diff --git a/english/localizedstrings/reimagined.str b/english/localizedstrings/reimagined.str index d624823f..9dbd62aa 100644 --- a/english/localizedstrings/reimagined.str +++ b/english/localizedstrings/reimagined.str @@ -14,6 +14,15 @@ LANG_ENGLISH "DOCKS" REFERENCE ZMUI_MAZE_CAPS LANG_ENGLISH "MAZE" +REFERENCE ZMWEAPON_SHIV +LANG_ENGLISH "Shiv" + +REFERENCE ZMWEAPON_SPOON +LANG_ENGLISH "Silver Spoon" + +REFERENCE ZMWEAPON_SPORK +LANG_ENGLISH "Golden Spork" + REFERENCE ZOMBIE_EQUIP_TURBINE LANG_ENGLISH "Turbine" diff --git a/scripts/zm/_zm_reimagined.gsc b/scripts/zm/_zm_reimagined.gsc index a12575e9..ec983617 100644 --- a/scripts/zm/_zm_reimagined.gsc +++ b/scripts/zm/_zm_reimagined.gsc @@ -2603,6 +2603,12 @@ weapon_changes() if (level.script == "zm_transit" || level.script == "zm_nuked" || level.script == "zm_highrise" || level.script == "zm_buried") { + include_weapon( "held_bowie_knife_zm", 0 ); + register_melee_weapon_for_level( "held_bowie_knife_zm" ); + + include_weapon( "held_tazer_knuckles_zm", 0 ); + register_melee_weapon_for_level( "held_tazer_knuckles_zm" ); + level.laststandpistol = "fnp45_zm"; level.default_laststandpistol = "fnp45_zm"; level.default_solo_laststandpistol = "fnp45_upgraded_zm"; @@ -2611,12 +2617,18 @@ weapon_changes() include_weapon( "fnp45_upgraded_zm", 0 ); add_limited_weapon( "fnp45_zm", 0 ); add_zombie_weapon( "fnp45_zm", "fnp45_upgraded_zm", &"WEAPON_FNP45", 50, "wpck_pistol", "", undefined, 1 ); + } - include_weapon( "held_bowie_knife_zm", 0 ); - register_melee_weapon_for_level( "held_bowie_knife_zm" ); + if (level.script == "zm_prison") + { + include_weapon( "held_knife_zm_alcatraz", 0 ); + register_melee_weapon_for_level( "held_knife_zm_alcatraz" ); - include_weapon( "held_tazer_knuckles_zm", 0 ); - register_melee_weapon_for_level( "held_tazer_knuckles_zm" ); + include_weapon( "held_spoon_zm_alcatraz", 0 ); + register_melee_weapon_for_level( "held_spoon_zm_alcatraz" ); + + include_weapon( "held_spork_zm_alcatraz", 0 ); + register_melee_weapon_for_level( "held_spork_zm_alcatraz" ); } } diff --git a/scripts/zm/replaced/_zm_afterlife.gsc b/scripts/zm/replaced/_zm_afterlife.gsc index 9d5775d9..52bc8f8c 100644 --- a/scripts/zm/replaced/_zm_afterlife.gsc +++ b/scripts/zm/replaced/_zm_afterlife.gsc @@ -214,7 +214,7 @@ afterlife_spawn_corpse() corpse.angles = self.angles; corpse.ignoreme = 1; - corpse maps\mp\zombies\_zm_clone::clone_give_weapon("m1911_zm"); + corpse maps\mp\zombies\_zm_clone::clone_give_weapon(level.start_weapon); corpse maps\mp\zombies\_zm_clone::clone_animate("afterlife"); corpse thread afterlife_revive_trigger_spawn(); @@ -658,7 +658,11 @@ afterlife_give_loadout() self switchtoweaponimmediate(loadout.weapons[loadout.current_weapon]); if (isdefined(self get_player_melee_weapon())) + { self giveweapon(self get_player_melee_weapon()); + self giveweapon("held_" + self get_player_melee_weapon()); + self setactionslot(2, "weapon", "held_" + self get_player_melee_weapon()); + } self.do_not_display_equipment_pickup_hint = 1; self maps\mp\zombies\_zm_equipment::equipment_give(self.loadout.equipment); diff --git a/scripts/zm/replaced/zm_prison_spoon.gsc b/scripts/zm/replaced/zm_prison_spoon.gsc new file mode 100644 index 00000000..12e4b001 --- /dev/null +++ b/scripts/zm/replaced/zm_prison_spoon.gsc @@ -0,0 +1,104 @@ +#include maps\mp\zm_prison_spoon; +#include common_scripts\utility; +#include maps\mp\_utility; +#include maps\mp\zombies\_zm_utility; +#include maps\mp\zombies\_zm_net; +#include maps\mp\zombies\_zm_spawner; +#include maps\mp\zombies\_zm_zonemgr; +#include maps\mp\zombies\_zm_weap_tomahawk; +#include maps\mp\zombies\_zm_stats; +#include maps\mp\zombies\_zm_audio; + +give_player_spoon_upon_receipt( m_tomahawk, m_player_spoon ) +{ + while ( isdefined( m_tomahawk ) ) + wait 0.05; + + m_player_spoon delete(); + + if ( !self hasweapon( "spoon_zm_alcatraz" ) && !self hasweapon( "spork_zm_alcatraz" ) && !( isdefined( self.spoon_in_tub ) && self.spoon_in_tub ) ) + { + current_weapon = self getcurrentweapon(); + + self giveweapon( "spoon_zm_alcatraz" ); + self set_player_melee_weapon( "spoon_zm_alcatraz" ); + self giveweapon( "held_spoon_zm_alcatraz" ); + self setactionslot( 2, "weapon", "held_spoon_zm_alcatraz" ); + + if (is_melee_weapon(current_weapon)) + { + self switchtoweapon( "held_spoon_zm_alcatraz" ); + } + + level thread maps\mp\zombies\_zm_audio::sndmusicstingerevent( "spoon", self ); + weapons = self getweaponslist(); + + for ( i = 0; i < weapons.size; i++ ) + { + if ( issubstr( weapons[i], "knife" ) ) + self takeweapon( weapons[i] ); + } + } + + weapons = self getweaponslist(); + wait 1.0; + self thread do_player_general_vox( "quest", "pick_up_easter_egg" ); +} + +dip_the_spoon() +{ + self endon( "disconnect" ); + wait_for_bucket_activated( self ); + + current_weapon = self getcurrentweapon(); + + self takeweapon( "spoon_zm_alcatraz" ); + self takeweapon( "held_spoon_zm_alcatraz" ); + self giveweapon( "knife_zm_alcatraz" ); + self set_player_melee_weapon( "knife_zm_alcatraz" ); + self giveweapon( "held_knife_zm_alcatraz" ); + self setactionslot( 2, "weapon", "held_knife_zm_alcatraz" ); + + if (is_melee_weapon(current_weapon)) + { + self switchtoweapon( "held_knife_zm_alcatraz" ); + } + + self.spoon_in_tub = 1; + self setclientfieldtoplayer( "spoon_visual_state", 1 ); + wait 5; + level.b_spoon_in_tub = 1; + flag_wait( "charged_spoon" ); + wait 1.0; + level.t_bathtub playsound( "zmb_easteregg_laugh" ); + self thread thrust_the_spork(); +} + +thrust_the_spork() +{ + self endon( "disconnect" ); + wait_for_bucket_activated( self ); + self setclientfieldtoplayer( "spoon_visual_state", 2 ); + wait 5; + wait_for_bucket_activated( self ); + + current_weapon = self getcurrentweapon(); + + self takeweapon( "knife_zm_alcatraz" ); + self takeweapon( "held_knife_zm_alcatraz" ); + self giveweapon( "spork_zm_alcatraz" ); + self set_player_melee_weapon( "spork_zm_alcatraz" ); + self giveweapon( "held_spork_zm_alcatraz" ); + self setactionslot( 2, "weapon", "held_spork_zm_alcatraz" ); + + if (is_melee_weapon(current_weapon)) + { + self switchtoweapon( "held_spork_zm_alcatraz" ); + } + + level thread maps\mp\zombies\_zm_audio::sndmusicstingerevent( "spork", self ); + self.spoon_in_tub = undefined; + self setclientfieldtoplayer( "spoon_visual_state", 3 ); + wait 1.0; + self thread do_player_general_vox( "quest", "pick_up_easter_egg" ); +} \ No newline at end of file diff --git a/scripts/zm/zm_prison/zm_prison_reimagined.gsc b/scripts/zm/zm_prison/zm_prison_reimagined.gsc index 389da230..985f871c 100644 --- a/scripts/zm/zm_prison/zm_prison_reimagined.gsc +++ b/scripts/zm/zm_prison/zm_prison_reimagined.gsc @@ -27,6 +27,8 @@ main() replaceFunc(maps\mp\zm_alcatraz_travel::move_gondola, scripts\zm\replaced\zm_alcatraz_travel::move_gondola); replaceFunc(maps\mp\zm_alcatraz_weap_quest::grief_soul_catcher_state_manager, scripts\zm\replaced\zm_alcatraz_weap_quest::grief_soul_catcher_state_manager); replaceFunc(maps\mp\zm_alcatraz_distance_tracking::delete_zombie_noone_looking, scripts\zm\replaced\zm_alcatraz_distance_tracking::delete_zombie_noone_looking); + replaceFunc(maps\mp\zm_prison_spoon::give_player_spoon_upon_receipt, scripts\zm\replaced\zm_prison_spoon::give_player_spoon_upon_receipt); + replaceFunc(maps\mp\zm_prison_spoon::dip_the_spoon, scripts\zm\replaced\zm_prison_spoon::dip_the_spoon); replaceFunc(maps\mp\zm_prison_sq_bg::give_sq_bg_reward, scripts\zm\replaced\zm_prison_sq_bg::give_sq_bg_reward); replaceFunc(maps\mp\zm_prison_sq_final::stage_one, scripts\zm\replaced\zm_prison_sq_final::stage_one); replaceFunc(maps\mp\zm_prison_sq_final::final_flight_trigger, scripts\zm\replaced\zm_prison_sq_final::final_flight_trigger); diff --git a/weapons/zm/bowie_knife_zm b/weapons/zm/bowie_knife_zm index 0edda3d2..45f823ba 100644 --- a/weapons/zm/bowie_knife_zm +++ b/weapons/zm/bowie_knife_zm @@ -1 +1 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o\1\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\1100\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.02\adsMoveSpeedScale\2\sprintDurationScale\1.5\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\cac_mods_tact_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\cac_mods_tact_knife\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/held_spork_zm_alcatraz b/weapons/zm/held_spork_zm_alcatraz new file mode 100644 index 00000000..757571d4 --- /dev/null +++ b/weapons/zm/held_spork_zm_alcatraz @@ -0,0 +1 @@ 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o\1\ammoCountClipRelative\0\sharedAmmo\0\jamFireTime\0.05\overheatWeapon\0\overheatRate\1\cooldownRate\30\overheatEndVal\25\coolWhileFiring\0\fuelTankWeapon\0\tankLifeTime\0\damage\0\minDamage\0\maxDamageRange\500\minDamageRange\600\damage2\0\damage3\0\damage4\0\damage5\0\damageRange2\0\damageRange3\0\damageRange4\0\damageRange5\0\damageDuration\0\damageInterval\0\playerDamage\30\meleeDamage\10000\minPlayerDamage\0\destabilizationRateTime\0\destabilizationCurvatureMax\0\destabilizeDistance\0\fireDelay\0\meleeDelay\0.05\meleeChargeDelay\0.15\spinUpTime\1\spinDownTime\1\spinRate\1\spinLoopSound\\spinLoopSoundPlayer\\startSpinSound\\startSpinSoundPlayer\\stopSpinSound\\stopSpinSoundPlayer\\applySpinPitch\1\introFireTime\0.1\introFireLength\0\fireTime\0.048\flourishTime\0.048\lastFireTime\0\rechamberTime\0\rechamberBoltTime\0\holdFireTime\0.1\burstFireDelay\0\detonateTime\0\detonateDelay\0\meleeTime\0.5\meleeChargeTime\1\reloadTime\0.5\reloadShowRocketTime\0\reloadEmptyTime\0.5\reloadAddTime\0.5\reloadEmptyAddTime\0.5\reloadQuickAddTime\0\reloadQuickEmptyAddTime\0\reloadStartTime\0\reloadStartAddTime\0\reloadEndTime\0\reloadQuickTime\0\reloadQuickEmptyTime\0\dropTime\0.35\raiseTime\0.3\altDropTime\0\altRaiseTime\0\quickDropTime\0.25\quickRaiseTime\0.3\firstRaiseTime\0.3\emptyRaiseTime\0.3\emptyDropTime\0.45\sprintInTime\0.3\sprintLoopTime\0.6\sprintOutTime\0.3\lowReadyInTime\0.5\lowReadyLoopTime\0.5\lowReadyOutTime\0.5\contFireInTime\0.5\contFireLoopTime\0.5\contFireOutTime\0.5\dtpInTime\0.18\dtpLoopTime\0.6\dtpOutTime\0.25\crawlInTime\0.1\crawlForwardTime\1.1\crawlBackTime\1\crawlRightTime\1.2\crawlLeftTime\1.1\crawlOutFireTime\0.048\crawlOutTime\0.1\slideInTime\0.5\deployTime\0.5\breakdownTime\0.5\nightVisionWearTime\0\nightVisionWearTimeFadeOutEnd\0\nightVisionWearTimePowerUp\0\nightVisionRemoveTime\0\nightVisionRemoveTimePowerDown\0\nightVisionRemoveTimeFadeInStart\0\fuseTime\0\aifuseTime\0\lockOnRadius\0\lockOnSpeed\0\requireLockonToFire\0\noAdsWhenMagEmpty\0\avoidDropCleanup\0\stackFire\0\stackFireSpread\0\stackFireAccuracyDecay\0\stackSound\\autoAimRange\0\aimAssistRange\600\aimAssistRangeAds\600\mountableWeapon\0\aimPadding\0\enemyCrosshairRange\600\crosshairColorChange\1\moveSpeedScale\1.02\adsMoveSpeedScale\2\sprintDurationScale\1.5\idleCrouchFactor\0.8\idleProneFactor\0.6\gunMaxPitch\2\gunMaxYaw\8\swayMaxAngle\4\swayLerpSpeed\4\swayPitchScale\-1\swayYawScale\-1\swayHorizScale\0.3\swayVertScale\0.3\swayShellShockScale\5\adsSwayMaxAngle\2\adsSwayLerpSpeed\4\adsSwayPitchScale\0.1\adsSwayYawScale\0.1\adsSwayHorizScale\0.12\adsSwayVertScale\0.2\meleeChargeRange\116\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\1\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\1\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\1\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\1\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\cac_mods_tact_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\cac_mods_tact_knife\dpadIconRatio\1:1\noAmmoOnDpadIcon\1\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\180\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/knife_zm b/weapons/zm/knife_zm index 77859aa9..65efa926 100644 --- a/weapons/zm/knife_zm +++ b/weapons/zm/knife_zm @@ -1 +1 @@ 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ayHorizScale\0\swayVertScale\0\swayShellShockScale\0\adsSwayMaxAngle\0\adsSwayLerpSpeed\0\adsSwayPitchScale\0\adsSwayYawScale\0\adsSwayHorizScale\0\adsSwayVertScale\0\meleeChargeRange\128\rifleBullet\0\armorPiercing\0\boltAction\0\shotsBeforeRechamber\0\useAltTagFlash\0\useAntiLagRewind\0\isCarriedKillstreakWeapon\0\aimDownSight\0\rechamberWhileAds\0\reloadWhileAds\0\adsViewErrorMin\0\adsViewErrorMax\0\clipOnly\0\canUseInVehicle\0\noDropsOrRaises\0\cookOffHold\0\adsFire\0\cancelAutoHolsterWhenEmpty\0\suppressAmmoReserveDisplay\0\laserSight\0\laserSightDuringNightvision\0\bayonet\0\dualWield\0\hideThirdPerson\0\explodeOnGround\0\throwBack\0\retrievable\0\dieOnRespawn\0\noThirdPersonDropsOrRaises\0\continuousFire\0\useAsMelee\0\antiQuickScope\0\noPing\0\forceBounce\0\useDroppedModelAsStowed\0\noQuickDropWhenEmpty\0\keepCrosshairWhenADS\0\useOnlyAltWeaoponHideTagsInAltMode\0\altWeaponAdsOnly\0\altWeaponDisableSwitching\0\killIcon\cac_mods_tact_knife\killIconRatio\2:1\flipKillIcon\1\dpadIcon\cac_mods_tact_knife\dpadIconRatio\1:1\noAmmoOnDpadIcon\0\noPartialReload\0\segmentedReload\0\noADSAutoReload\0\reloadAmmoAdd\0\reloadStartAdd\0\attachmentUnique\\altWeapon\\DualWieldWeapon\\grenadeWeapon\\dropAmmoMin\0\dropAmmoMax\0\dropClipAmmoMin\0\dropClipAmmoMax\0\blocksProne\0\silenced\0\dualMag\0\infrared\0\tvguided\0\airburstWeapon\0\perks1\0\perks0\0\isRollingGrenade\0\useBallisticPrediction\0\isValuable\0\isTacticalInsertion\0\isReviveWeapon\0\bUseRigidBodyOnVehicle\0\showIndicator\0\explosionRadius\0\explosionRadiusMin\0\indicatorRadius\0\explosionInnerDamage\0\explosionOuterDamage\0\damageConeAngle\0\projectileSpeed\0\projectileSpeedRelativeUp\0\projectileSpeedUp\0\projectileSpeedForward\0\projectileTakeParentVel\0\projectileActivateDist\0\projectileLifetime\0\timeToAccelerate\0\projectileCurvature\0\projectileModel\\projExplosionType\grenade\projExplosionEffect\\projExplosionEffectForceNormalUp\0\projExplosionEffect2\\projExplosionEffect2ForceNormalUp\0\projExplosionEffect3\\projExplosionEffect3ForceNormalUp\0\projExplosionEffect4\\projExplosionEffect4ForceNormalUp\0\projExplosionEffect5\\projExplosionEffect5ForceNormalUp\0\projExplosionSound\\projDudEffect\\projDudSound\\projImpactExplode\0\sentientImpactExplode\0\explodeWhenStationary\0\bulletImpactExplode\0\mortarShellSound\\tankShellSound\\stickiness\Don't 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\ No newline at end of file diff --git a/weapons/zm/knife_zm_alcatraz b/weapons/zm/knife_zm_alcatraz index 5b9a2dc0..0017c024 100644 --- a/weapons/zm/knife_zm_alcatraz +++ b/weapons/zm/knife_zm_alcatraz @@ -1 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/spork_zm_alcatraz b/weapons/zm/spork_zm_alcatraz new file mode 100644 index 00000000..27df14ff --- /dev/null +++ b/weapons/zm/spork_zm_alcatraz @@ -0,0 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/tazer_knuckles_zm b/weapons/zm/tazer_knuckles_zm index 04e3b38f..d836b206 100644 --- a/weapons/zm/tazer_knuckles_zm +++ b/weapons/zm/tazer_knuckles_zm @@ -1 +1 @@ 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\ No newline at end of file diff --git a/weapons/zm/zombie_fists_zm b/weapons/zm/zombie_fists_zm index f1320da7..a89a0f8a 100644 --- a/weapons/zm/zombie_fists_zm +++ b/weapons/zm/zombie_fists_zm @@ -1 +1 @@ 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