main_quest::main_quest_init); replaceFunc(maps\mp\zm_tomb_main_quest::main_quest_init, scripts\zm\replaced\zm_tomb_main_quest::main_quest_init);
replaceFunc(maps\mp\zm_tomb_main_quest::place_staff_in_charger, scripts\zm\replaced\zm_tomb_main_quest::place_staff_in_charger); replaceFunc(maps\mp\zm_tomb_main_quest::place_staff_in_charger, scripts\zm\replaced\zm_tomb_main_quest::place_staff_in_charger);
replaceFunc(maps\mp\zm_tomb_main_quest::watch_for_player_pickup_staff, scripts\zm\replaced\zm_tomb_main_quest::watch_for_player_pickup_staff); replaceFunc(maps\mp\zm_tomb_main_quest::watch_for_player_pickup_staff, scripts\zm\replaced\zm_tomb_main_quest::watch_for_player_pickup_staff);

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@ -709,6 +709,12 @@ wpn_slipgun_flux_last_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wp
wpn_slipgun_flux_last_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_slipgun_flux_last_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_slipgun_flux_last_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_slipgun_flux_last_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_slipgun_flux_last_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_slipgun_flux_last_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
wpn_slipgun_flux_last_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx, wpn_slipgun_flux_last_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_slipgun_fire_last_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_00.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_01.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_02.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_03.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_04.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
zmb_melee_whoosh_npc,raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_05.LN50.pc.snd,,,,grp_hdrfx,16461,20723,,150,500,500,default,default,allon,allon,4,priority,8,oldest,31143,32767,,40,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_igc,3d,0,25,75,20723,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_com_knife_cloth_plr,raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_00.LN65.pc.snd,,,wpn_com_knife_swish,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_com_knife_cloth_plr,raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_00.LN65.pc.snd,,,wpn_com_knife_swish,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_com_knife_cloth_plr,raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_01.LN65.pc.snd,,,wpn_com_knife_swish,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_com_knife_cloth_plr,raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_01.LN65.pc.snd,,,wpn_com_knife_swish,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
wpn_com_knife_swish,raw\sound\wpn\melee\knife\held_knife\fly_knife_swish.LN65.pc.snd,,,,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,20,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx, wpn_com_knife_swish,raw\sound\wpn\melee\knife\held_knife\fly_knife_swish.LN65.pc.snd,,,,grp_hdrfx,9257,13075,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31143,33727,,90,90,63,-1,,loaded,nonlooping,volume,-1,20,20,,snp_hdrfx,2d,29273,0,0,0,63,,yes,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,

1 name file template loadspec secondary group vol_min vol_max team_vol_mod dist_min dist_max dist_reverb_max volume_falloff_curve reverb_falloff_curve volume_min_falloff_curve reverb_min_falloff_curve limit_count limit_type entity_limit_count entity_limit_type pitch_min pitch_max team_pitch_mod min_priority max_priority min_priority_threshold max_priority_threshold spatialized type loop randomize_type probability start_delay reverb_send duck duck_group pan center_send envelop_min envelop_max envelop_percentage occlusion_level occlusion_wet_dry is_big distance_lpf move_type move_time real_delay subtitle mature doppler futz context_type context_value compression timescale music fade_in fade_out pc_format pause stop_on_death bus snapshot
709 wpn_slipgun_flux_last_l_plr_pap raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd wpn_slipgun_flux_last_r_plr_pap grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no left_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
710 wpn_slipgun_flux_last_r_npc_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_slipgun_fire_last_npc grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
711 wpn_slipgun_flux_last_r_plr_pap raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd wpn_slipgun_fire_last_plr grp_weapon 3685 3685 25 900 900 default default allon allon 8 priority 4 priority 32129 33416 85 90 63 -1 loaded nonlooping variant -1 0 10386 snp_wpn_3p 3d 0 0 0 0 63 no no right_shot 4000 no 0 0 0 yes no 0 0 yes no bus_fx
712 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_00.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
713 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_01.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
714 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_02.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
715 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_03.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
716 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_04.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
717 zmb_melee_whoosh_npc raw\sound\wpn\melee\knife\knife_new\swing\swings\swing_05.LN50.pc.snd grp_hdrfx 16461 20723 150 500 500 default default allon allon 4 priority 8 oldest 31143 32767 40 90 63 -1 loaded nonlooping volume -1 0 20 snp_igc 3d 0 25 75 20723 63 no yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
718 wpn_com_knife_cloth_plr raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_00.LN65.pc.snd wpn_com_knife_swish grp_hdrfx 9257 13075 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 33727 90 90 63 -1 loaded nonlooping volume -1 0 20 snp_hdrfx 2d 29273 0 0 0 63 yes yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
719 wpn_com_knife_cloth_plr raw\sound\mpl\riot_shield\melee_swing\new\cloth\riot_shield_swing_cloth_01.LN65.pc.snd wpn_com_knife_swish grp_hdrfx 9257 13075 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 33727 90 90 63 -1 loaded nonlooping volume -1 0 20 snp_hdrfx 2d 29273 0 0 0 63 yes yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx
720 wpn_com_knife_swish raw\sound\wpn\melee\knife\held_knife\fly_knife_swish.LN65.pc.snd grp_hdrfx 9257 13075 0 5000 5000 default default allon allon 8 priority 8 oldest 31143 33727 90 90 63 -1 loaded nonlooping volume -1 20 20 snp_hdrfx 2d 29273 0 0 0 63 yes yes none 0 no 0 0 0 yes no 0 0 yes no bus_hdrfx