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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Pack-a-Punch: remove attachment changing

Change default attachments of weapons
Remove Alt Fire weapon inspect
This commit is contained in:
Jbleezy 2023-12-27 20:52:46 -08:00
parent 440579df67
commit 22572692d0
4 changed files with 46 additions and 44 deletions

View File

@ -122,7 +122,6 @@
## Weapons
* Switch to melee weapon by pressing the Previous Scorestreak button (same button as the Time Bomb and Maxis Drone)
* Inspect weapon by pressing the Alt Fire button
* Snipers: increased zoom FOV from 15 to 25
* Snipers: disabled scope sway
* Grenades: improved projectile upward speed
@ -158,6 +157,7 @@
* Unupgraded: increased stock ammo from 120 to 288
* Upgraded: increased clip ammo from 40 to 48
* Upgraded: increased stock ammo from 200 to 384
* Upgraded: changed default attachment from None to Select Fire
### Executioner
* Increased penetration
@ -168,6 +168,7 @@
### HAMR
* Decreased recoil
* Upgraded: changed default attachment from None to Grip
### KAP-40
* Removed delay between last shot and reload
@ -186,6 +187,9 @@
### M1927
* Decreased ammo cost from 800 to 750
### M27
* Upgraded: changed default attachment from Reflex Sight to None
### M8A1
* Decreased recoil
@ -203,6 +207,7 @@
### MTAR
* Decreased recoil
* Upgraded: changed default attachment from Reflex Sight to EOTech Sight
### Remington 870
* Changed weapon cost from 900 or 1500 to 1200 on all maps
@ -214,6 +219,12 @@
### S12
* Increased penetration
### SCAR-H
* Upgraded: changed default attachment from Reflex Sight to None
### Skorpion EVO
* Upgraded: changed default attachment from Reflex Sight to Fast Mag
### SMR
* Increased damage by 100%
* Removed aim spread
@ -226,6 +237,7 @@
* Decreased recoil
* Unupgraded: increased stock ammo from 150 to 300
* Upgraded: increased stock ammo from 270 to 450
* Upgraded: changed default attachment from Reflex Sight to Millimeter Scanner
### War Machine
* Unupgraded: grenades explode on impact
@ -454,7 +466,7 @@
* Stink areas no longer activate while the player is moving
## Pack-a-Punch
* No longer costs 2000 points to change attachments on an upgraded weapon
* Attachments on upgraded weapons can no longer be changed
* Decreased weapon pickup time from 15 seconds to 12 seconds
* Added sound when attempting to purchase without enough points

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@ -135,6 +135,7 @@ init()
level.using_solo_revive = 0;
level.claymores_max_per_player = 20;
level.zombiemode_reusing_pack_a_punch = 0;
level.navcards = undefined; // removes navcards on HUD
level.powerup_intro_vox = undefined;
level.player_too_many_players_check = 0;
@ -183,7 +184,6 @@ on_player_connect()
player thread on_player_fake_revive();
player thread grenade_fire_watcher();
player thread weapon_inspect_watcher();
}
}
@ -1826,47 +1826,6 @@ smoke_grenade_cluster(owner)
owner.smoke_grenade_cluster = undefined;
}
weapon_inspect_watcher()
{
level endon("end_game");
self endon("disconnect");
vars = [];
while (1)
{
wait 0.05;
if (self isSwitchingWeapons())
{
continue;
}
vars["curr_wep"] = self getCurrentWeapon();
vars["is_primary"] = 0;
foreach (wep in self getWeaponsListPrimaries())
{
if (wep == vars["curr_wep"])
{
vars["is_primary"] = 1;
break;
}
}
if (!vars["is_primary"])
{
continue;
}
if (self actionSlotThreeButtonPressed() && self getWeaponAmmoClip(vars["curr_wep"]) != 0)
{
self initialWeaponRaise(vars["curr_wep"]);
}
}
}
buildbuildables()
{
// need a wait or else some buildables dont build

29
zm/pap_attach.csv Normal file
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@ -0,0 +1,29 @@
ak74u_upgraded_zm,reflex,,,,
fnfal_upgraded_zm,reflex,,,,
galil_upgraded_zm,reflex,,,,
barretm82_upgraded_zm,vzoom,,,,
judge_upgraded_zm,none,,,,
kard_upgraded_zm,none,,,,
fiveseven_upgraded_zm,none,,,,
beretta93r_upgraded_zm,none,,,,
qcw05_upgraded_zm,sf,,,,
870mcs_upgraded_zm,none,,,,
saiga12_upgraded_zm,none,,,,
srm1216_upgraded_zm,none,,,,
saritch_upgraded_zm,dualoptic,,,,
xm8_upgraded_zm,reflex,,,,
type95_upgraded_zm,mms,,,,
tar21_upgraded_zm,longbreath,,,,
hamr_upgraded_zm,grip,,,,
dsr50_upgraded_zm,vzoom,,,,
hk416_upgraded_zm,none,,,,
lsat_upgraded_zm,rangefinder,,,,
an94_upgraded_zm,reflex,,,,
pdw57_upgraded_zm,none,,,,
svu_upgraded_zm,vzoom,,,,
ballista_upgraded_zm,acog,,,,
ksg_upgraded_zm,reflex,,,,
evoskorpion_upgraded_zm,dualclip,,,,
scar_upgraded_zm,none,,,,
ak74u_extclip_upgraded_zm,reflex,,,,
beretta93r_extclip_upgraded_zm,none,,,,
1 ak74u_upgraded_zm reflex
2 fnfal_upgraded_zm reflex
3 galil_upgraded_zm reflex
4 barretm82_upgraded_zm vzoom
5 judge_upgraded_zm none
6 kard_upgraded_zm none
7 fiveseven_upgraded_zm none
8 beretta93r_upgraded_zm none
9 qcw05_upgraded_zm sf
10 870mcs_upgraded_zm none
11 saiga12_upgraded_zm none
12 srm1216_upgraded_zm none
13 saritch_upgraded_zm dualoptic
14 xm8_upgraded_zm reflex
15 type95_upgraded_zm mms
16 tar21_upgraded_zm longbreath
17 hamr_upgraded_zm grip
18 dsr50_upgraded_zm vzoom
19 hk416_upgraded_zm none
20 lsat_upgraded_zm rangefinder
21 an94_upgraded_zm reflex
22 pdw57_upgraded_zm none
23 svu_upgraded_zm vzoom
24 ballista_upgraded_zm acog
25 ksg_upgraded_zm reflex
26 evoskorpion_upgraded_zm dualclip
27 scar_upgraded_zm none
28 ak74u_extclip_upgraded_zm reflex
29 beretta93r_extclip_upgraded_zm none

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@ -12,4 +12,6 @@ include,fnp45_zm
include,waypoint
stringtable,zm/pap_attach.csv
localize,reimagined