1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

MOTD: change craftable localized strings

This commit is contained in:
Jbleezy 2024-01-29 14:45:17 -08:00
parent 17c250435c
commit 1bfc53bca3
2 changed files with 11 additions and 3 deletions

View File

@ -657,10 +657,11 @@
* Changed body chop player damage to 25 (normally deals 75 damage to torso or 37 damage to feet) * Changed body chop player damage to 25 (normally deals 75 damage to torso or 37 damage to feet)
* Fixed an issue where each chop would only damage entities that were touching the damage trigger during the previous chop * Fixed an issue where each chop would only damage entities that were touching the damage trigger during the previous chop
### Blundergat Upgrade ### Acid Gat Kit
* Player does knuckle crack anim during conversion * Player does knuckle crack anim during conversion
* Requires player's current weapon to be the Blundergat to convert * Requires player's current weapon to be the Blundergat to convert
* Requires player to be looking at the buildable table to convert * Requires player to be looking at the buildable table to convert
* Changed craft hint string from "Blundergat Upgrade" to "Acid Gat Kit"
### Maxis Drone ### Maxis Drone
* Kills on any round in 1-4 shots (normally does 12000 damage max) * Kills on any round in 1-4 shots (normally does 12000 damage max)
@ -888,6 +889,7 @@
* Tower Trap (upgraded): upgrading no longer resets the duration of the trap * Tower Trap (upgraded): upgrading no longer resets the duration of the trap
* Zombies spawn in the Docks zone when in the Docks Gates zone * Zombies spawn in the Docks zone when in the Docks Gates zone
* Zombies spawn in the Docks Gates zone when in the Docks zone * Zombies spawn in the Docks Gates zone when in the Docks zone
* Changed Zombie Shield recipe name on HUD from "Shield" to "Zombie Shield"
* Quest: Blundergat gets full ammo when picked up (normally missing one clip) * Quest: Blundergat gets full ammo when picked up (normally missing one clip)
* Quest: number pad only needs each number to be shocked once in order to complete * Quest: number pad only needs each number to be shocked once in order to complete
* Quest: can enter the plane in afterlife with any amount of players * Quest: can enter the plane in afterlife with any amount of players
@ -898,7 +900,7 @@
* Quest: showdown target waypoint shows offscreen * Quest: showdown target waypoint shows offscreen
* Fixed initial weapon raise anim happening after exiting afterlife * Fixed initial weapon raise anim happening after exiting afterlife
* Fixed being able to hit a death barrier when jumping off the Docks Bridge zone * Fixed being able to hit a death barrier when jumping off the Docks Bridge zone
* Fixed locked hint string not showing on Blundergat Upgrade buildable table * Fixed locked hint string not showing on Acid Gat Kit buildable table
### Cell Block ### Cell Block
* Zombies spawn in the Cell Block 3rd Floor zone * Zombies spawn in the Cell Block 3rd Floor zone

View File

@ -282,6 +282,9 @@ LANG_ENGLISH "Meat thrown!"
REFERENCE ZOMBIE_MEAT_RESET REFERENCE ZOMBIE_MEAT_RESET
LANG_ENGLISH "Meat reset!" LANG_ENGLISH "Meat reset!"
REFERENCE ZM_PRISON_SHIELD
LANG_ENGLISH "Zombie Shield"
// ZONE NAMES // ZONE NAMES
REFERENCE ZM_TRANSIT_ZONE_PRI REFERENCE ZM_TRANSIT_ZONE_PRI
@ -1161,8 +1164,11 @@ LANG_ENGLISH "Hold ^3[{+activate}]^7 to craft Sliquifier"
REFERENCE ZM_HIGHRISE_GRAB_SLIPGUN REFERENCE ZM_HIGHRISE_GRAB_SLIPGUN
LANG_ENGLISH "Hold ^3[{+activate}]^7 to take Sliquifier [Cost: &&1]" LANG_ENGLISH "Hold ^3[{+activate}]^7 to take Sliquifier [Cost: &&1]"
REFERENCE ZM_PRISON_CRAFT_PACKASPLAT
LANG_ENGLISH "Hold ^3[{+activate}]^7 to craft Acid Gat Kit"
REFERENCE ZM_PRISON_CONVERT_START REFERENCE ZM_PRISON_CONVERT_START
LANG_ENGLISH "Hold ^3[{+activate}]^7 to convert Blundergat into Acidgat [Cost: &&1]" LANG_ENGLISH "Hold ^3[{+activate}]^7 to convert Blundergat into Acid Gat [Cost: &&1]"
REFERENCE ZM_BURIED_EQ_SW_PHS REFERENCE ZM_BURIED_EQ_SW_PHS
LANG_ENGLISH "Hold ^3[{+activate}]^7 to pick up Subsurface Resonator" LANG_ENGLISH "Hold ^3[{+activate}]^7 to pick up Subsurface Resonator"