From 159b6307ac35f9ea2ff8802d196307b7aaea4d24 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Tue, 2 Jan 2024 20:25:16 -0800 Subject: [PATCH] MSMC: replace MP5 --- README.md | 3 ++ build.bat | 1 + english/localizedstrings/reimagined.str | 6 ++++ maps/mp/zm_buried.d3dbsp | 8 +++--- maps/mp/zm_highrise.d3dbsp | 4 +-- maps/mp/zm_nuked.d3dbsp | 4 +-- maps/mp/zm_prison.d3dbsp | 8 +++--- maps/mp/zm_transit.d3dbsp | 24 ++++++++-------- scripts/zm/_zm_reimagined.gsc | 7 +++++ scripts/zm/locs/zm_transit_loc_cornfield.gsc | 2 +- scripts/zm/locs/zm_transit_loc_diner.gsc | 2 +- scripts/zm/locs/zm_transit_loc_power.gsc | 2 +- scripts/zm/replaced/_zm.csc | 2 +- scripts/zm/replaced/_zm.gsc | 2 +- weapons/zm/insas_upgraded_zm | 30 ++++++++++++++++++++ weapons/zm/insas_zm | 30 ++++++++++++++++++++ zone_source/includes/insas_zm.zone | 4 +-- zone_source/mod.zone | 1 + 18 files changed, 109 insertions(+), 31 deletions(-) create mode 100644 weapons/zm/insas_upgraded_zm create mode 100644 weapons/zm/insas_zm diff --git a/README.md b/README.md index 6d3e6281..9953f99b 100644 --- a/README.md +++ b/README.md @@ -234,6 +234,9 @@ ### MP40 * Ammo gets added to the clip at the same time that it gets added in the reload anim +### MSMC +* Replaces MP5 + ### Skorpion EVO * Upgraded: changed default attachment from Reflex Sight to Fast Mag diff --git a/build.bat b/build.bat index 7b5a5508..7bcb6e7f 100644 --- a/build.bat +++ b/build.bat @@ -8,6 +8,7 @@ set MOD_BASE=%cd% --load "%GAME_BASE%\zone\all\zm_buried.ff" ^ --load "%GAME_BASE%\zone\all\zm_prison.ff" ^ --load "%GAME_BASE%\zone\all\zm_nuked.ff" ^ +--load "%GAME_BASE%\zone\all\common_patch_mp.ff" ^ --load "%GAME_BASE%\zone\all\common_mp.ff" ^ --load "%GAME_BASE%\zone\all\frontend.ff" ^ --base-folder "%OAT_BASE%" ^ diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index 8ba8620a..65181702 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -1009,6 +1009,9 @@ LANG_ENGLISH "Richtofen's Head" REFERENCE ZMWEAPON_FNP45_UPGRADED LANG_ENGLISH "Toughguy & Crybaby" +REFERENCE ZMWEAPON_INSAS_UPGRADED +LANG_ENGLISH "Massachusetts State Missouri City" + REFERENCE ZMWEAPON_SA58_UPGRADED LANG_ENGLISH "WN OTW" @@ -1020,6 +1023,9 @@ LANG_ENGLISH "Hold ^3[{+activate}]^7 for SMR [Cost: &&1]" REFERENCE ZMWEAPON_BALLISTA_WALLBUY LANG_ENGLISH "Hold ^3[{+activate}]^7 for Ballista [Cost: &&1]" +REFERENCE ZOMBIE_WEAPON_INSAS +LANG_ENGLISH "Hold ^3[{+activate}]^7 for MSMC [Cost: &&1]" + REFERENCE ZOMBIE_WEAPON_STICKY_GRENADE LANG_ENGLISH "Hold ^3[{+activate}]^7 for Semtex Grenades [Cost: &&1]" diff --git a/maps/mp/zm_buried.d3dbsp b/maps/mp/zm_buried.d3dbsp index cd7009c6..d0ce062c 100644 --- a/maps/mp/zm_buried.d3dbsp +++ b/maps/mp/zm_buried.d3dbsp @@ -24561,7 +24561,7 @@ "angles" "0 270 0" "origin" "1.1 1201.9 68" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf743_auto37" "guid" "F0390DB3" @@ -24572,7 +24572,7 @@ "script_noteworthy" "zgrief_street" "targetname" "pf743_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 270 0" "origin" "1.1 1201.9 68" "guid" "6D2A1B25" @@ -24583,7 +24583,7 @@ "angles" "0 90 0" "origin" "2354.5 736.25 148" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf744_auto37" "guid" "F0390DB3" @@ -24593,7 +24593,7 @@ "script_location" "street" "targetname" "pf744_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 90 0" "origin" "2354.5 736.25 148" "guid" "6D2A1B25" diff --git a/maps/mp/zm_highrise.d3dbsp b/maps/mp/zm_highrise.d3dbsp index 16b29f34..becdcbd5 100644 --- a/maps/mp/zm_highrise.d3dbsp +++ b/maps/mp/zm_highrise.d3dbsp @@ -2245,7 +2245,7 @@ "angles" "0 239.8 0" "origin" "1611.98 47.9501 2765" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1484_auto37" "guid" "F0390DB3" @@ -2253,7 +2253,7 @@ { "targetname" "pf1484_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 239.8 0" "origin" "1611.98 47.9501 2765" "guid" "6D2A1B25" diff --git a/maps/mp/zm_nuked.d3dbsp b/maps/mp/zm_nuked.d3dbsp index 389b18c9..7e2945fc 100644 --- a/maps/mp/zm_nuked.d3dbsp +++ b/maps/mp/zm_nuked.d3dbsp @@ -4281,7 +4281,7 @@ "angles" "0 70 0" "origin" "-487.476 407.858 139" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf11_auto37" "guid" "F0390DB3" @@ -4289,7 +4289,7 @@ { "targetname" "pf11_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 70 0" "origin" "-487.476 407.858 139" "guid" "6D2A1B25" diff --git a/maps/mp/zm_prison.d3dbsp b/maps/mp/zm_prison.d3dbsp index bdc1a198..b0890c94 100644 --- a/maps/mp/zm_prison.d3dbsp +++ b/maps/mp/zm_prison.d3dbsp @@ -11663,7 +11663,7 @@ "angles" "0 280.4 0" "origin" "-318.326 6569.06 117" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf3692_auto37" "guid" "F0390DB3" @@ -11671,7 +11671,7 @@ { "targetname" "pf3692_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 280.4 0" "origin" "-318.326 6569.06 117" "guid" "6D2A1B25" @@ -18433,7 +18433,7 @@ "angles" "0 270 0" "origin" "1934 9497 1393" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf3766_auto37" "guid" "F0390DB3" @@ -18441,7 +18441,7 @@ { "targetname" "pf3766_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 270 0" "origin" "1934 9497 1393" "guid" "6D2A1B25" diff --git a/maps/mp/zm_transit.d3dbsp b/maps/mp/zm_transit.d3dbsp index 3679079d..4db3d57a 100644 --- a/maps/mp/zm_transit.d3dbsp +++ b/maps/mp/zm_transit.d3dbsp @@ -52964,7 +52964,7 @@ "angles" "0 90 0" "origin" "2819.6 -1304.9 12.5" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1904_auto37" "guid" "F0390DB3" @@ -52973,7 +52973,7 @@ "script_noteworthy" "zrace_town" "targetname" "pf1904_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 90 0" "origin" "2819.6 -1304.9 12.5" "guid" "6D2A1B25" @@ -52983,7 +52983,7 @@ "angles" "0 270 0" "origin" "611.1 -993.1 181" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1905_auto37" "guid" "F0390DB3" @@ -52992,7 +52992,7 @@ "script_noteworthy" "zrace_town, zstandard_town, zgrief_town" "targetname" "pf1905_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 270 0" "origin" "611.1 -993.1 181" "guid" "6D2A1B25" @@ -53021,7 +53021,7 @@ "angles" "0 1.00179e-005 0" "origin" "-5489 -7982.7 62" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1907_auto37" "guid" "F0390DB3" @@ -53030,7 +53030,7 @@ "script_noteworthy" "zclassic_transit" "targetname" "pf1907_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 1.00179e-005 0" "origin" "-5489 -7982.7 62" "guid" "6D2A1B25" @@ -53078,7 +53078,7 @@ "angles" "0 1.00179e-005 0" "origin" "-7045.8 4132 -6" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1910_auto37" "guid" "F0390DB3" @@ -53087,7 +53087,7 @@ "script_noteworthy" "zstandard_transit, zgrief_transit" "targetname" "pf1910_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 1.00179e-005 0" "origin" "-7045.8 4132 -6" "guid" "6D2A1B25" @@ -53158,7 +53158,7 @@ "angles" "0 300.6 0" "origin" "7903.36 -6574.63 177" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1914_auto37" "guid" "F0390DB3" @@ -53167,7 +53167,7 @@ "script_noteworthy" "zrace_farm" "targetname" "pf1914_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 300.6 0" "origin" "7903.36 -6574.63 177" "guid" "6D2A1B25" @@ -53292,7 +53292,7 @@ "angles" "0 300 0" "origin" "7889.5 -6550.06 305" "classname" "script_struct" -"zombie_weapon_upgrade" "mp5k_zm" +"zombie_weapon_upgrade" "insas_zm" "targetname" "weapon_upgrade" "target" "pf1922_auto37" "guid" "F0390DB3" @@ -53301,7 +53301,7 @@ "script_noteworthy" "zstandard_farm, zgrief_farm, zrace_farm" "targetname" "pf1922_auto37" "classname" "script_struct" -"model" "t6_wpn_smg_mp5_world" +"model" "t6_wpn_smg_msmc_world" "angles" "0 300 0" "origin" "7889.5 -6550.06 305" "guid" "6D2A1B25" diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index 7f1d0585..6a1de709 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -1688,6 +1688,13 @@ weapon_changes() add_zombie_weapon("ballista_zm", "ballista_upgraded_zm", &"ZMWEAPON_BALLISTA_WALLBUY", 500, "wpck_snipe", "", undefined, 1); } + if (isdefined(level.zombie_weapons["mp5k_zm"])) + { + include_weapon("insas_zm", 0); + include_weapon("insas_upgraded_zm", 0); + add_zombie_weapon("insas_zm", "insas_upgraded_zm", &"ZOMBIE_WEAPON_INSAS", 1000, "smg", "", undefined, 1); + } + if (isdefined(level.zombie_weapons["python_zm"])) { level.zombie_weapons["python_zm"].is_in_box = 0; diff --git a/scripts/zm/locs/zm_transit_loc_cornfield.gsc b/scripts/zm/locs/zm_transit_loc_cornfield.gsc index b423eee3..93b0ad86 100644 --- a/scripts/zm/locs/zm_transit_loc_cornfield.gsc +++ b/scripts/zm/locs/zm_transit_loc_cornfield.gsc @@ -124,7 +124,7 @@ init_wallbuys() scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (13662, -1166, -134), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("ballista_zm", "ballista", "weapon_upgrade", (13553, -539, -133), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("beretta93r_zm", "beretta93r", "weapon_upgrade", (13793, -1646, -105), (0, 0, 0)); - scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (13553, -769, -133), (0, -90, 0)); + scripts\zm\replaced\utility::wallbuy("insas_zm", "insas", "weapon_upgrade", (13553, -769, -133), (0, -90, 0)); scripts\zm\replaced\utility::wallbuy("ak74u_zm", "ak74u", "weapon_upgrade", (13979, -1550, -134), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("m16_zm", "m16", "weapon_upgrade", (14093, -351, -133), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("870mcs_zm", "870mcs", "weapon_upgrade", (13552, -1387, -134), (0, -90, 0)); diff --git a/scripts/zm/locs/zm_transit_loc_diner.gsc b/scripts/zm/locs/zm_transit_loc_diner.gsc index 1b59a649..db498a3f 100644 --- a/scripts/zm/locs/zm_transit_loc_diner.gsc +++ b/scripts/zm/locs/zm_transit_loc_diner.gsc @@ -160,7 +160,7 @@ init_wallbuys() { scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (-5085, -7807, -5), (0, 0, 0)); scripts\zm\replaced\utility::wallbuy("ballista_zm", "ballista", "weapon_upgrade", (-4576, -7748, 18), (0, 90, 0)); - scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (-5489, -7982.7, 62), (0, 1, 0)); + scripts\zm\replaced\utility::wallbuy("insas_zm", "insas", "weapon_upgrade", (-5489, -7982.7, 62), (0, 1, 0)); scripts\zm\replaced\utility::wallbuy("tazer_knuckles_zm", "tazer_knuckles", "tazer_upgrade", (-6265, -7941, 100), (0, 90, 0)); } diff --git a/scripts/zm/locs/zm_transit_loc_power.gsc b/scripts/zm/locs/zm_transit_loc_power.gsc index d00d52ca..99508b11 100644 --- a/scripts/zm/locs/zm_transit_loc_power.gsc +++ b/scripts/zm/locs/zm_transit_loc_power.gsc @@ -106,7 +106,7 @@ init_wallbuys() scripts\zm\replaced\utility::wallbuy("saritch_zm", "saritch", "weapon_upgrade", (10559, 8220, -495), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("ballista_zm", "ballista", "weapon_upgrade", (10678, 8135, -476), (0, 180, 0)); scripts\zm\replaced\utility::wallbuy("870mcs_zm", "870mcs", "weapon_upgrade", (11778, 7664, -697), (0, 170, 0)); - scripts\zm\replaced\utility::wallbuy("mp5k_zm", "mp5", "weapon_upgrade", (11452, 8692, -521), (0, 90, 0)); + scripts\zm\replaced\utility::wallbuy("insas_zm", "insas", "weapon_upgrade", (11452, 8692, -521), (0, 90, 0)); scripts\zm\replaced\utility::wallbuy("bowie_knife_zm", "bowie_knife", "bowie_upgrade", (10835, 8145, -353), (0, 0, 0)); } diff --git a/scripts/zm/replaced/_zm.csc b/scripts/zm/replaced/_zm.csc index b6e259c3..cdd06bac 100644 --- a/scripts/zm/replaced/_zm.csc +++ b/scripts/zm/replaced/_zm.csc @@ -13,7 +13,7 @@ init_wallbuy_fx() level._effect["claymore_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_claymore"); level._effect["saritch_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m14"); level._effect["m16_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m16"); - level._effect["mp5k_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_mp5k"); + level._effect["insas_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_mp5k"); level._effect["ballista_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_olympia"); } diff --git a/scripts/zm/replaced/_zm.gsc b/scripts/zm/replaced/_zm.gsc index 8cfe2303..f3f804be 100644 --- a/scripts/zm/replaced/_zm.gsc +++ b/scripts/zm/replaced/_zm.gsc @@ -51,7 +51,7 @@ init_fx() level._effect["claymore_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_claymore"); level._effect["saritch_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m14"); level._effect["m16_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_m16"); - level._effect["mp5k_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_mp5k"); + level._effect["insas_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_mp5k"); level._effect["ballista_zm_fx"] = loadfx("maps/zombie/fx_zmb_wall_buy_olympia"); } diff --git a/weapons/zm/insas_upgraded_zm b/weapons/zm/insas_upgraded_zm new file mode 100644 index 00000000..1d9cb633 --- /dev/null +++ b/weapons/zm/insas_upgraded_zm @@ -0,0 +1,30 @@ +WEAPONFILE\displayName\ZMWEAPON_INSAS_UPGRADED\AIOverlayDescription\\modeName\\playerAnimType\handleclip\gunModel\t6_wpn_smg_msmc_view\gunModel2\\gunModel3\\gunModel4\\gunModel5\\gunModel6\\gunModel7\\gunModel8\\gunModel9\\gunModel10\\gunModel11\\gunModel12\\gunModel13\\gunModel14\\gunModel15\\gunModel16\\handModel\\hideTags\tag_rails\notetrackSoundMap\\idleAnim\viewmodel_msmc_idle\idleAnimLeft\\emptyIdleAnim\\emptyIdleAnimLeft\\fireIntroAnim\\fireAnim\viewmodel_msmc_fire\fireAnimLeft\\holdFireAnim\\lastShotAnim\viewmodel_msmc_fire\lastShotAnimLeft\\flourishAnim\\flourishAnimLeft\\detonateAnim\\rechamberAnim\\meleeAnim\\meleeAnimEmpty\\meleeAnim1\\meleeAnim2\\meleeAnim3\\meleeChargeAnim\\meleeChargeAnimEmpty\\reloadAnim\viewmodel_msmc_reload\reloadAnimRight\\reloadAnimLeft\\reloadEmptyAnim\viewmodel_msmc_reload_empty\reloadEmptyAnimLeft\\reloadStartAnim\\reloadEndAnim\\reloadQuickAnim\\reloadQuickEmptyAnim\\raiseAnim\viewmodel_msmc_pullout\dropAnim\viewmodel_msmc_putaway\firstRaiseAnim\viewmodel_msmc_first_raise\altRaiseAnim\viewmodel_msmc_pullout\altDropAnim\viewmodel_msmc_putaway\quickRaiseAnim\viewmodel_msmc_pullout_quick\quickDropAnim\viewmodel_msmc_putaway_quick\emptyRaiseAnim\viewmodel_msmc_pullout_quick\emptyDropAnim\viewmodel_msmc_putaway_quick\sprintInAnim\viewmodel_msmc_sprint_in\sprintLoopAnim\viewmodel_msmc_sprint_loop\sprintOutAnim\viewmodel_msmc_sprint_out\sprintInEmptyAnim\\sprintLoopEmptyAnim\\sprintOutEmptyAnim\\lowReadyInAnim\\lowReadyLoopAnim\\lowReadyOutAnim\\contFireInAnim\\contFireLoopAnim\\contFireOutAnim\\crawlInAnim\viewmodel_msmc_crawl_in\crawlForwardAnim\viewmodel_msmc_crawl_forward\crawlBackAnim\viewmodel_msmc_crawl_back\crawlRightAnim\viewmodel_msmc_crawl_right\crawlLeftAnim\viewmodel_msmc_crawl_left\crawlOutAnim\viewmodel_msmc_crawl_out\crawlEmptyInAnim\viewmodel_msmc_crawl_in\crawlEmptyForwardAnim\viewmodel_msmc_crawl_forward\crawlEmptyBackAnim\viewmodel_msmc_crawl_back\crawlEmptyRightAnim\viewmodel_msmc_crawl_right\crawlEmptyLeftAnim\viewmodel_msmc_crawl_left\crawlEmptyOutAnim\viewmodel_msmc_crawl_out\deployAnim\\nightVisionWearAnim\\nightVisionRemoveAnim\\adsFireAnim\viewmodel_msmc_ads_fire\adsLastShotAnim\viewmodel_msmc_ads_fire\adsRechamberAnim\\adsUpAnim\viewmodel_msmc_ads_up\adsDownAnim\viewmodel_msmc_ads_down\adsUpOtherScopeAnim\\adsFireIntroAnim\\breakdownAnim\\dtp_in\viewmodel_msmc_d2p_in\dtp_loop\viewmodel_msmc_d2p_loop\dtp_out\viewmodel_msmc_d2p_out\dtp_empty_in\\dtp_empty_loop\\dtp_empty_out\\slide_in\\mantleAnim\\sprintCameraAnim\\dtpInCameraAnim\\dtpLoopCameraAnim\\dtpOutCameraAnim\\mantleCameraAnim\\script\\weaponType\bullet\weaponClass\smg\penetrateType\small\impactType\bullet_small\inventoryType\primary\fireType\Full Auto\clipType\bottom\barrelType\Single\offhandClass\None\offhandSlot\None\viewFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_sm_gas_flash_1p\worldFlashEffect\weapon/muzzleflashes_zmb_ug/fx_zmb_muz_smg_flash_3p\barrelCooldownEffect\\barrelCooldownMinCount\0\viewFlashOffsetF\0\viewFlashOffsetR\0\viewFlashOffsetU\0\worldFlashOffsetF\0\worldFlashOffsetR\0\worldFlashOffsetU\0\pickupSound\fly_generic_pickup_npc\pickupSoundPlayer\fly_generic_pickup_plr\ammoPickupSound\wpn_ammo_pickup_npc\ammoPickupSoundPlayer\wpn_ammo_pickup_plr\projectileSound\\pullbackSound\\pullbackSoundPlayer\\fireSound\wpn_mp5k_fire_npc_pap\crackSound\\whizbySound\\fireSoundPlayer\wpn_mp5k_fire_plr_pap\loopFireSound\\loopFireSoundPlayer\\loopFireEndSound\\loopFireEndSoundPlayer\\startFireSound\\stopFireSound\\killcamStartFireSound\\startFireSoundPlayer\\stopFireSoundPlayer\\killcamStartFireSoundPlayer\\lastShotSound\\lastShotSoundPlayer\\emptyFireSound\wpn_generic_dryfire_npc\emptyFireSoundPlayer\wpn_generic_dryfire_plr\meleeSwipeSound\\meleeSwipeSoundPlayer\\meleeHitSound\\meleeMissSound\\rechamberSound\\rechamberSoundPlayer\\reloadSound\\reloadSoundPlayer\\reloadEmptySound\\reloadEmptySoundPlayer\\reloadStartSound\\reloadStartSoundPlayer\\reloadEndSound\\reloadEndSoundPlayer\\rotateLoopSound\\rotateLoopSoundPlayer\\rotateStopSound\\rotateStopSoundPlayer\\deploySound\\deploySoundPlayer\\finishDeploySound\\finishDeploySoundPlayer\\breakdownSound\\breakdownSoundPlayer\\finishBreakdownSound\\finishBreakdownSoundPlayer\\detonateSound\\detonateSoundPlayer\\nightVisionWearSound\\nightVisionWearSoundPlayer\\nightVisionRemoveSound\\nightVisionRemoveSoundPlayer\\raiseSound\fly_generic_raise_npc\raiseSoundPlayer\fly_generic_raise_plr\firstRaiseSound\fly_generic_first_raise_npc\firstRaiseSoundPlayer\fly_generic_first_raise_plr\altSwitchSound\\altSwitchSoundPlayer\\adsRaiseSoundPlayer\fly_generic_ads_plr\adsLowerSoundPlayer\fly_generic_ads_lower_plr\putawaySound\fly_generic_down_npc\putawaySoundPlayer\fly_generic_down_plr\overheatSound\\overheatSoundPlayer\\adsZoomSound\\shellCasing\prj_brass_impact_small\shellCasingPlayer\prj_brass_impact_plr_small\bounceSound\\standMountedWeapdef\\crouchMountedWeapdef\\proneMountedWeapdef\\viewShellEjectEffect\weapon/shellejects/fx_pistol\worldShellEjectEffect\weapon/shellejects/fx_pistol\viewLastShotEjectEffect\weapon/shellejects/fx_pistol\worldLastShotEjectEffect\weapon/shellejects/fx_pistol\viewShellEjectOffsetF\0\viewShellEjectOffsetR\0\viewShellEjectOffsetU\0\worldShellEjectOffsetF\0\worldShellEjectOffsetR\0\worldShellEjectOffsetU\0\viewShellEjectRotationP\0\viewShellEjectRotationY\0\viewShellEjectRotationR\0\worldShellEjectRotationP\0\worldShellEjectRotationY\0\worldShellEjectRotationR\0\reticleCenter\\reticleSide\reticle_side_small\reticleCenterSize\8\reticleSideSize\8\reticleMinOfs\0\activeReticleType\None\standMoveF\-0.1\standMoveR\0\standMoveU\0\standRotP\2\standRotY\0\standRotR\-2\duckedOfsF\-1\duckedOfsR\0.8\duckedOfsU\-0.2\duckedMoveF\-0.7\duckedMoveR\0\duckedMoveU\0\duckedSprintOfsF\0\duckedSprintOfsR\0\duckedSprintOfsU\0\duckedSprintRotP\0\duckedSprintRotY\0\duckedSprintRotR\0\duckedSprintBobH\0\duckedSprintBobV\0\duckedSprintScale\0\sprintOfsF\0\sprintOfsR\0\sprintOfsU\0\sprintRotP\0\sprintRotY\0\sprintRotR\0\sprintBobH\0\sprintBobV\0\sprintScale\0.9\lowReadyOfsF\0\lowReadyOfsR\0\lowReadyOfsU\0\lowReadyRotP\0\lowReadyRotY\0\lowReadyRotR\0\rideOfsF\0\rideOfsR\0\rideOfsU\0\rideRotP\0\rideRotY\0\rideRotR\0\dtpOfsF\0\dtpOfsR\0\dtpOfsU\0\dtpRotP\0\dtpRotY\0\dtpRotR\0\dtpBobH\0\dtpBobV\0\dtpScale\1\mantleOfsF\1\mantleOfsR\-2\mantleOfsU\1\mantleRotP\5\mantleRotY\5\mantleRotR\-10\slideOfsF\0\slideOfsR\0\slideOfsU\0\slideRotP\0\slideRotY\0\slideRotR\0\duckedRotP\2\duckedRotY\0\duckedRotR\-2\proneOfsF\0\proneOfsR\0\proneOfsU\0\proneMoveF\0\proneMoveR\0\proneMoveU\0\proneRotP\0\proneRotY\2\proneRotR\-3\strafeMoveF\0\strafeMoveR\0.5\strafeMoveU\0\strafeRotP\0\strafeRotY\0\strafeRotR\7\posMoveRate\6\posProneMoveRate\5\standMoveMinSpeed\0\duckedMoveMinSpeed\20\proneMoveMinSpeed\0\posRotRate\6\posProneRotRate\6\standRotMinSpeed\0\duckedRotMinSpeed\20\proneRotMinSpeed\0\worldModel\t6_wpn_smg_msmc_world\worldModel2\\worldModel3\\worldModel4\\worldModel5\\worldModel6\\worldModel7\\worldModel8\\worldModel9\\worldModel10\\worldModel11\\worldModel12\\worldModel13\\worldModel14\\worldModel15\\worldModel16\\attachViewModel1\\attachViewModel2\\attachViewModel3\\attachViewModel4\\attachViewModel5\\attachViewModel6\\attachViewModel7\t6_attach_mag_msmc_view\attachViewModel8\\attachWorldModel1\\attachWorldModel2\\attachWorldModel3\\attachWorldModel4\\attachWorldModel5\\attachWorldModel6\\attachWorldModel7\t6_attach_mag_msmc_world\attachWorldModel8\\attachViewModelTag1\\attachViewModelTag2\\attachViewModelTag3\\attachViewModelTag4\\attachViewModelTag5\\attachViewModelTag6\\attachViewModelTag7\\attachViewModelTag8\\attachWorldModelTag1\\attachWorldModelTag2\\attachWorldModelTag3\\attachWorldModelTag4\\attachWorldModelTag5\\atta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insas\clipName\insas\maxAmmo\5\clipSize\40\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\60\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\140\minDamage\80\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.08\flourishTime\0.08\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.1\reloadShowRocketTime\0\reloadEmptyTime\2.45\reloadAddTime\1.6\reloadEmptyAddTime\0\reloadQuickAddTime\0.95\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.1\reloadQuickEmptyTime\2.45\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.15\sprintLoopTime\0.675\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.15\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.5\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_insas\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\5\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-30\adsViewKickPitchMax\61\adsViewKickMinMagnitude\30\adsViewKickYawMin\-56\adsViewKickYawMax\56\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1300\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5.5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickMinMagnitude\0\hipViewKickYawMin\-55\hipViewKickYawMax\55\hipViewKickCenterSpeed\1300\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\5\locHead\5\locNeck\5\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.4\adsDofEnd\4.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\-2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\-1.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\insas\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_msmc\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment +dualclip_fastadd +extbarrel +extclip +fastads_smg +fmj +grip_smg +holo +mms +rangefinder +reflex +rf_fast +sf +silencer_smg +stalker_smg +steadyaim_smg\attachmentUniques\au_insas_none +au_insas_dualclip +au_insas_extclip +au_insas_grip +au_insas_holo +au_insas_mms +au_insas_rangefinder +au_insas_reflex +au_insas_sf +au_insas_silencer +au_insas_steadyaim +au_insas_dualclip+grip +au_insas_holo+grip +au_insas_rangefinder+grip +au_insas_grip+sf \ No newline at end of file diff --git a/weapons/zm/insas_zm b/weapons/zm/insas_zm new file mode 100644 index 00000000..7978a4f2 --- /dev/null +++ b/weapons/zm/insas_zm @@ -0,0 +1,30 @@ 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insas\clipName\insas\maxAmmo\5\clipSize\30\shotCount\1\sharedAmmoCapName\\sharedAmmoCap\0\unlimitedAmmo\0\ammoCountClipRelative\1\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\60\cooldownRate\15\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\100\minDamage\50\maxDamageRange\800\minDamageRange\1800\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\50\meleeDamage\25\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.25\meleeChargeDelay\0\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.08\flourishTime\0.08\lastFireTime\0\rechamberTime\0.1\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.7\meleeChargeTime\0\reloadTime\2.1\reloadShowRocketTime\0\reloadEmptyTime\2.45\reloadAddTime\1.6\reloadEmptyAddTime\0\reloadQuickAddTime\0.95\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\2.1\reloadQuickEmptyTime\2.45\dropTime\0.35\raiseTime\0.5\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\1\emptyRaiseTime\0.5\emptyDropTime\0.5\sprintInTime\0.15\sprintLoopTime\0.675\sprintOutTime\0.2\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.15\dtpLoopTime\0.65\dtpOutTime\0.25\crawlInTime\0.15\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.064\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\750\aimAssistRangeAds\1000\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\750\crosshairColorChange\1\moveSpeedScale\1.05\adsMoveSpeedScale\2.1\sprintDurationScale\1\idleCrouchFactor\0.75\idleProneFactor\0.4\gunMaxPitch\6\gunMaxYaw\6\swayMaxAngle\5\swayLerpSpeed\6\swayPitchScale\-2\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\0.1\adsSwayMaxAngle\0.5\adsSwayLerpSpeed\5.5\adsSwayPitchScale\0.15\adsSwayYawScale\0.15\adsSwayHorizScale\0.15\adsSwayVertScale\0.15\meleeChargeRange\0\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\1\rechamberWhileAds\1\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\menu_mp_weapons_insas\killIconRatio\2:1\flipKillIcon\1\dpadIcon\\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\1\dropAmmoMax\1\dropClipAmmoMin\0\dropClipAmmoMax\1000\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't stick\rotateType\Rotate both axis, grenade style\hasDetonator\0\plantable\0\timedDetonation\0\noCrumpleMissile\0\rotate\0\keepRolling\0\holdButtonToThrow\0\offhandHoldIsCancelable\0\freezeMovementWhenFiring\0\lowAmmoWarningThreshold\0.33\explosionTag\\guidedMissileType\None\maxSteeringAccel\0\projIgnitionDelay\0\projIgnitionEffect\\projIgnitionSound\\tagFx_preparationEffect\\tagFlash_preparationEffect\\adsTransInTime\0.2\adsTransOutTime\0.2\adsIdleAmount\10\adsIdleSpeed\4\adsZoomFov1\55\adsZoomFov2\55\adsZoomFov3\55\adsZoomInFrac\0.7\adsZoomOutFrac\0.4\adsOverlayShader\\adsOverlayShaderLowRes\\adsOverlayReticle\none\adsOverlayInterface\None\adsOverlayWidth\480\adsOverlayHeight\480\adsOverlayAlphaScale\1\adsBobFactor\0.7\adsViewBobMult\0.25\holdBreathToSteady\0\adsAimPitch\0\adsCrosshairInFrac\1\adsCrosshairOutFrac\0.2\adsReloadTransTime\0.3\adsGunKickReducedKickBullets\0\adsGunKickReducedKickPercent\0\adsGunKickPitchMin\5\adsGunKickPitchMax\5\adsGunKickYawMin\-5\adsGunKickYawMax\10\adsGunKickAccel\700\adsGunKickSpeedMax\2000\adsGunKickSpeedDecay\35\adsGunKickStaticDecay\10\adsViewKickPitchMin\-30\adsViewKickPitchMax\61\adsViewKickMinMagnitude\30\adsViewKickYawMin\-56\adsViewKickYawMax\56\adsRecoilReductionRate\0\adsRecoilReductionLimit\0\adsRecoilReturnRate\1\adsViewKickCenterSpeed\1300\adsViewKickCenterDuckedScale\1\adsViewKickCenterProneScale\1\adsSpread\0.3\antiQuickScopeTime\0.15\antiQuickScopeScale\8\antiQuickScopeSpreadMultiplier\1\antiQuickScopeSpreadMax\25\antiQuickScopeSwayFactor\20\hipSpreadStandMin\3\hipSpreadDuckedMin\1.75\hipSpreadProneMin\1.5\hipSpreadMax\6\hipSpreadDuckedMax\5\hipSpreadProneMax\4\hipSpreadDecayRate\4\hipSpreadFireAdd\0.6\hipSpreadTurnAdd\0\hipSpreadMoveAdd\4\hipSpreadDuckedDecay\4\hipSpreadProneDecay\1\hipReticleSidePos\0\hipIdleAmount\15\hipIdleSpeed\5.5\hipGunKickReducedKickBullets\0\hipGunKickReducedKickPercent\0\hipGunKickPitchMin\-25\hipGunKickPitchMax\25\hipGunKickYawMin\-25\hipGunKickYawMax\25\hipGunKickAccel\1000\hipGunKickSpeedMax\1200\hipGunKickSpeedDecay\100\hipGunKickStaticDecay\100\hipViewKickPitchMin\-30\hipViewKickPitchMax\60\hipViewKickMinMagnitude\0\hipViewKickYawMin\-55\hipViewKickYawMax\55\hipViewKickCenterSpeed\1300\leftArc\0\rightArc\0\topArc\0\bottomArc\0\accuracy\0\aiSpread\0\playerSpread\0\maxVertTurnSpeed\0\maxHorTurnSpeed\0\minVertTurnSpeed\0\minHorTurnSpeed\0\pitchConvergenceTime\0\yawConvergenceTime\0\suppressionTime\0\maxRange\0\animHorRotateInc\0\playerPositionDist\0\stance\stand\useHintString\\dropHintString\\horizViewJitter\0\vertViewJitter\0\cameraShakeScale\0\cameraShakeDuration\0\cameraShakeRadius\0\explosionCameraShakeScale\0\explosionCameraShakeDuration\0\explosionCameraShakeRadius\0\fightDist\720\maxDist\340\aiVsAiAccuracyGraph\\aiVsPlayerAccuracyGraph\\locNone\1\locHelmet\4\locHead\4\locNeck\4\locTorsoUpper\1\locTorsoMid\1\locTorsoLower\1\locRightArmUpper\1\locRightArmLower\1\locRightHand\1\locLeftArmUpper\1\locLeftArmLower\1\locLeftHand\1\locRightLegUpper\1\locRightLegLower\1\locRightFoot\1\locLeftLegUpper\1\locLeftLegLower\1\locLeftFoot\1\locGun\0\fireRumble\smg_fire\meleeImpactRumble\\reloadRumble\\explosionRumble\\tracerType\smg\enemyTracerType\smg_enemy\adsDofStart\1.4\adsDofEnd\4.4\scanSpeed\0\scanAccel\0\scanPauseTime\0\flameTableFirstPerson\\flameTableThirdPerson\\mmsWeapon\0\mmsInScope\0\mmsFOV\25\mmsAspect\1\mmsMaxDist\1200\ikLeftHandIdlePosF\0\ikLeftHandIdlePosR\0\ikLeftHandIdlePosU\0\ikLeftHandOffsetF\-2\ikLeftHandOffsetR\0\ikLeftHandOffsetU\1\ikLeftHandRotationP\40\ikLeftHandRotationY\0\ikLeftHandRotationR\0\usingLeftHandProneIK\1\ikLeftHandProneOffsetF\-1.5\ikLeftHandProneOffsetR\0\ikLeftHandProneOffsetU\2\ikLeftHandProneRotationP\40\ikLeftHandProneRotationY\0\ikLeftHandProneRotationR\0\ikLeftHandUiViewerOffsetF\0\ikLeftHandUiViewerOffsetR\0\ikLeftHandUiViewerOffsetU\0\ikLeftHandUiViewerRotationP\0\ikLeftHandUiViewerRotationY\0\ikLeftHandUiViewerRotationR\0\parentWeaponName\insas\doGibbing\0\maxGibDistance\1000\altScopeADSTransInTime\0\altScopeADSTransOutTime\0\meleeSwipeEffect\\meleeImpactEffect\\meleeImpactNoBloodEffect\\throwBackType\\camo\camo_msmc\customFloat0\0\customFloat1\0\customFloat2\0\customBool0\0\customBool1\0\customBool2\0\attachments\defaultattachment +dualclip_fastadd +extbarrel +extclip +fastads_smg +fmj +grip_smg +holo +mms +rangefinder +reflex +rf_fast +sf +silencer_smg +stalker_smg +steadyaim_smg\attachmentUniques\au_insas_none +au_insas_dualclip +au_insas_extclip +au_insas_grip +au_insas_holo +au_insas_mms +au_insas_rangefinder +au_insas_reflex +au_insas_sf +au_insas_silencer +au_insas_steadyaim +au_insas_dualclip+grip +au_insas_holo+grip +au_insas_rangefinder+grip +au_insas_grip+sf \ No newline at end of file diff --git a/zone_source/includes/insas_zm.zone b/zone_source/includes/insas_zm.zone index b8753620..325d5915 100644 --- a/zone_source/includes/insas_zm.zone +++ b/zone_source/includes/insas_zm.zone @@ -52,8 +52,8 @@ attachmentunique,au_insas_dualclip+grip attachmentunique,au_insas_holo+grip attachmentunique,au_insas_rangefinder+grip attachmentunique,au_insas_grip+sf -weapon,insas_zm -weapon,insas_upgraded_zm +weapon,zm/insas_zm +weapon,zm/insas_upgraded_zm xanim,viewmodel_msmc_reflex_ads_up xanim,viewmodel_msmc_reflex_ads_down xanim,viewmodel_msmc_dbal_first_raise diff --git a/zone_source/mod.zone b/zone_source/mod.zone index 3687625d..8e58da64 100644 --- a/zone_source/mod.zone +++ b/zone_source/mod.zone @@ -20,6 +20,7 @@ include,includes/falling_hands_zm include,includes/held_knife_zm include,includes/held_one_inch_punch_zm include,includes/fnp45_zm +include,includes/insas_zm include,includes/sa58_zm include,includes/specialty_juggernaut