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Grief: fix Brutus health being incorrect

This commit is contained in:
Jbleezy
2021-12-15 17:28:19 -08:00
parent a31ecbd7cf
commit 1680a64b3a

View File

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#include maps/mp/gametypes_zm/_hud_util;
#include maps/mp/zombies/_zm_utility;
#include common_scripts/utility;
#include maps/mp/_utility;
main()
{
replaceFunc(maps/mp/zombies/_zm_ai_brutus::brutus_health_increases, ::brutus_health_increases);
}
brutus_health_increases()
{
if(level.scr_zm_ui_gametype == "zgrief")
{
return;
}
if ( level.round_number > level.brutus_last_spawn_round )
{
a_players = getplayers();
n_player_modifier = 1;
if ( a_players.size > 1 )
{
n_player_modifier = a_players.size * 0.75;
}
level.brutus_round_count++;
level.brutus_health = int( level.brutus_health_increase * n_player_modifier * level.brutus_round_count );
level.brutus_expl_dmg_req = int( level.brutus_explosive_damage_increase * n_player_modifier * level.brutus_round_count );
if ( level.brutus_health >= ( 5000 * n_player_modifier ) )
{
level.brutus_health = int( 5000 * n_player_modifier );
}
if ( level.brutus_expl_dmg_req >= ( 4500 * n_player_modifier ) )
{
level.brutus_expl_dmg_req = int( 4500 * n_player_modifier );
}
level.brutus_last_spawn_round = level.round_number;
}
}