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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 23:57:59 -05:00

Grief: add stun points

This commit is contained in:
Jbleezy
2021-12-05 03:36:03 -08:00
parent 19f4779329
commit 25e788afb6
2 changed files with 10 additions and 0 deletions

View File

@ -230,5 +230,6 @@
* Every player starts with 10000 points * Every player starts with 10000 points
* Decreased stun time by enemy players from 0.75 seconds to 0.5 seconds * Decreased stun time by enemy players from 0.75 seconds to 0.5 seconds
* Players can be stunned by enemy players while already stunned * Players can be stunned by enemy players while already stunned
* Points awarded for stunning enemy players that are damaged
* Teams win rounds by getting all enemy players down * Teams win rounds by getting all enemy players down
* First team to win 3 rounds wins the game * First team to win 3 rounds wins the game

View File

@ -401,6 +401,7 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
} }
} }
self thread add_grief_score(eattacker);
self thread do_game_mode_shellshock(); self thread do_game_mode_shellshock();
self playsound( "zmb_player_hit_ding" ); self playsound( "zmb_player_hit_ding" );
} }
@ -411,6 +412,14 @@ do_game_mode_shellshock()
self shellshock( "grief_stab_zm", 0.5 ); self shellshock( "grief_stab_zm", 0.5 );
} }
add_grief_score(attacker)
{
if(is_player_valid(attacker) && self.health < self.maxhealth)
{
attacker maps/mp/zombies/_zm_score::add_to_player_score(10);
}
}
unlimited_zombies() unlimited_zombies()
{ {
while(1) while(1)