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https://github.com/JezuzLizard/BO2-Reimagined.git
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Ray Gun: add first raise and empty fire sound to all maps
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@ -416,6 +416,7 @@
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* Upgraded: increased damage from 400 to 500
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* Upgraded: decreased headshot multiplier from 10 to 8
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* Upgraded: decreased stock ammo from 120 to 100
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* Upgraded: fixed fire sound
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### Shotguns
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* Increased penetration
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@ -442,7 +443,8 @@
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### Wonder Weapons
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#### Ray Gun
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* Added weapon model from Buried to all maps
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* Added model from Buried to all maps
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* Added first raise and empty fire sound from Mob of the Dead to all maps
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* Increased move speed from 100% to 105%
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* Ammo gets added to the clip at the same time that it gets added in the reload anim
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* No longer limited to 4 players
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BIN
sound/wpn/energy/raygun/raise/activate.LN65.pc.snd.wav
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BIN
sound/wpn/energy/raygun/raise/activate.LN65.pc.snd.wav
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Binary file not shown.
BIN
sound/wpn/energy/raygun/raise/hit.LN65.pc.snd.wav
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BIN
sound/wpn/energy/raygun/raise/hit.LN65.pc.snd.wav
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Binary file not shown.
BIN
sound/zmb_blops/wpn/energy/raygun/raise/deny.LN65.pc.snd.wav
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BIN
sound/zmb_blops/wpn/energy/raygun/raise/deny.LN65.pc.snd.wav
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@ -362,6 +362,10 @@ wpn_sa58_flux_l_npc_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_sa58_f
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wpn_sa58_flux_l_plr_pap,raw\sound\wpn\pap\pap_flux_left.LN65.pc.snd,,,wpn_sa58_flux_r_plr_pap,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,left_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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wpn_sa58_flux_r_npc_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_sa58_fire_npc,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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wpn_sa58_flux_r_plr_pap,raw\sound\wpn\pap\pap_flux_right.LN65.pc.snd,,,wpn_sa58_fire_plr,grp_weapon,3685,3685,,25,900,900,default,default,allon,allon,8,priority,4,priority,32129,33416,,85,90,63,-1,,loaded,nonlooping,variant,-1,0,10386,,snp_wpn_3p,3d,0,0,0,0,63,,no,no,right_shot,4000,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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wpn_raygun_raise_activate,raw\sound\wpn\energy\raygun\raise\activate.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
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wpn_raygun_raise_hit,raw\sound\wpn\energy\raygun\raise\hit.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,31287,34316,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
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wpn_raygun_raise_deny_npc,raw\sound\zmb_blops\wpn\energy\raygun\raise\deny.LN65.pc.snd,,,,grp_foley,29273,29273,,75,500,500,default,default,allon,allon,4,priority,8,oldest,32767,32767,,15,30,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,3d,0,25,250,3685,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
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wpn_raygun_raise_deny_plr,raw\sound\zmb_blops\wpn\energy\raygun\raise\deny.LN65.pc.snd,,,,grp_foley,29273,29273,,0,5000,5000,default,default,allon,allon,8,priority,8,oldest,32767,32767,,100,100,63,-1,,loaded,nonlooping,volume,-1,0,20,,snp_hdrfx,2d,0,0,0,0,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_hdrfx,
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wpn_semtex_alert,raw\sound\wpn\grenade\sticky\alert\semtex_alert.LN65.pc.snd,,,,grp_hdrfx,6553,6553,,50,500,750,default,default,allon,allon,8,priority,8,oldest,32767,32767,,90,100,0,-1,,loaded,nonlooping,volume,-1,0,1165,,snp_alerts_gameplay,3d,0,25,225,11653,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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wpn_semtex_charge,raw\sound\wpn\grenade\sticky\alert\semtex_charge.LN65.pc.snd,,,wpn_semtex_pin_pull,grp_hdrfx,6553,6553,,50,300,500,default,default,allon,allon,8,priority,8,oldest,32767,32767,,90,100,0,-1,,loaded,nonlooping,volume,-1,350,1165,,snp_alerts_gameplay,3d,0,25,225,11653,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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wpn_semtex_pin_pull,raw\sound\wpn\grenade\sticky\alert\semtex_pin_pull.LN65.pc.snd,,,,grp_hdrfx,6553,6553,,50,300,500,default,default,allon,allon,8,priority,8,oldest,32767,32767,,90,100,0,-1,,loaded,nonlooping,volume,-1,0,1165,,snp_alerts_gameplay,3d,0,25,225,11653,63,,no,yes,none,0,,,,no,0,0,0,,yes,no,0,0,,yes,no,bus_fx,
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@ -6,4 +6,6 @@ include,includes/so_zencounter_zm_prison
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weapon,knife_zm_alcatraz
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weapon,spoon_zm_alcatraz
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weapon,spork_zm_alcatraz
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weapon,spork_zm_alcatraz
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xanim,viewmodel_raygun_t6_first_raise
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