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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Titus-6 (buckshot): decrease damage scaling

Titus-6 (buckshot upgraded): increase max damage range to same as Blundergat upgraded
Titus-6: return primary weapon if given grenade weapon from get_nonalternate_weapon
This commit is contained in:
Jbleezy 2024-04-20 22:32:07 -07:00
parent 189bdcf1a9
commit 223150ed20
3 changed files with 15 additions and 3 deletions

View File

@ -1596,12 +1596,12 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon,
if (weapon == "mk_titus6_zm")
{
final_damage = scale_damage(final_damage, 500);
final_damage = scale_damage(final_damage, 1000);
}
if (weapon == "mk_titus6_upgraded_zm")
{
final_damage = scale_damage(final_damage, 1000);
final_damage = scale_damage(final_damage, 2000);
}
if (weapon == "staff_revive_zm")

View File

@ -1055,6 +1055,18 @@ get_nonalternate_weapon(altweapon)
return alt;
}
if (issubstr(altweapon, "titus6"))
{
alt = "titus6_zm";
if (issubstr(altweapon, "upgraded"))
{
alt = "titus6_upgraded_zm";
}
return alt;
}
return altweapon;
}

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