mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-06 20:08:51 -05:00
Encounter: change negative and positive Insta Kill interaction
This commit is contained in:
@ -597,7 +597,9 @@ insta_kill_powerup( drop_item, player )
|
|||||||
temp_enta = spawn( "script_origin", ( 0, 0, 0 ) );
|
temp_enta = spawn( "script_origin", ( 0, 0, 0 ) );
|
||||||
temp_enta playloopsound( "zmb_insta_kill_loop" );
|
temp_enta playloopsound( "zmb_insta_kill_loop" );
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_insta_kill" ] = 1;
|
level.zombie_vars[ team ][ "zombie_half_damage" ] = 0;
|
||||||
|
level.zombie_vars[ team ][ "zombie_insta_kill" ] = !is_true(level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ]);
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ] = 1;
|
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ] = 1;
|
||||||
|
|
||||||
while ( level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] >= 0 )
|
while ( level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] >= 0 )
|
||||||
@ -606,7 +608,9 @@ insta_kill_powerup( drop_item, player )
|
|||||||
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] -= 0.05;
|
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] -= 0.05;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
level.zombie_vars[ team ][ "zombie_half_damage" ] = is_true(level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ]);
|
||||||
level.zombie_vars[ team ][ "zombie_insta_kill" ] = 0;
|
level.zombie_vars[ team ][ "zombie_insta_kill" ] = 0;
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ] = 0;
|
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ] = 0;
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] = time;
|
level.zombie_vars[ team ][ "zombie_powerup_insta_kill_time" ] = time;
|
||||||
|
|
||||||
@ -638,7 +642,9 @@ half_damage_powerup( drop_item, player )
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_half_damage" ] = 1;
|
level.zombie_vars[ team ][ "zombie_insta_kill" ] = 0;
|
||||||
|
level.zombie_vars[ team ][ "zombie_half_damage" ] = !is_true(level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ]);
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ] = 1;
|
level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ] = 1;
|
||||||
|
|
||||||
while ( level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] >= 0 )
|
while ( level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] >= 0 )
|
||||||
@ -647,7 +653,9 @@ half_damage_powerup( drop_item, player )
|
|||||||
level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] -= 0.05;
|
level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] -= 0.05;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
level.zombie_vars[ team ][ "zombie_insta_kill" ] = is_true(level.zombie_vars[ team ][ "zombie_powerup_insta_kill_on" ]);
|
||||||
level.zombie_vars[ team ][ "zombie_half_damage" ] = 0;
|
level.zombie_vars[ team ][ "zombie_half_damage" ] = 0;
|
||||||
|
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ] = 0;
|
level.zombie_vars[ team ][ "zombie_powerup_half_damage_on" ] = 0;
|
||||||
level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] = time;
|
level.zombie_vars[ team ][ "zombie_powerup_half_damage_time" ] = time;
|
||||||
}
|
}
|
||||||
|
Reference in New Issue
Block a user