diff --git a/README.md b/README.md index 62fc5ee1..e9cfdd7a 100644 --- a/README.md +++ b/README.md @@ -67,6 +67,8 @@ * Changed weapon cost to 1200 on all maps ### EMP Grenade +* Decreased perk EMP time from 90 seconds to 60 seconds +* Decreased zombie EMP radius by 30% (same radius as perk EMP) * No longer effects players ### Jet Gun diff --git a/scripts/zm/main/_zm_reimagined.gsc b/scripts/zm/main/_zm_reimagined.gsc index 97150f34..eb30e87a 100644 --- a/scripts/zm/main/_zm_reimagined.gsc +++ b/scripts/zm/main/_zm_reimagined.gsc @@ -138,6 +138,8 @@ post_all_players_spawned() level.equipment_etrap_needs_power = 0; level.equipment_turret_needs_power = 0; level.equipment_subwoofer_needs_power = 0; + level.zombie_vars["emp_stun_range"] = 420; + level.zombie_vars["emp_perk_off_time"] = 60; level.zombie_vars["slipgun_reslip_rate"] = 0; level.zombie_equipment["jetgun_zm"].drop_fn = undefined; level.explode_overheated_jetgun = 0; @@ -5203,8 +5205,7 @@ set_visible_after_rounds(player, num) { level waittill( "end_of_round" ); } - test(); - tes2(); + self setvisibletoplayer(player); }