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Zombies: fix crawlers having their height increased
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@ -418,7 +418,7 @@ zombie_can_drop_powerups( zombie )
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zombie_complete_emerging_into_playable_area()
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{
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if (self.animname == "zombie")
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if (self.animname == "zombie" && is_true(self.has_legs))
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{
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self setphysparams( 15, 0, 60 );
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}
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