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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Players start with semtex on semtex maps

This commit is contained in:
Jbleezy 2020-02-24 00:19:35 -08:00
parent 425e05a572
commit 17f4c9ffe4
2 changed files with 19 additions and 3 deletions

View File

@ -15,6 +15,7 @@
## Players
* Unlimited sprint
* 100% backwards speed, strafe speed, and sprint strafe speed
* Start with semtex on maps that have semtex
## Zombies
* Health capped at 1 million

View File

@ -34,10 +34,12 @@ onplayerspawned()
level thread post_all_players_spawned();
}
set_movement_dvars();
self set_movement_dvars();
bank_clear_account_value();
weapon_locker_clear_stored_weapondata();
self set_player_lethal_grenade_semtex();
self bank_clear_account_value();
self weapon_locker_clear_stored_weapondata();
self setperk( "specialty_unlimitedsprint" );
@ -132,6 +134,19 @@ set_movement_dvars()
setdvar( "player_sprintStrafeSpeedScale", 1 );
}
set_player_lethal_grenade_semtex()
{
if (level.script != "zm_transit" && level.script != "zm_nuked" && level.script != "zm_highrise" && level.script != "zm_tomb")
{
return;
}
self takeweapon( self get_player_lethal_grenade() );
self set_player_lethal_grenade( "sticky_grenade_zm" );
self giveweapon( self get_player_lethal_grenade() );
self setweaponammoclip( self get_player_lethal_grenade(), 0 );
}
disable_high_round_walkers()
{
level.speed_change_round = undefined;