From 2097f772d1268afbf078c4ed84cd217be3afc7b3 Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Sat, 2 Dec 2023 18:40:50 -0800 Subject: [PATCH] Meat powerup: increase move speed while holding the meat --- README.md | 2 +- scripts/zm/replaced/zgrief.gsc | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 9a8f897a..49af404e 100644 --- a/README.md +++ b/README.md @@ -415,7 +415,7 @@ ### Meat * All zombies go after player holding the meat -* 60% move speed while holding the meat +* 75% move speed while holding the meat * Take 10 damage per second while holding the meat * Player who threw the meat can meat themself * Attracts zombies more consistently on ground diff --git a/scripts/zm/replaced/zgrief.gsc b/scripts/zm/replaced/zgrief.gsc index 518d9b1c..c2910302 100644 --- a/scripts/zm/replaced/zgrief.gsc +++ b/scripts/zm/replaced/zgrief.gsc @@ -160,7 +160,7 @@ meat_stink( who ) who giveweapon( "item_meat_zm" ); who switchtoweapon( "item_meat_zm" ); who setweaponammoclip( "item_meat_zm", 1 ); - who setMoveSpeedScale(0.6); + who setMoveSpeedScale(0.75); who.ignoreme = 0; level.meat_player = who; level.meat_powerup = undefined;