diff --git a/README.md b/README.md index 0eebdbe9..8479dddd 100644 --- a/README.md +++ b/README.md @@ -852,6 +852,7 @@ * Zombies only go after players in the containment zone * Zombies in the containment zone die when it moves * Players in the containment zone gain 50 points when their team gains score +* Amount of players alive in the containment zone on each team shown on HUD * Players respawn after being down for 10 seconds * Players retain perks diff --git a/scripts/zm/zgrief/zgrief_reimagined.gsc b/scripts/zm/zgrief/zgrief_reimagined.gsc index 90ff41e8..5c35db26 100644 --- a/scripts/zm/zgrief/zgrief_reimagined.gsc +++ b/scripts/zm/zgrief/zgrief_reimagined.gsc @@ -2555,6 +2555,11 @@ containment_think() } } + foreach (team in level.teams) + { + grief_score_hud_set_player_count(team, in_containment_zone[team].size); + } + if(min(in_containment_zone["axis"].size, min_team_size) == min(in_containment_zone["allies"].size, min_team_size) && in_containment_zone["axis"].size > 0 && in_containment_zone["allies"].size > 0) { foreach(player in players)