From 25e07b0cb226ac03f7d6327c268e70a2a89e808d Mon Sep 17 00:00:00 2001 From: Jbleezy Date: Mon, 10 Apr 2023 22:36:24 -0700 Subject: [PATCH] Die Rise: remove elevator call move wait --- scripts/zm/replaced/zm_highrise_elevators.gsc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/scripts/zm/replaced/zm_highrise_elevators.gsc b/scripts/zm/replaced/zm_highrise_elevators.gsc index 70cda080..eaf2ed3f 100644 --- a/scripts/zm/replaced/zm_highrise_elevators.gsc +++ b/scripts/zm/replaced/zm_highrise_elevators.gsc @@ -148,6 +148,9 @@ elevator_think( elevator ) elevator.body setanim( level.perk_elevators_anims[elevator.body.perk_type][1] ); } + if ( isdefined( elevator.body.force_starting_floor ) ) + skipinitialwait = 1; + next = elevator_next_floor( elevator, next, 0 ); if ( isdefined( elevator.floors["" + ( next + 1 )] ) )