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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-26 15:13:04 -05:00

Power Station: move core immediately

This commit is contained in:
Jbleezy
2023-05-12 15:37:26 -07:00
parent 0f1c812e75
commit 1552b0da7e

View File

@ -38,9 +38,9 @@ main()
init_wallbuys();
init_barriers();
show_powerswitch();
activate_core();
generatebuildabletarps();
disable_zombie_spawn_locations();
level thread activate_core();
scripts\zm\locs\loc_common::init();
}
@ -95,24 +95,11 @@ show_powerswitch()
activate_core()
{
power_event_time = 30;
reactor_core_mover = getent( "core_mover", "targetname" );
reactor_core_audio = spawn( "script_origin", reactor_core_mover.origin );
maps\mp\zm_transit_power::linkentitiestocoremover( reactor_core_mover );
flag_wait( "initial_blackscreen_passed" );
reactor_core_mover playsound( "zmb_power_rise_start" );
reactor_core_mover playloopsound( "zmb_power_rise_loop", 0.75 );
reactor_core_mover thread maps\mp\zm_transit_power::coremove( 30 );
wait power_event_time;
reactor_core_mover stoploopsound( 0.5 );
reactor_core_audio playloopsound( "zmb_power_on_loop", 2 );
reactor_core_mover playsound( "zmb_power_rise_stop" );
reactor_core_mover thread maps\mp\zm_transit_power::coremove( 0.05 );
}
generatebuildabletarps()