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Mystery Box: decrease weapon pickup time

This commit is contained in:
Jbleezy
2022-01-02 16:22:36 -08:00
parent 2573f87a02
commit 18b0ef282e
4 changed files with 50 additions and 0 deletions

View File

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#include maps\mp\_utility;
#include common_scripts\utility;
#include maps\mp\zombies\_zm_utility;
init()
{
level.custom_magic_box_timer_til_despawn = ::custom_magic_box_timer_til_despawn;
}
custom_magic_box_timer_til_despawn( magic_box )
{
self endon( "kill_weapon_movement" );
v_float = anglesToForward( magic_box.angles - vectorScale( ( 0, 1, 0 ), 90 ) ) * 40;
self moveto( self.origin - ( v_float * 0.25 ), level.magicbox_timeout, level.magicbox_timeout * 0.5 );
wait level.magicbox_timeout;
if ( isDefined( self ) )
{
self delete();
}
}