From 17c250435c006721273e1ada8b7cc72605889b3f Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Mon, 29 Jan 2024 14:34:40 -0800 Subject: [PATCH] MOTD: remove grunge on key HUD --- ui_mp/t6/zombie/questitemdisplay.lua | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/ui_mp/t6/zombie/questitemdisplay.lua b/ui_mp/t6/zombie/questitemdisplay.lua index 2367e415..6ad453b5 100644 --- a/ui_mp/t6/zombie/questitemdisplay.lua +++ b/ui_mp/t6/zombie/questitemdisplay.lua @@ -147,9 +147,9 @@ CoD.QuestItemDisplay.AddPersistentIcon = function(f2_arg0) f2_local3:setTopBottom(false, true, -CoD.QuestItemDisplay.IconSize, 0) self:addElement(f2_local3) CoD.CraftablesIcon.new(f2_local3, CoD.QuestItemDisplay.glowBackColor, CoD.QuestItemDisplay.glowFrontColor) - if f2_local3.grunge then - f2_local3.grunge:setAlpha(CoD.CraftablesIcon.GrungeAlpha) - end + -- if f2_local3.grunge then + -- f2_local3.grunge:setAlpha(CoD.CraftablesIcon.GrungeAlpha) + -- end local f2_local4 = LUI.UIImage.new() f2_local4:setLeftRight(true, true, 0, 0) f2_local4:setTopBottom(true, true, 0, 0)