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https://github.com/JezuzLizard/BO2-Reimagined.git
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Origins: change order of staff parts HUD
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99284d6755
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@ -1055,6 +1055,7 @@
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* Gramophone initially spawns at Excavation Site gramophone table
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* Musical parts on HUD change record color to show which table the gramophone is currently placed at
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* Musical parts on HUD fade out
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* Changed the order of staff parts on HUD to match the order of the staff holders
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* Staff parts on HUD correctly show that a player has a staff and a gem
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* Staff parts on HUD no longer show that a player has a staff when it is crafted
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* Switched Zombie Shield and Maxis Drone recipe positions on HUD
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@ -164,7 +164,8 @@ CoD.PersistentItemTombDisplay.UpdateQuestContainerAndTitle = function(f4_arg0, f
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if f4_arg1.newValue == 1 then
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f4_arg0.statusIcons[2].icon:setRGB(1, 1, 1)
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elseif f4_arg1.newValue >= 2 and f4_arg1.newValue <= 5 then
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local recordColor = CoD.QuestItemTombDisplay.ClientFieldNames[f4_arg1.newValue - 1].color
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local num = CoD.QuestItemTombDisplay.GetIndexFromNum(f4_arg1.newValue - 1)
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local recordColor = CoD.QuestItemTombDisplay.ClientFieldNames[num].color
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f4_arg0.statusIcons[2].icon:setRGB(recordColor.r, recordColor.g, recordColor.b)
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end
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end
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@ -260,7 +261,8 @@ CoD.PersistentItemTombDisplay.UpdateQuestStates = function(f10_arg0, f10_arg1)
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f10_arg0.icon:setAlpha(1)
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f10_arg0.icon:setRGB(1, 1, 1)
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elseif f10_arg1 >= 2 and f10_arg1 <= 5 then
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local recordColor = CoD.QuestItemTombDisplay.ClientFieldNames[f10_arg1 - 1].color
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local num = CoD.QuestItemTombDisplay.GetIndexFromNum(f10_arg1 - 1)
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local recordColor = CoD.QuestItemTombDisplay.ClientFieldNames[num].color
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f10_arg0:setAlpha(1)
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f10_arg0.icon:setAlpha(1)
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f10_arg0.icon:setRGB(recordColor.r, recordColor.g, recordColor.b)
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@ -33,17 +33,6 @@ CoD.QuestItemTombDisplay.STATE_STAFF_PIECE_HAVE = 1
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CoD.QuestItemTombDisplay.STATE_STAFF_PIECE_COMPLETED = 2
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CoD.QuestItemTombDisplay.ClientFieldNames = {}
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CoD.QuestItemTombDisplay.ClientFieldNames[1] = {
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name = "fire",
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color = CoD.CraftablesStaffIcon.RedFire,
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clientFieldName = "quest_state2",
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gemClientFieldName = "piece_staff_zm_gem_fire",
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recordClientFieldName = "piece_record_zm_vinyl_fire",
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uStaffClientFieldName = "piece_staff_zm_ustaff_fire",
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mStaffClientFieldName = "piece_staff_zm_mstaff_fire",
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lStaffClientFieldName = "piece_staff_zm_lstaff_fire",
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materialName = "zom_hud_craftable_element_fire",
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}
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CoD.QuestItemTombDisplay.ClientFieldNames[2] = {
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name = "air",
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color = CoD.CraftablesStaffIcon.YellowWind,
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clientFieldName = "quest_state1",
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@ -53,6 +42,19 @@ CoD.QuestItemTombDisplay.ClientFieldNames[2] = {
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mStaffClientFieldName = "piece_staff_zm_mstaff_air",
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lStaffClientFieldName = "piece_staff_zm_lstaff_air",
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materialName = "zom_hud_craftable_element_wind",
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num = 2,
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}
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CoD.QuestItemTombDisplay.ClientFieldNames[2] = {
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name = "water",
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color = CoD.CraftablesStaffIcon.BlueIce,
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clientFieldName = "quest_state2",
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gemClientFieldName = "piece_staff_zm_gem_water",
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recordClientFieldName = "piece_record_zm_vinyl_water",
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uStaffClientFieldName = "piece_staff_zm_ustaff_water",
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mStaffClientFieldName = "piece_staff_zm_mstaff_water",
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lStaffClientFieldName = "piece_staff_zm_lstaff_water",
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materialName = "zom_hud_craftable_element_water",
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num = 4,
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}
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CoD.QuestItemTombDisplay.ClientFieldNames[3] = {
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name = "lightning",
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@ -64,17 +66,19 @@ CoD.QuestItemTombDisplay.ClientFieldNames[3] = {
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mStaffClientFieldName = "piece_staff_zm_mstaff_lightning",
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lStaffClientFieldName = "piece_staff_zm_lstaff_lightning",
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materialName = "zom_hud_craftable_element_lightning",
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num = 3,
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}
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CoD.QuestItemTombDisplay.ClientFieldNames[4] = {
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name = "water",
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color = CoD.CraftablesStaffIcon.BlueIce,
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name = "fire",
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color = CoD.CraftablesStaffIcon.RedFire,
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clientFieldName = "quest_state4",
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gemClientFieldName = "piece_staff_zm_gem_water",
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recordClientFieldName = "piece_record_zm_vinyl_water",
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uStaffClientFieldName = "piece_staff_zm_ustaff_water",
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mStaffClientFieldName = "piece_staff_zm_mstaff_water",
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lStaffClientFieldName = "piece_staff_zm_lstaff_water",
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materialName = "zom_hud_craftable_element_water",
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gemClientFieldName = "piece_staff_zm_gem_fire",
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recordClientFieldName = "piece_record_zm_vinyl_fire",
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uStaffClientFieldName = "piece_staff_zm_ustaff_fire",
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mStaffClientFieldName = "piece_staff_zm_mstaff_fire",
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lStaffClientFieldName = "piece_staff_zm_lstaff_fire",
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materialName = "zom_hud_craftable_element_fire",
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num = 1,
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}
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CoD.QuestItemTombDisplay.QuestItemName = Engine.Localize("ZM_TOMB_STAFF_PARTS")
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CoD.QuestItemTombDisplay.new = function(f1_arg0)
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@ -245,6 +249,10 @@ CoD.QuestItemTombDisplay.PlayerGemOwner = function(f3_arg0, f3_arg1)
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if 0 < f3_arg1.newValue then
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f3_local1 = (f3_arg1.newValue - 1) % CoD.QuestItemTombDisplay.QuestClientFieldCount + 1
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end
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f3_local0 = CoD.QuestItemTombDisplay.GetIndexFromNum(f3_local0)
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f3_local1 = CoD.QuestItemTombDisplay.GetIndexFromNum(f3_local1)
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local f3_local2 = tonumber(string.sub(f3_arg1.name, string.len(CoD.QuestItemTombDisplay.PlayerGemClientFieldName) + 1))
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if f3_local2 < 1 or f3_local2 > 4 then
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return
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@ -270,6 +278,10 @@ CoD.QuestItemTombDisplay.PlayerStaffOwner = function(f3_arg0, f3_arg1)
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if 0 < f3_arg1.newValue then
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f3_local1 = (f3_arg1.newValue - 1) % CoD.QuestItemTombDisplay.QuestClientFieldCount + 1
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end
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f3_local0 = CoD.QuestItemTombDisplay.GetIndexFromNum(f3_local0)
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f3_local1 = CoD.QuestItemTombDisplay.GetIndexFromNum(f3_local1)
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local f3_local2 = tonumber(string.sub(f3_arg1.name, string.len(CoD.QuestItemTombDisplay.PlayerStaffClientFieldName) + 1))
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if f3_local2 < 1 or f3_local2 > 4 then
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return
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@ -414,10 +426,9 @@ end
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CoD.QuestItemTombDisplay.UpdateCompletedStaffDisplay = function(f10_arg0, f10_arg1)
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local f10_local0 = string.len(f10_arg1.name)
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local f10_local1 = tonumber
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local f10_local2 = string.sub
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local f10_local3 = f10_arg1.name
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CoD.QuestItemTombDisplay.UpdateQuestStatus(f10_arg0, f10_arg1, CoD.QuestItemTombDisplay.ClientFieldNames[f10_local1(f10_local2(f10_arg1.name, f10_local0))].name)
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local num = tonumber(string.sub(f10_arg1.name, f10_local0))
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local index = CoD.QuestItemTombDisplay.GetIndexFromNum(num)
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CoD.QuestItemTombDisplay.UpdateQuestStatus(f10_arg0, f10_arg1, CoD.QuestItemTombDisplay.ClientFieldNames[index].name)
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CoD.QuestItemTombDisplay.UpdateQuest(f10_arg0, f10_arg1)
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end
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@ -500,3 +511,13 @@ CoD.QuestItemTombDisplay.GetMaterial = function(f19_arg0)
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end
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return f19_local0
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end
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CoD.QuestItemTombDisplay.GetIndexFromNum = function(num)
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for index = 1, CoD.QuestItemTombDisplay.QuestClientFieldCount, 1 do
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if CoD.QuestItemTombDisplay.ClientFieldNames[index].num == num then
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return index
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end
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end
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return num
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end
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